Player Matchup

Kuzenbo
Kuzenbo
BigSquirter6969
Kuzenbo
Level 108
God Stats
1W - 0L
1,219 SR
Queue Stats
23W - 9L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
BooceyMoose
Aphrodite
Level 119
God Stats
2W - 0L
1,488 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 3
Cabrakan
Cabrakan
Hamzurglar
Cabrakan
Level 129
God Stats
1W - 1L
1,497 SR
Queue Stats
161W - 129L
1,591 Elo+
Party 3
Chernobog
Chernobog
VladTheCookie
Chernobog
Level 126
God Stats
4W - 0L
1,843 SR
Queue Stats
59W - 47L
1,496 Elo+
Party 1
Scylla
Scylla
bezerker212
Scylla
Level 106
God Stats
5W - 0L
1,881 SR
Queue Stats
124W - 119L
1,494 Elo+
Party 1
Team Averages
Level 118
1,586 SR
1,549 Elo+

VS

Team Averages
Level 132
1,546 SR
1,511 Elo+
Hel
Hel
Derlial
Hel
Level 109
God Stats
0W - 2L
1,309 SR
Queue Stats
7W - 13L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
Hazered
Cabrakan
Level 87
God Stats
1W - 3L
1,570 SR
Queue Stats
144W - 129L
1,539 Elo+
Solo
Athena
Athena
TheWalmartTroll
Athena
Level 159
God Stats
0W - 2L
1,900 SR
Queue Stats
31W - 30L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
find_stork
Yu Huang
Level 160
God Stats
4W - 9L
1,345 SR
Queue Stats
498W - 509L
1,559 Elo+
Solo
Bastet
Bastet
sheiksharkk
Bastet
Level 146
God Stats
7W - 7L
1,605 SR
Queue Stats
219W - 232L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 23
13,512
711
14,041
30,042
56,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
BooceyMoose
Aphrodite
20
4 / 1 / 21
12,559
661
14,716
23,724
26,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Hamzurglar
Cabrakan
19
2 / 3 / 24
13,174
693
15,883
34,289
65,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
VladTheCookie
Chernobog
19
11 / 3 / 10
13,414
706
43,792
22,611
15,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
9 / 5 / 11
13,139
692
23,171
14,494
7,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
0 / 5 / 10
10,621
559
17,483
20,804
13,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Hazered
Cabrakan
16
0 / 8 / 9
11,608
611
13,124
36,360
62,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 6 / 8
12,954
682
14,423
31,921
49,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
find_stork
Yu Huang
20
6 / 1 / 6
12,995
684
37,645
16,011
10,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
3 / 8 / 6
11,338
597
19,921
24,585
13,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
28
Kills
14
15
Deaths
28
89
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
3
23
4.5
W
Aphrodite
BooceyMoose
Aphrodite
4
1
21
14.5
L
Hel
0
5
10
1
W
Cabrakan
Hamzurglar
Cabrakan
2
3
24
4.67
L
Cabrakan
Hazered
Cabrakan
0
8
9
0.56
L
5
6
8
1.5
W
Chernobog
VladTheCookie
Chernobog
11
3
10
5.33
W
Scylla
9
5
11
2.9
L
Yu Huang
find_stork
Yu Huang
6
1
6
9
L
Bastet
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,603
Damage
102,596
125,160
Taken
129,681
170,510
Mitigated
150,820
66,316
Healing
58,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,041
6,102
5,975
5,078
30,042
56,073
555
21,590
8,452
22,584
0
W
Aphrodite
BooceyMoose
Aphrodite
14,716
3,282
20,165
13,991
23,724
26,097
569
16,351
7,373
45,183
0
L
Hel
17,483
828
20,518
10,373
20,804
13,573
1,082
14,538
6,266
32,435
0
W
Cabrakan
Hamzurglar
Cabrakan
15,883
2,537
2,870
5,996
34,289
65,096
920
22,451
11,838
21,608
0
L
Cabrakan
Hazered
Cabrakan
13,124
1,057
3,749
7,145
36,360
62,940
0
16,807
19,553
20,967
0
L
14,423
2,366
1,750
4,991
31,921
49,766
163
16,408
15,513
30,369
0
W
Chernobog
VladTheCookie
Chernobog
43,792
27,623
1,042
7,992
22,611
15,294
4,071
12,197
10,414
0
83,809
W
Scylla
23,171
2,673
1,902
1,305
14,494
7,950
2,754
10,086
4,408
40,924
0
L
Yu Huang
find_stork
Yu Huang
37,645
2,562
809
1,737
16,011
10,689
1,930
8,545
7,466
88,913
0
L
Bastet
19,921
3,331
2,405
4,895
24,585
13,852
1,173
11,513
13,072
0
30,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,798
Gold Earned
59,516
210
Minions Killed
193
0
Camps Cleared
0
1,609,085
Distance Traveled
1,618,415
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,512
711
20
1
0
345,211
2
W
Aphrodite
12,559
661
44
2
0
360,349
0
L
Hel
10,621
559
36
2
0
337,019
0
W
Cabrakan
13,174
693
12
1
0
319,493
0
L
Cabrakan
11,608
611
19
1
0
303,578
2
L
Athena
12,954
682
27
1
0
322,528
0
W
Chernobog
13,414
706
76
4
0
249,753
0
W
Scylla
13,139
692
58
3
0
334,279
2
L
Yu Huang
12,995
684
93
5
0
324,589
0
L
Bastet
11,338
597
18
1
0
330,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role