Player Matchup

Serqet
Serqet
DEADPOOL1906
Serqet
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
265W - 296L
1,414 Elo+
Solo
Scylla
Scylla
MonstyMon
Scylla
Level 65
God Stats
1W - 2L
1,626 SR
Queue Stats
33W - 22L
1,538 Elo+
Party 2
Maui
Maui
Retaliate1912
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,512 Elo+
Party 2
Thanatos
Thanatos
WtrprfNeptune
Thanatos
Level 38
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Athena
Athena
mateusneto12
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Team Averages
Level 61
1,465 SR
1,360 Elo+

VS

Team Averages
Level 98
1,524 SR
1,561 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Mr KURASIA EsMw
Ah Puch
Level 69
God Stats
1W - 1L
1,303 SR
Queue Stats
56W - 72L
1,390 Elo+
Solo
Chronos
Chronos
NotEmikyo
Chronos
Level 27
God Stats
1W - 0L
1,896 SR
Queue Stats
37W - 3L
1,997 Elo+
Party 1
Sun Wukong
Sun Wukong
OrangeDPhoenix
Sun Wukong
Level 125
God Stats
1W - 0L
1,422 SR
Queue Stats
51W - 52L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 8 / 4
7,085
709
5,428
13,000
8,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MonstyMon
Scylla
17
8 / 5 / 3
10,077
1,008
10,498
10,552
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 7
7,734
773
4,295
16,841
21,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
WtrprfNeptune
Thanatos
12
1 / 8 / 7
7,429
743
9,805
14,766
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
15
3 / 5 / 4
8,167
817
2,722
15,377
18,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 21
9,384
938
13,115
6,050
2,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
 
Fenrir
14
1 / 3 / 22
8,979
898
5,700
12,099
11,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 18
8,938
894
12,163
8,571
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
NotEmikyo
Chronos
19
16 / 3 / 14
11,457
1,146
23,911
16,114
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
OrangeDPhoenix
Sun Wukong
16
4 / 5 / 15
9,520
952
8,569
13,410
9,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
15
Kills
31
32
Deaths
15
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
21
16.5
W
Fenrir
 
Fenrir
1
3
22
4
L
Serqet
2
8
4
0.5
L
Scylla
MonstyMon
Scylla
8
5
3
1.9
W
4
3
18
4.33
W
Chronos
NotEmikyo
Chronos
16
3
14
7.67
W
Sun Wukong
OrangeDPhoenix
Sun Wukong
4
5
15
2.3
L
1
6
7
0.75
L
Thanatos
WtrprfNeptune
Thanatos
1
8
7
0.56
L
Athena
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
63,458
70,536
Taken
56,244
63,707
Mitigated
33,986
13,436
Healing
19,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,115
5,215
1,099
2,676
6,050
2,743
2,425
2,667
2,900
0
25,411
W
Fenrir
 
Fenrir
5,700
1,594
663
2,304
12,099
11,305
247
3,368
8,318
0
6,779
L
Serqet
5,428
1,529
1,761
1,639
13,000
8,439
0
5,657
7,343
0
9,210
L
Scylla
MonstyMon
Scylla
10,498
1,521
516
775
10,552
5,496
0
7,796
2,756
21,417
0
W
12,163
300
432
2,508
8,571
2,995
704
1,865
6,507
21,243
0
W
Chronos
NotEmikyo
Chronos
23,911
10,961
0
7,383
16,114
7,113
3,397
5,565
10,330
49,825
0
W
Sun Wukong
OrangeDPhoenix
Sun Wukong
8,569
1,123
259
2,380
13,410
9,830
410
4,050
8,981
0
15,294
L
4,295
862
0
1,369
16,841
21,927
0
8,150
8,691
8,521
0
L
Thanatos
WtrprfNeptune
Thanatos
9,805
1,948
0
5,472
14,766
9,447
0
8,547
6,219
0
15,430
L
Athena
2,722
507
866
1,038
15,377
18,398
0
5,924
9,453
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
48,278
90
Minions Killed
109
0
Camps Cleared
0
840,919
Distance Traveled
992,120
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,384
938
17
2
0
198,137
1
W
Fenrir
8,979
898
4
0
0
199,572
0
L
Serqet
7,085
709
15
2
0
169,928
4
L
Scylla
10,077
1,008
30
3
0
164,496
0
W
Ah Puch
8,938
894
11
1
0
201,091
2
W
Chronos
11,457
1,146
54
5
0
177,740
2
W
Sun Wukong
9,520
952
23
2
0
215,580
0
L
Maui
7,734
773
14
1
0
164,580
0
L
Thanatos
7,429
743
13
1
0
170,215
0
L
Athena
8,167
817
18
2
0
171,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role