Player Matchup

Ares
Ares
Armedw1thwings
Ares
Level 140
God Stats
5W - 2L
1,572 SR
Queue Stats
316W - 288L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NewAllmightyGOD
Tsukuyomi
Level 135
God Stats
6W - 2L
1,682 SR
Queue Stats
354W - 328L
1,536 Elo+
Party 1
Medusa
Medusa
TheRealSSJGOD
Medusa
Level 142
God Stats
8W - 5L
1,632 SR
Queue Stats
454W - 392L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
cptAlex
Guan Yu
Level 98
God Stats
10W - 3L
1,994 SR
Queue Stats
343W - 337L
1,569 Elo+
Party 1
Fenrir
Fenrir
martincooooo
Fenrir
Level 123
God Stats
2W - 0L
1,624 SR
Queue Stats
179W - 131L
1,512 Elo+
Party 1
Team Averages
Level 128
1,701 SR
1,521 Elo+

VS

Team Averages
Level 72
1,551 SR
1,606 Elo+
Ra
Ra
Fallenpie
Ra
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
88W - 62L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Le Zephire
Ao Kuang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,555 Elo+
Solo
Cerberus
Cerberus
Lord_Siro_II
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,621 Elo+
Solo
Jormungandr
Jormungandr
MensMentalHealth
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,796 Elo+
Solo
Charybdis
Charybdis
tindal_99
Charybdis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 23
12,764
798
18,603
29,599
33,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
NewAllmightyGOD
Tsukuyomi
20
8 / 3 / 21
12,259
766
35,506
22,957
15,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 18
12,557
785
26,934
17,626
12,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
cptAlex
Guan Yu
20
5 / 2 / 25
12,188
762
19,247
26,759
41,566
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
18
7 / 3 / 18
11,763
735
13,301
22,631
20,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 9
10,248
641
24,483
18,718
11,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Le Zephire
Ao Kuang
17
5 / 8 / 4
11,738
734
12,147
24,916
13,771
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Lord_Siro_II
Cerberus
19
5 / 7 / 7
11,649
728
17,042
34,694
47,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
MensMentalHealth
Jormungandr
17
3 / 9 / 9
11,032
690
15,212
25,872
31,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
tindal_99
Charybdis
19
0 / 2 / 9
10,507
657
18,882
17,394
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
52
32
Kills
14
14
Deaths
32
105
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
5
23
3.5
L
1
6
9
0.92
L
Ao Kuang
Le Zephire
Ao Kuang
5
8
4
0.88
L
Cerberus
Lord_Siro_II
Cerberus
5
7
7
1.21
L
Jormungandr
MensMentalHealth
Jormungandr
3
9
9
0.83
W
Tsukuyomi
NewAllmightyGOD
Tsukuyomi
8
3
21
6.17
W
6
1
18
15
W
Guan Yu
cptAlex
Guan Yu
5
2
25
8.75
W
Fenrir
7
3
18
5.33
L
Charybdis
tindal_99
Charybdis
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,591
Damage
87,766
119,572
Taken
121,594
122,705
Mitigated
112,958
53,066
Healing
39,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,603
437
1,585
4,171
29,599
33,827
472
12,358
17,241
24,698
0
L
24,483
2,109
9,507
7,002
18,718
11,314
318
1,943
16,775
46,859
0
L
Ao Kuang
Le Zephire
Ao Kuang
12,147
2,932
2,436
5,227
24,916
13,771
911
3,055
21,861
16,865
0
L
Cerberus
Lord_Siro_II
Cerberus
17,042
1,422
81
8,751
34,694
47,649
332
7,986
26,708
30,083
0
L
Jormungandr
MensMentalHealth
Jormungandr
15,212
2,452
339
1,573
25,872
31,066
0
2,743
23,129
34,838
0
W
Tsukuyomi
NewAllmightyGOD
Tsukuyomi
35,506
6,709
1,249
5,295
22,957
15,147
2,246
12,515
10,442
0
67,727
W
26,934
15,183
3,187
3,937
17,626
12,058
3,313
12,085
5,541
0
67,085
W
Guan Yu
cptAlex
Guan Yu
19,247
3,840
16,636
11,991
26,759
41,566
1,336
16,841
9,918
0
27,475
W
Fenrir
13,301
1,658
1,861
3,154
22,631
20,107
734
15,085
7,546
0
16,448
L
Charybdis
tindal_99
Charybdis
18,882
7,880
497
4,120
17,394
9,158
469
2,876
14,518
0
40,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,531
Gold Earned
55,174
171
Minions Killed
188
0
Camps Cleared
0
1,651,758
Distance Traveled
1,295,311
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,764
798
7
0
0
296,766
0
L
Ra
10,248
641
43
3
0
286,026
0
L
Ao Kuang
11,738
734
13
1
0
251,271
0
L
Cerberus
11,649
728
38
2
0
263,302
6
L
Jormungandr
11,032
690
31
2
0
239,090
0
W
Tsukuyomi
12,259
766
55
3
0
348,311
0
W
Medusa
12,557
785
77
5
0
314,981
2
W
Guan Yu
12,188
762
18
1
0
352,233
2
W
Fenrir
11,763
735
14
1
0
339,467
1
L
Charybdis
10,507
657
63
4
0
255,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role