Player Matchup

Izanami
Izanami
Arkadiy_15
Izanami
Level 88
God Stats
1W - 0L
1,302 SR
Queue Stats
8W - 16L
1,295 Elo+
Solo
Guan Yu
Guan Yu
Exodus Ursa
Guan Yu
Level 156
God Stats
6W - 2L
1,618 SR
Queue Stats
147W - 146L
1,536 Elo+
Party 2
Athena
Athena
ExodusMagikarp
Athena
Level 138
God Stats
10W - 10L
1,509 SR
Queue Stats
143W - 153L
1,542 Elo+
Party 2
Merlin
Merlin
Gamerix7Pr
Merlin
Level 107
God Stats
5W - 7L
1,458 SR
Queue Stats
333W - 323L
1,551 Elo+
Solo
Jormungandr
Jormungandr
barringer27
Jormungandr
Level 139
God Stats
3W - 6L
1,649 SR
Queue Stats
274W - 279L
1,547 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,494 Elo+

VS

Team Averages
Level 75
1,700 SR
1,544 Elo+
Ravana
Ravana
Bigvai
Ravana
Level 47
God Stats
0W - 1L
1,858 SR
Queue Stats
31W - 17L
1,683 Elo+
Party 1
Jormungandr
Jormungandr
KiddNacho
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
KlausDaSchwab
Gilgamesh
Level 26
God Stats
6W - 4L
1,666 SR
Queue Stats
59W - 64L
1,545 Elo+
Solo
Hera
Hera
LilFellaBeatBoi
Hera
Level 128
God Stats
0W - 2L
1,589 SR
Queue Stats
62W - 74L
1,374 Elo+
Solo
Ra
Ra
ShadowBlades7x
Ra
Level 144
God Stats
0W - 1L
1,884 SR
Queue Stats
38W - 32L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkadiy_15
Izanami
19
4 / 2 / 12
12,432
777
11,910
14,776
7,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Exodus Ursa
Guan Yu
19
3 / 1 / 26
11,990
749
21,928
25,734
36,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
11 / 1 / 20
12,701
794
21,127
23,883
38,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Gamerix7Pr
Merlin
20
11 / 1 / 12
13,554
847
19,380
13,021
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
barringer27
Jormungandr
20
6 / 0 / 21
13,136
821
26,089
24,974
33,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bigvai
Ravana
17
0 / 1 / 2
9,602
600
9,012
19,951
28,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
KiddNacho
Jormungandr
17
3 / 12 / 1
11,080
693
18,632
30,003
13,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KlausDaSchwab
Gilgamesh
16
1 / 7 / 3
10,528
658
14,276
27,663
22,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 10 / 2
9,579
599
8,098
17,864
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 5 / 2
11,014
688
16,521
17,694
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
15
35
Kills
5
5
Deaths
35
91
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arkadiy_15
Izanami
4
2
12
5
L
Ravana
Bigvai
Ravana
0
1
2
1
W
Guan Yu
Exodus Ursa
Guan Yu
3
1
26
16
W
11
1
20
21
W
Merlin
Gamerix7Pr
Merlin
11
1
12
17
L
Jormungandr
KiddNacho
Jormungandr
3
12
1
0.29
L
Gilgamesh
KlausDaSchwab
Gilgamesh
1
7
3
0.36
L
1
10
2
0.2
L
0
5
2
0.2
W
Jormungandr
barringer27
Jormungandr
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,434
Damage
66,539
102,388
Taken
113,175
123,024
Mitigated
78,692
32,985
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arkadiy_15
Izanami
11,910
7,111
0
2,843
14,776
7,783
5,860
7,028
7,393
0
59,125
L
Ravana
Bigvai
Ravana
9,012
2,321
0
901
19,951
28,289
0
9,685
9,155
0
25,878
W
Guan Yu
Exodus Ursa
Guan Yu
21,928
2,010
6,936
14,488
25,734
36,003
160
9,523
14,649
132
39,171
W
21,127
4,248
0
4,042
23,883
38,444
495
10,015
13,506
28,578
0
W
Merlin
Gamerix7Pr
Merlin
19,380
1,159
0
1,085
13,021
6,954
1,643
7,682
5,022
72,104
0
L
Jormungandr
KiddNacho
Jormungandr
18,632
2,999
147
1,927
30,003
13,570
66
18,236
10,429
39,045
0
L
Gilgamesh
KlausDaSchwab
Gilgamesh
14,276
3,040
1,696
2,394
27,663
22,540
429
15,620
10,077
586
34,760
L
8,098
2,428
276
962
17,864
7,132
235
10,609
6,520
21,931
0
L
16,521
1,436
1,631
4,343
17,694
7,161
0
9,396
7,521
74,972
0
W
Jormungandr
barringer27
Jormungandr
26,089
8,748
0
3,591
24,974
33,840
2,453
7,956
16,831
65,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,813
Gold Earned
51,803
332
Minions Killed
296
0
Camps Cleared
0
1,733,480
Distance Traveled
1,460,188
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,432
777
93
6
0
339,883
1
L
Ravana
9,602
600
40
3
0
322,717
3
W
Guan Yu
11,990
749
43
3
0
365,110
1
W
Athena
12,701
794
12
1
0
341,396
1
W
Merlin
13,554
847
97
6
0
334,148
0
L
Jormungandr
11,080
693
48
3
0
257,804
0
L
Gilgamesh
10,528
658
34
2
0
275,218
4
L
Hera
9,579
599
31
2
0
288,372
4
L
Ra
11,014
688
143
9
0
316,077
3
W
Jormungandr
13,136
821
87
5
0
352,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role