Player Matchup

Cernunnos
Cernunnos
RedHawk_7071
Cernunnos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,141 Elo+
Solo
Nemesis
Nemesis
SF5SALVADOR
Nemesis
Level 160
God Stats
3W - 2L
1,700 SR
Queue Stats
740W - 795L
1,326 Elo+
Solo
Freya
Freya
darkmax28
Freya
Level 105
God Stats
25W - 43L
1,217 SR
Queue Stats
542W - 677L
1,442 Elo+
Solo
Bellona
Bellona
kill_skill_Lv
Bellona
Level 125
God Stats
8W - 5L
1,639 SR
Queue Stats
138W - 136L
1,493 Elo+
Solo
Ganesha
Ganesha
life_is_tiring
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,607 Elo+
Solo
Team Averages
Level 100
1,511 SR
1,402 Elo+

VS

Team Averages
Level 94
1,473 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BrBStickyP
Sylvanus
Level 63
God Stats
18W - 22L
1,451 SR
Queue Stats
164W - 191L
1,449 Elo+
Solo
Chiron
Chiron
PRIMITIVO_RED
Chiron
Level 49
God Stats
13W - 8L
1,708 SR
Queue Stats
131W - 121L
1,482 Elo+
Solo
Fenrir
Fenrir
ptrnlm
Fenrir
Level 142
God Stats
12W - 12L
1,497 SR
Queue Stats
107W - 94L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
troyewar
Baron Samedi
Level 126
God Stats
8W - 12L
1,209 SR
Queue Stats
994W - 1,028L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RedHawk_7071
Cernunnos
9
0 / 7 / 0
5,363
383
4,938
12,726
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
SF5SALVADOR
Nemesis
13
2 / 4 / 0
7,571
541
6,740
12,410
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
darkmax28
Freya
12
0 / 5 / 2
7,045
503
3,339
9,044
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
11
0 / 4 / 0
6,608
472
6,135
12,126
11,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
6,219
444
4,145
14,349
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 3
8,690
621
6,399
11,274
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
BrBStickyP
Sylvanus
12
0 / 0 / 8
7,822
559
5,571
11,077
8,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 0 / 2
8,377
598
17,264
7,499
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Fenrir
ptrnlm
Fenrir
14
3 / 2 / 5
8,300
593
4,849
12,273
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
troyewar
Baron Samedi
15
9 / 1 / 1
9,332
667
10,008
7,714
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
22
22
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
W
Sylvanus
BrBStickyP
Sylvanus
0
0
8
4
W
8
0
2
9
L
Cernunnos
RedHawk_7071
Cernunnos
0
7
0
0
L
Nemesis
SF5SALVADOR
Nemesis
2
4
0
0.5
L
Freya
darkmax28
Freya
0
5
2
0.2
L
Bellona
0
4
0
0
L
0
2
0
0
W
Fenrir
ptrnlm
Fenrir
3
2
5
2.75
W
Baron Samedi
troyewar
Baron Samedi
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
44,091
60,655
Taken
49,837
34,750
Mitigated
25,945
12,601
Healing
25,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,399
2,821
0
7,058
11,274
4,986
2,114
0
11,274
48,582
7,735
W
Sylvanus
BrBStickyP
Sylvanus
5,571
1,827
3,770
4,483
11,077
8,289
132
3,042
8,035
26,258
7,878
W
17,264
9,368
1,041
2,030
7,499
3,161
714
1,512
5,987
0
73,810
L
Cernunnos
RedHawk_7071
Cernunnos
4,938
2,115
0
2,904
12,726
3,471
0
2,154
10,572
0
30,686
L
Nemesis
SF5SALVADOR
Nemesis
6,740
2,241
0
1,075
12,410
5,110
0
4,410
8,000
0
54,852
L
Freya
darkmax28
Freya
3,339
1,274
0
2,280
9,044
4,072
831
5,530
3,514
44,442
0
L
Bellona
6,135
1,030
0
2,997
12,126
11,743
192
4,901
7,225
0
41,455
L
4,145
661
0
3,345
14,349
10,354
0
3,039
11,310
22,469
0
W
Fenrir
ptrnlm
Fenrir
4,849
1,131
0
3,060
12,273
5,292
0
1,021
11,252
0
63,970
W
Baron Samedi
troyewar
Baron Samedi
10,008
972
833
3,382
7,714
4,217
92
2,611
5,103
54,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
42,521
334
Minions Killed
443
0
Camps Cleared
0
1,297,997
Distance Traveled
1,350,862
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,690
621
107
8
0
255,967
0
W
Sylvanus
7,822
559
50
4
0
255,676
4
W
Chiron
8,377
598
102
7
0
259,903
2
L
Cernunnos
5,363
383
71
5
0
242,505
0
L
Nemesis
7,571
541
99
7
0
265,914
2
L
Freya
7,045
503
85
6
0
233,542
1
L
Bellona
6,608
472
72
5
0
282,617
4
L
Ganesha
6,219
444
7
1
0
273,419
2
W
Fenrir
8,300
593
91
7
0
308,235
0
W
Baron Samedi
9,332
667
93
7
0
271,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role