Player Matchup

Lancelot
Lancelot
ALdino1165
Lancelot
Level 106
God Stats
2W - 2L
1,528 SR
Queue Stats
106W - 109L
1,469 Elo+
Solo
Sylvanus
Sylvanus
FeelTheLove96
Sylvanus
Level 106
God Stats
6W - 9L
1,618 SR
Queue Stats
86W - 77L
1,459 Elo+
Solo
Anubis
Anubis
Monsternari_UK
Anubis
Level 98
God Stats
0W - 1L
1,904 SR
Queue Stats
12W - 16L
1,376 Elo+
Solo
Charybdis
Charybdis
Ninkavbed
Charybdis
Level 67
God Stats
2W - 6L
1,462 SR
Queue Stats
55W - 81L
1,418 Elo+
Solo
Hera
Hera
franshooten
Hera
Level 123
God Stats
6W - 5L
1,676 SR
Queue Stats
73W - 77L
1,467 Elo+
Solo
Team Averages
Level 100
1,638 SR
1,438 Elo+

VS

Team Averages
Level 127
1,432 SR
1,462 Elo+
Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bvrney91
Yu Huang
Level 89
God Stats
48W - 60L
1,494 SR
Queue Stats
133W - 145L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
SANDMAN--73
Baron Samedi
Level 116
God Stats
2W - 6L
1,261 SR
Queue Stats
322W - 343L
1,456 Elo+
Solo
Ravana
Ravana
jelmer999
Ravana
Level 126
God Stats
4W - 5L
1,491 SR
Queue Stats
59W - 66L
1,423 Elo+
Solo
Mulan
Mulan
roko1394
Mulan
Level 153
God Stats
23W - 35L
1,416 SR
Queue Stats
313W - 336L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ALdino1165
Lancelot
18
4 / 7 / 3
11,230
488
12,088
20,763
11,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
FeelTheLove96
Sylvanus
15
1 / 4 / 4
9,048
393
5,729
21,388
23,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 4 / 0
12,068
525
7,214
16,470
11,281
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Ninkavbed
Charybdis
16
1 / 6 / 4
10,696
465
8,922
25,557
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 10 / 4
11,707
509
22,290
18,750
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
3 / 2 / 5
11,718
509
14,330
13,357
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Bvrney91
Yu Huang
19
7 / 3 / 9
12,153
528
14,122
12,135
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
SANDMAN--73
Baron Samedi
17
4 / 4 / 12
10,371
451
11,046
20,909
18,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
jelmer999
Ravana
20
11 / 2 / 12
13,071
568
18,943
15,199
7,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
roko1394
Mulan
20
6 / 1 / 8
12,998
565
16,775
19,701
15,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
12
Kills
31
31
Deaths
12
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
2
5
2.75
L
Lancelot
ALdino1165
Lancelot
4
7
3
0.79
W
Yu Huang
Bvrney91
Yu Huang
7
3
9
3.83
L
Sylvanus
FeelTheLove96
Sylvanus
1
4
4
0.75
L
1
4
0
0.25
L
Charybdis
Ninkavbed
Charybdis
1
6
4
0.5
W
Baron Samedi
SANDMAN--73
Baron Samedi
4
4
12
2.5
L
5
10
4
0.7
W
Ravana
jelmer999
Ravana
11
2
12
8.5
W
Mulan
roko1394
Mulan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,243
Damage
75,216
102,928
Taken
81,301
62,907
Mitigated
53,120
31,419
Healing
27,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,330
8,803
0
1,543
13,357
5,846
1,727
1,963
11,394
0
106,372
L
Lancelot
ALdino1165
Lancelot
12,088
2,736
0
3,561
20,763
11,463
0
4,134
16,507
0
102,348
W
Yu Huang
Bvrney91
Yu Huang
14,122
383
0
2,006
12,135
5,477
52
8,230
3,905
105,627
0
L
Sylvanus
FeelTheLove96
Sylvanus
5,729
753
3,842
4,970
21,388
23,610
15
7,519
13,412
30,953
0
L
7,214
264
0
9,023
16,470
11,281
0
901
15,555
114,379
0
L
Charybdis
Ninkavbed
Charybdis
8,922
5,367
0
8,294
25,557
9,737
1,242
2,554
22,607
0
90,312
W
Baron Samedi
SANDMAN--73
Baron Samedi
11,046
825
2,494
6,805
20,909
18,188
23
11,731
9,178
41,295
236
L
22,290
5,523
139
1,590
18,750
6,816
0
8,895
9,691
100,863
0
W
Ravana
jelmer999
Ravana
18,943
5,070
0
3,338
15,199
7,705
1,969
7,324
7,875
43
121,377
W
Mulan
roko1394
Mulan
16,775
2,288
0
11,241
19,701
15,904
0
6,079
13,622
58
107,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,749
Gold Earned
60,311
704
Minions Killed
763
0
Camps Cleared
0
2,038,247
Distance Traveled
2,102,493
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,718
509
169
7
0
380,271
8
L
Lancelot
11,230
488
135
6
0
483,959
2
W
Yu Huang
12,153
528
188
8
0
413,888
11
L
Sylvanus
9,048
393
46
2
0
388,107
6
L
Anubis
12,068
525
223
10
0
383,807
5
L
Charybdis
10,696
465
140
6
0
379,970
4
W
Baron Samedi
10,371
451
55
2
0
396,469
1
L
Hera
11,707
509
160
7
0
402,404
1
W
Ravana
13,071
568
147
6
0
504,472
5
W
Mulan
12,998
565
204
9
0
407,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role