Player Matchup

Bastet
Bastet
Akziel
Bastet
Level 87
God Stats
10W - 2L
1,680 SR
Queue Stats
117W - 80L
1,600 Elo+
Party 1
Yu Huang
Yu Huang
Gremis
Yu Huang
Level 155
God Stats
5W - 2L
1,645 SR
Queue Stats
101W - 68L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wampi
Ah Muzen Cab
Level 157
God Stats
3W - 0L
1,927 SR
Queue Stats
115W - 80L
1,601 Elo+
Party 1
Team Averages
Level 133
1,751 SR
1,591 Elo+

VS

Team Averages
Level 72
1,702 SR
1,710 Elo+
Thor
Thor
Calivax
Thor
Level 64
God Stats
4W - 2L
1,723 SR
Queue Stats
146W - 68L
1,650 Elo+
Party 2
Ymir
Ymir
Demorosis
Ymir
Level 7
God Stats
5W - 5L
1,838 SR
Queue Stats
11W - 6L
1,785 Elo+
Party 2
Nox
Nox
Sharlais
Nox
Level 145
God Stats
5W - 3L
1,545 SR
Queue Stats
107W - 50L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Akziel
Bastet
15
1 / 1 / 8
8,738
728
3,940
8,263
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Gremis
Yu Huang
15
5 / 4 / 4
9,698
808
11,807
8,138
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Wampi
Ah Muzen Cab
15
4 / 1 / 6
9,358
780
13,950
8,782
3,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Calivax
Thor
13
4 / 4 / 2
8,752
729
11,938
12,436
4,121
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 3 / 6
7,772
648
3,022
13,879
13,941
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 3 / 3
8,544
712
4,905
8,290
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Akziel
Bastet
1
1
8
5
L
Thor
Calivax
Thor
4
4
2
1.25
L
Ymir
0
3
6
1
W
Yu Huang
Gremis
Yu Huang
5
4
4
1.75
L
2
3
3
1.17
W
Ah Muzen Cab
Wampi
Ah Muzen Cab
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
19,865
25,183
Taken
34,605
11,093
Mitigated
20,863
2,826
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Akziel
Bastet
3,940
1,407
0
711
8,263
3,649
703
2,785
5,478
0
17,382
L
Thor
Calivax
Thor
11,938
1,630
0
812
12,436
4,121
0
4,779
7,657
0
32,939
L
Ymir
3,022
0
447
1,962
13,879
13,941
511
4,703
9,176
8,796
0
W
Yu Huang
Gremis
Yu Huang
11,807
1,138
0
581
8,138
3,642
1,030
2,831
5,307
36,180
0
L
4,905
331
0
250
8,290
2,801
1,161
2,596
5,694
23,558
0
W
Ah Muzen Cab
Wampi
Ah Muzen Cab
13,950
3,972
0
1,534
8,782
3,802
726
2,785
5,997
0
51,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
25,068
165
Minions Killed
139
10
Camps Cleared
2
679,862
Distance Traveled
596,231
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,738
728
30
3
2
240,570
4
L
Thor
8,752
729
47
4
2
205,403
4
L
Ymir
7,772
648
19
2
0
175,436
0
W
Yu Huang
9,698
808
58
5
0
209,420
2
L
Nox
8,544
712
73
6
0
215,392
1
W
Ah Muzen Cab
9,358
780
77
6
8
229,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role