Player Matchup

Medusa
Medusa
Silver II
XxThelf15xX
Medusa
Silver II
Level 128
God Stats
0W - 2L
1,481 SR
Queue Stats
5W - 7L
1,622 MMR
Party 1
Horus
Horus
Gold V
byCord_609_
Horus
Gold V
Level 123
God Stats
1W - 1L
1,632 SR
Queue Stats
5W - 6L
1,622 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
danielR8989
Baron Samedi
Gold V
Level 107
God Stats
3W - 4L
1,631 SR
Queue Stats
28W - 32L
1,587 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,581 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 82
1,534 SR
1,635 MMR
Mulan
Mulan
Gold V
Komandan28
Mulan
Gold V
Level 94
God Stats
8W - 8L
1,585 SR
Queue Stats
106W - 129L
1,201 MMR
Solo
Skadi
Skadi
Gold IV
MuncherKid122
Skadi
Gold IV
Level 88
God Stats
8W - 15L
1,517 SR
Queue Stats
71W - 100L
1,418 MMR
Solo
Tiamat
Tiamat
Platinum I
ShineyLunala
Tiamat
Platinum I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
2,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 6 / 0
11,782
589
16,170
24,006
10,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 1
10,746
537
8,619
25,323
27,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
danielR8989
Baron Samedi
14
0 / 5 / 0
10,561
528
13,987
21,401
12,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KumbhakarnaBaba YagaCthulhuNe ZhaThoth

VS

Bans
FenrirOdinYu HuangAtlasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 0 / 7
12,593
630
14,288
22,492
33,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 1 / 4
13,383
669
19,726
13,361
6,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
5 / 0 / 8
13,626
681
31,203
18,019
15,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
13
13
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
0
7
7.5
W
4
1
4
6
W
Tiamat
5
0
8
9
L
Medusa
1
6
0
0.17
L
0
2
1
0.25
L
Baron Samedi
danielR8989
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,776
Damage
65,217
70,730
Taken
53,872
50,309
Mitigated
56,496
19,473
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,288
1,452
0
2,915
22,492
33,800
273
4,380
18,112
0
27,765
W
19,726
6,053
0
1,017
13,361
6,969
1,682
3,641
9,720
0
86,215
W
Tiamat
31,203
946
283
8,528
18,019
15,727
953
7,134
10,885
80,555
0
L
Medusa
16,170
7,855
0
2,353
24,006
10,719
0
12,158
11,683
0
57,143
L
8,619
3,624
4,151
6,971
25,323
27,215
0
8,512
16,146
0
18,661
L
Baron Samedi
danielR8989
Baron Samedi
13,987
456
1,856
4,142
21,401
12,375
0
10,695
10,481
50,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,089
Gold Earned
39,602
194
Minions Killed
240
1
Camps Cleared
16
1,032,556
Distance Traveled
1,071,610
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,593
630
21
1
3
319,440
2
W
Skadi
13,383
669
126
6
4
368,590
3
W
Tiamat
13,626
681
93
5
9
383,580
2
L
Medusa
11,782
589
85
4
1
339,974
4
L
Horus
10,746
537
16
1
0
393,703
5
L
Baron Samedi
10,561
528
93
5
0
298,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role