Player Matchup

Horus
Horus
JadenTaylor1
Horus
Level 149
God Stats
50W - 6L
2,060 SR
Queue Stats
691W - 153L
2,007 Elo+
Party 2
Baba Yaga
Baba Yaga
JayMan15
Baba Yaga
Level 124
God Stats
60W - 13L
1,930 SR
Queue Stats
324W - 91L
2,006 Elo+
Party 2
Cupid
Cupid
SilentGiggity
Cupid
Level 129
God Stats
64W - 11L
2,097 SR
Queue Stats
580W - 129L
2,024 Elo+
Party 2
Team Averages
Level 134
2,029 SR
2,013 Elo+

VS

Team Averages
Level 159
1,597 SR
1,648 Elo+
Awilix
Awilix
Azulier
Awilix
Level 157
God Stats
7W - 9L
1,516 SR
Queue Stats
322W - 245L
1,663 Elo+
Party 1
Atlas
Atlas
BaalArvandyre
Atlas
Level 160
God Stats
76W - 48L
1,678 SR
Queue Stats
500W - 361L
1,631 Elo+
Party 1
Merlin
Merlin
wwertyuik
Merlin
Level 160
God Stats
21W - 15L
1,598 SR
Queue Stats
537W - 461L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
10,585
706
14,220
17,382
17,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
JayMan15
Baba Yaga
17
11 / 0 / 9
11,725
782
14,714
11,384
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 13
10,695
713
12,473
17,088
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Azulier
Awilix
12
0 / 7 / 1
7,994
533
6,765
16,608
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 8 / 0
8,409
561
11,031
21,270
22,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Merlin
wwertyuik
Merlin
11
0 / 5 / 1
8,151
543
8,330
9,409
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
20
Kills
1
2
Deaths
20
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
Azulier
Awilix
0
7
1
0.07
L
1
8
0
0.13
W
5
1
15
12.5
W
Baba Yaga
JayMan15
Baba Yaga
11
0
9
15.5
W
4
1
13
10.5
L
Merlin
wwertyuik
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
26,126
45,854
Taken
47,287
31,201
Mitigated
30,556
24,214
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Azulier
Awilix
6,765
1,709
0
260
16,608
4,739
0
6,357
9,758
0
15,701
L
11,031
3,891
0
1,194
21,270
22,589
0
5,403
15,296
32,533
0
W
14,220
3,717
2,745
6,455
17,382
17,939
157
3,343
13,628
0
21,770
W
Baba Yaga
JayMan15
Baba Yaga
14,714
628
0
5,035
11,384
5,773
483
6,378
4,716
53,045
0
W
12,473
8,617
886
9,093
17,088
7,489
1,951
8,896
7,813
0
48,958
L
Merlin
wwertyuik
Merlin
8,330
218
0
1,095
9,409
3,228
0
3,108
6,037
34,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
24,554
186
Minions Killed
130
10
Camps Cleared
2
839,563
Distance Traveled
692,569
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,994
533
20
1
1
274,929
2
L
Atlas
8,409
561
33
2
0
222,200
4
W
Horus
10,585
706
18
1
2
276,588
3
W
Baba Yaga
11,725
782
83
6
4
311,978
1
W
Cupid
10,695
713
85
6
4
250,997
5
L
Merlin
8,151
543
77
5
1
195,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role