Player Matchup

Lancelot
Lancelot
BuffAMCplz
Lancelot
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,757 Elo+
Party 2
Chaac
Chaac
J_Gootz_
Chaac
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 120L
1,384 Elo+
Solo
Ah Puch
Ah Puch
Winkbozo
Ah Puch
Level 124
God Stats
1W - 0L
1,547 SR
Queue Stats
28W - 31L
1,487 Elo+
Party 2
Neith
Neith
YamiQcRachis
Neith
Level 148
God Stats
2W - 2L
1,417 SR
Queue Stats
111W - 82L
1,596 Elo+
Party 2
Terra
Terra
YvanTaMaman
Terra
Level 139
God Stats
8W - 4L
1,566 SR
Queue Stats
54W - 40L
1,535 Elo+
Party 2
Team Averages
Level 92
1,506 SR
1,552 Elo+

VS

Team Averages
Level 77
1,634 SR
1,438 Elo+
Neith
Neith
Blizzard-240
Neith
Level 27
God Stats
3W - 3L
1,797 SR
Queue Stats
45W - 38L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
China-numba-1-
Hun Batz
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,494 Elo+
Party 1
Ra
Ra
MercifulBuddha96
Ra
Level 129
God Stats
8W - 15L
1,477 SR
Queue Stats
433W - 439L
1,375 Elo+
Party 3
Ymir
Ymir
SeMpErFi8131
Ymir
Level 27
God Stats
6W - 3L
1,702 SR
Queue Stats
11W - 16L
1,309 Elo+
Party 3
Chaac
Chaac
marcwayne
Chaac
Level 67
God Stats
2W - 5L
1,693 SR
Queue Stats
25W - 23L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BuffAMCplz
Lancelot
15
5 / 1 / 1
9,184
540
6,937
13,519
6,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
J_Gootz_
Chaac
16
3 / 0 / 1
9,656
568
12,010
14,649
11,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Winkbozo
Ah Puch
15
8 / 3 / 4
9,940
585
14,918
11,987
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 12
9,692
570
7,419
13,196
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 0 / 5
10,701
629
11,528
13,222
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,232
425
7,306
12,285
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
15
3 / 1 / 2
9,183
540
11,290
14,901
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 0
7,031
414
3,500
11,569
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 7 / 2
5,809
342
4,215
14,744
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
marcwayne
Chaac
13
0 / 3 / 0
7,264
427
10,815
17,492
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
5
5
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Lancelot
BuffAMCplz
Lancelot
5
1
1
5.5
L
Hun Batz
3
1
2
4
W
Chaac
J_Gootz_
Chaac
3
0
1
3.5
L
0
7
0
0
L
0
7
2
0.14
W
Ah Puch
Winkbozo
Ah Puch
8
3
4
3.33
W
2
1
12
8
W
7
0
5
9.5
L
Chaac
marcwayne
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
37,126
66,573
Taken
70,991
35,467
Mitigated
40,286
19,658
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,306
2,462
0
1,342
12,285
5,432
0
7,272
5,013
0
38,490
W
Lancelot
BuffAMCplz
Lancelot
6,937
1,417
0
1,000
13,519
6,254
0
1,155
12,112
0
67,725
L
Hun Batz
11,290
2,409
0
5,796
14,901
6,348
0
4,535
10,366
0
74,604
W
Chaac
J_Gootz_
Chaac
12,010
2,576
0
5,231
14,649
11,348
429
0
13,365
0
64,379
L
3,500
293
127
2,000
11,569
4,725
330
6,260
5,309
50,602
0
L
4,215
1,442
0
1,064
14,744
10,265
0
7,970
6,774
18,029
0
W
Ah Puch
Winkbozo
Ah Puch
14,918
1,229
0
4,097
11,987
4,812
2,564
1,357
10,630
68,949
2,439
W
7,419
2,298
1,996
2,962
13,196
6,009
40
3,288
9,908
0
53,178
W
11,528
1,729
385
3,987
13,222
7,044
0
2,881
9,366
97,198
0
L
Chaac
marcwayne
Chaac
10,815
1,648
0
9,007
17,492
13,516
0
0
17,492
0
53,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
36,519
537
Minions Killed
389
0
Camps Cleared
0
1,645,824
Distance Traveled
1,425,305
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,232
425
70
4
0
278,034
0
W
Lancelot
9,184
540
100
6
0
379,686
5
L
Hun Batz
9,183
540
127
7
0
376,580
0
W
Chaac
9,656
568
107
6
0
303,823
2
L
Ra
7,031
414
95
6
0
223,924
5
L
Ymir
5,809
342
20
1
0
226,958
0
W
Ah Puch
9,940
585
99
6
0
276,393
1
W
Neith
9,692
570
74
4
0
296,382
2
W
Terra
10,701
629
157
9
0
389,540
1
L
Chaac
7,264
427
77
5
0
319,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role