Player Matchup

Zeus
Zeus
EASTPRIDE26
Zeus
Level 29
God Stats
3W - 1L
1,742 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1
Tyr
Tyr
MableLake
Tyr
Level 160
God Stats
4W - 1L
1,709 SR
Queue Stats
139W - 37L
1,921 Elo+
Party 1
Ne Zha
Ne Zha
onelonepanda
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Team Averages
Level 92
1,650 SR
1,572 Elo+

VS

Team Averages
Level 48
1,556 SR
1,530 Elo+
Thor
Thor
ACEsXSPaDES
Thor
Level 68
God Stats
17W - 9L
1,726 SR
Queue Stats
235W - 232L
1,553 Elo+
Party 2
Neith
Neith
ACEsxCLuBz
Neith
Level 60
God Stats
2W - 3L
1,443 SR
Queue Stats
174W - 168L
1,492 Elo+
Party 2
Cerberus
Cerberus
ShadowC254
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
10,832
722
11,484
10,248
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 2 / 7
12,785
852
17,094
19,083
24,176
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
16
5 / 4 / 9
11,341
756
25,922
21,604
16,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
11,397
760
15,956
21,275
9,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
13
0 / 8 / 8
9,583
639
10,309
16,325
6,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ShadowC254
Cerberus
15
5 / 3 / 4
11,310
754
10,508
25,696
33,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
19
Kills
10
10
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Neith
0
8
8
0.5
W
4
4
4
1.5
W
10
2
7
6.75
L
Cerberus
ShadowC254
Cerberus
5
3
4
2.33
W
Ne Zha
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
36,773
50,935
Taken
63,296
43,609
Mitigated
50,077
17,263
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,956
3,231
0
1,212
21,275
9,933
0
2,990
17,670
0
31,702
L
Neith
10,309
5,771
0
2,949
16,325
6,569
0
1,910
14,155
0
34,219
W
11,484
2,324
0
916
10,248
3,147
1,281
2,000
8,248
40,224
0
W
17,094
3,220
281
8,445
19,083
24,176
390
3,512
15,571
0
42,377
L
Cerberus
ShadowC254
Cerberus
10,508
1,658
0
7,009
25,696
33,575
0
6,584
18,029
27,345
0
W
Ne Zha
25,922
6,689
0
7,621
21,604
16,286
1,038
6,211
15,393
0
51,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
32,290
154
Minions Killed
134
11
Camps Cleared
1
829,448
Distance Traveled
694,046
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,397
760
23
2
1
218,376
4
L
Neith
9,583
639
65
4
0
214,628
2
W
Zeus
10,832
722
53
4
3
254,367
3
W
Tyr
12,785
852
55
4
5
283,150
8
L
Cerberus
11,310
754
46
3
0
261,042
1
W
Ne Zha
11,341
756
46
3
3
291,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role