Player Matchup

Serqet
Serqet
IronYhorm
Serqet
Level 86
God Stats
4W - 4L
1,869 SR
Queue Stats
84W - 72L
1,447 Elo+
Solo
Guan Yu
Guan Yu
MoxySandwich
Guan Yu
Level 75
God Stats
0W - 1L
1,277 SR
Queue Stats
113W - 109L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rogue Morals
Morgan Le Fay
Level 122
God Stats
2W - 2L
1,411 SR
Queue Stats
69W - 64L
1,510 Elo+
Solo
Cabrakan
Cabrakan
StingSniperWolf
Cabrakan
Level 104
God Stats
1W - 1L
1,712 SR
Queue Stats
55W - 43L
1,496 Elo+
Party 2
Izanami
Izanami
VKNG rize
Izanami
Level 72
God Stats
5W - 5L
1,598 SR
Queue Stats
201W - 222L
1,335 Elo+
Party 2
Team Averages
Level 92
1,573 SR
1,453 Elo+

VS

Team Averages
Level 124
1,498 SR
1,452 Elo+
Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Gaymer_Ashe
Awilix
Level 105
God Stats
2W - 1L
1,438 SR
Queue Stats
126W - 131L
1,443 Elo+
Party 3
Medusa
Medusa
Luxed77
Medusa
Level 124
God Stats
9W - 14L
1,402 SR
Queue Stats
188W - 223L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
PixieLit
Jormungandr
Level 106
God Stats
1W - 0L
1,664 SR
Queue Stats
124W - 119L
1,436 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
justdudley94
Morgan Le Fay
Level 130
God Stats
6W - 5L
1,489 SR
Queue Stats
364W - 364L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IronYhorm
Serqet
10
3 / 1 / 0
6,119
556
4,009
8,155
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
MoxySandwich
Guan Yu
11
2 / 1 / 2
6,121
556
4,949
8,506
4,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
Rogue Morals
Morgan Le Fay
10
1 / 3 / 0
5,724
520
2,718
7,549
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
7
0 / 6 / 1
4,877
443
3,716
12,209
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
VKNG rize
Izanami
7
0 / 4 / 0
4,576
416
3,262
6,865
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 4 / 0
5,490
499
5,931
10,931
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
10
2 / 1 / 2
6,014
547
2,252
7,018
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Luxed77
Medusa
10
3 / 0 / 7
6,316
574
9,163
4,943
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
PixieLit
Jormungandr
10
5 / 0 / 7
7,068
643
6,447
8,665
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
justdudley94
Morgan Le Fay
10
4 / 1 / 2
6,199
564
5,006
4,166
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
15
15
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
4
0
0.25
W
Awilix
2
1
2
3
L
Serqet
IronYhorm
Serqet
3
1
0
3
W
Medusa
Luxed77
Medusa
3
0
7
6.5
L
Guan Yu
MoxySandwich
Guan Yu
2
1
2
3
W
Jormungandr
PixieLit
Jormungandr
5
0
7
8.5
L
Morgan Le Fay
Rogue Morals
Morgan Le Fay
1
3
0
0.33
L
Cabrakan
0
6
1
0.08
L
Izanami
VKNG rize
Izanami
0
4
0
0
W
Morgan Le Fay
justdudley94
Morgan Le Fay
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
28,799
43,284
Taken
35,723
20,671
Mitigated
18,017
8,775
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,931
2,682
0
3,223
10,931
5,045
0
0
10,085
0
32,788
W
Awilix
2,252
940
0
1,872
7,018
3,255
0
864
6,154
0
41,129
L
Serqet
IronYhorm
Serqet
4,009
1,494
0
0
8,155
3,020
0
1,293
6,780
0
38,373
W
Medusa
Luxed77
Medusa
9,163
3,817
0
3,959
4,943
1,874
220
1,120
3,823
22
45,587
L
Guan Yu
MoxySandwich
Guan Yu
4,949
791
110
4,913
8,506
4,332
0
0
7,933
0
36,103
W
Jormungandr
PixieLit
Jormungandr
6,447
1,808
0
3,248
8,665
6,178
110
2,470
6,025
32,195
0
L
Morgan Le Fay
Rogue Morals
Morgan Le Fay
2,718
485
0
873
7,549
3,217
0
4,327
3,222
37,893
0
L
Cabrakan
3,716
1,038
0
1,507
12,209
8,243
0
4,156
8,053
12,398
0
L
Izanami
VKNG rize
Izanami
3,262
2,869
0
1,372
6,865
1,859
0
1,699
5,166
0
27,926
W
Morgan Le Fay
justdudley94
Morgan Le Fay
5,006
562
0
412
4,166
1,665
752
1,980
1,976
29,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
31,087
267
Minions Killed
312
0
Camps Cleared
0
1,020,167
Distance Traveled
1,013,377
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,490
499
55
5
0
186,157
2
W
Awilix
6,014
547
73
7
0
238,002
2
L
Serqet
6,119
556
71
6
0
252,638
1
W
Medusa
6,316
574
78
7
0
181,908
3
L
Guan Yu
6,121
556
62
6
0
201,078
2
W
Jormungandr
7,068
643
60
5
0
209,175
2
L
Morgan Le Fay
5,724
520
66
6
0
196,070
1
L
Cabrakan
4,877
443
15
1
0
185,957
1
L
Izanami
4,576
416
53
5
0
184,424
0
W
Morgan Le Fay
6,199
564
46
4
0
198,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role