Player Matchup

Terra
Terra
Linkchance
Terra
Level 126
God Stats
2W - 4L
1,366 SR
Queue Stats
132W - 85L
1,619 Elo+
Party 1
Cerberus
Cerberus
ReaperOfHades
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
1,497 Elo+
Party 1
Ishtar
Ishtar
Turtlesmcgee2
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
neckbeardturtle
Cernunnos
Level 117
God Stats
0W - 1L
1,243 SR
Queue Stats
101W - 59L
1,660 Elo+
Party 1
Anubis
Anubis
pandaman99
Anubis
Level 87
God Stats
1W - 1L
1,705 SR
Queue Stats
76W - 52L
1,522 Elo+
Party 1
Team Averages
Level 99
1,463 SR
1,575 Elo+

VS

Team Averages
Level 135
1,499 SR
1,530 Elo+
Serqet
Serqet
Avariciously-
Serqet
Level 146
God Stats
1W - 1L
1,326 SR
Queue Stats
193W - 183L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
Kanned_iced
Cernunnos
Level 135
God Stats
7W - 3L
1,525 SR
Queue Stats
470W - 448L
1,545 Elo+
Solo
Sol
Sol
MzPynki88
Sol
Level 157
God Stats
32W - 28L
1,479 SR
Queue Stats
1,026W - 1,034L
1,536 Elo+
Solo
Odin
Odin
alfared
Odin
Level 101
God Stats
1W - 0L
1,576 SR
Queue Stats
44W - 42L
1,527 Elo+
Solo
Ra
Ra
l_d_G_a_F_010
Ra
Level 136
God Stats
4W - 0L
1,588 SR
Queue Stats
101W - 88L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 2 / 12
9,731
572
9,899
17,153
11,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
ReaperOfHades
Cerberus
18
5 / 5 / 7
10,852
638
11,811
33,677
36,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 7
10,917
642
20,246
21,933
12,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
neckbeardturtle
Cernunnos
19
3 / 5 / 11
11,674
687
25,564
21,484
11,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
pandaman99
Anubis
17
3 / 10 / 6
10,913
642
11,376
19,163
11,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 19
11,968
704
16,148
19,538
24,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Kanned_iced
Cernunnos
20
6 / 3 / 18
12,689
746
24,988
19,171
11,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 16
12,058
709
27,475
19,839
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
alfared
Odin
19
7 / 3 / 16
12,604
741
13,979
25,830
30,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 15
11,453
674
14,615
14,381
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
15
Kills
26
26
Deaths
15
43
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Cernunnos
Kanned_iced
Cernunnos
6
3
18
5
L
Terra
0
2
12
3
W
5
4
16
3.25
L
Cerberus
ReaperOfHades
Cerberus
5
5
7
1.7
L
4
4
7
1.88
W
Odin
alfared
Odin
7
3
16
5
W
3
3
15
3.5
L
Cernunnos
neckbeardturtle
Cernunnos
3
5
11
1.7
L
Anubis
pandaman99
Anubis
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,896
Damage
97,205
113,410
Taken
98,759
83,423
Mitigated
86,319
51,773
Healing
45,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,148
1,684
949
2,691
19,538
24,610
672
5,835
13,703
0
18,114
W
Cernunnos
Kanned_iced
Cernunnos
24,988
8,814
456
4,027
19,171
11,359
3,181
7,146
12,025
0
60,578
L
Terra
9,899
821
27,875
8,103
17,153
11,721
252
6,713
9,646
17,498
0
W
27,475
7,917
0
4,818
19,839
10,477
5,400
5,026
14,813
49,534
0
L
Cerberus
ReaperOfHades
Cerberus
11,811
326
1,047
3,908
33,677
36,545
249
10,726
22,476
26,911
0
L
20,246
15,534
521
1,123
21,933
12,217
651
9,210
12,399
0
39,825
W
Odin
alfared
Odin
13,979
2,411
3,297
4,635
25,830
30,713
638
7,513
18,317
0
19,858
W
14,615
685
18,373
6,074
14,381
9,160
487
7,566
6,815
37,229
0
L
Cernunnos
neckbeardturtle
Cernunnos
25,564
10,291
2,776
4,874
21,484
11,304
759
7,828
13,404
0
53,952
L
Anubis
pandaman99
Anubis
11,376
1,106
1,249
297
19,163
11,636
189
7,613
10,745
29,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
60,772
196
Minions Killed
177
0
Camps Cleared
0
1,365,477
Distance Traveled
1,460,724
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,968
704
7
0
0
318,982
5
W
Cernunnos
12,689
746
67
4
0
264,278
5
L
Terra
9,731
572
15
1
0
355,345
0
W
Sol
12,058
709
46
3
0
270,623
1
L
Cerberus
10,852
638
44
3
0
267,730
0
L
Ishtar
10,917
642
56
3
0
258,108
0
W
Odin
12,604
741
10
1
0
324,147
1
W
Ra
11,453
674
47
3
0
282,694
0
L
Cernunnos
11,674
687
51
3
0
270,309
1
L
Anubis
10,913
642
30
2
0
213,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role