Player Matchup

Thor
Thor
Chunkalicous
Thor
Level 129
God Stats
1W - 2L
1,720 SR
Queue Stats
231W - 281L
1,442 Elo+
Party 1
Nox
Nox
Lambalicous333
Nox
Level 17
God Stats
1W - 3L
1,471 SR
Queue Stats
24W - 47L
1,216 Elo+
Party 1
Ymir
Ymir
Mllama
Ymir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,423 Elo+
Party 2
Izanami
Izanami
RedPandaPrince
Izanami
Level 109
God Stats
10W - 11L
1,445 SR
Queue Stats
84W - 98L
1,428 Elo+
Solo
Thanatos
Thanatos
what snowy
Thanatos
Level 107
God Stats
2W - 4L
1,397 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 2
Team Averages
Level 87
1,507 SR
1,383 Elo+

VS

Team Averages
Level 75
1,471 SR
1,434 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dankaxx97
Arachne
Level 49
God Stats
5W - 4L
1,482 SR
Queue Stats
124W - 113L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Matador01014
Ah Puch
Level 74
God Stats
23W - 22L
1,500 SR
Queue Stats
240W - 235L
1,431 Elo+
Solo
Yemoja
Yemoja
Trefold
Yemoja
Level 30
God Stats
3W - 9L
1,374 SR
Queue Stats
18W - 40L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,251
481
4,252
13,585
5,245
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,597
431
1,128
8,331
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Mllama
Ymir
9
0 / 0 / 2
6,192
476
3,444
9,162
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 3 / 1
5,680
437
4,479
9,019
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
what snowy
Thanatos
11
3 / 3 / 0
6,681
514
7,105
12,420
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 1
8,090
622
8,340
7,043
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
 
Danzaburou
10
0 / 1 / 2
6,631
510
4,135
9,532
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Dankaxx97
Arachne
11
3 / 2 / 4
7,325
563
4,981
12,892
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Matador01014
Ah Puch
15
8 / 0 / 2
9,196
707
10,708
6,632
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Trefold
Yemoja
11
3 / 0 / 2
7,242
557
5,840
6,488
3,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Danzaburou
 
Danzaburou
0
1
2
1
L
0
1
1
0.5
W
Arachne
Dankaxx97
Arachne
3
2
4
2.5
L
0
7
0
0
W
Ah Puch
Matador01014
Ah Puch
8
0
2
9
L
Ymir
Mllama
Ymir
0
0
2
1
L
0
3
1
0.17
W
Yemoja
Trefold
Yemoja
3
0
2
4
L
Thanatos
what snowy
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
34,004
52,517
Taken
42,587
24,610
Mitigated
19,094
15,874
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,340
2,709
0
4,078
7,043
4,986
536
0
7,043
49,041
12,783
W
Danzaburou
 
Danzaburou
4,135
914
0
4,453
9,532
3,305
30
1,770
7,762
0
46,072
L
4,252
1,268
0
2,549
13,585
5,245
0
7,549
6,036
0
43,350
W
Arachne
Dankaxx97
Arachne
4,981
3,592
0
3,614
12,892
4,480
436
1,346
11,546
0
44,793
L
1,128
170
0
988
8,331
3,665
0
5,392
2,939
28,684
0
W
Ah Puch
Matador01014
Ah Puch
10,708
769
0
3,266
6,632
2,375
104
247
6,385
77,289
0
L
Ymir
Mllama
Ymir
3,444
1,040
0
1,167
9,162
6,497
0
3,797
5,365
25,980
0
L
4,479
3,040
0
1,074
9,019
3,091
616
2,577
6,442
0
42,807
W
Yemoja
Trefold
Yemoja
5,840
1,174
2,876
1,259
6,488
3,948
0
1,209
5,279
19,943
3,129
L
Thanatos
what snowy
Thanatos
7,105
1,666
0
10,096
12,420
6,112
0
4,742
7,678
0
51,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
38,484
334
Minions Killed
460
0
Camps Cleared
0
1,158,788
Distance Traveled
1,189,593
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,090
622
123
9
0
177,964
5
W
Danzaburou
6,631
510
88
7
0
229,890
1
L
Thor
6,251
481
85
7
0
246,688
1
W
Arachne
7,325
563
69
5
0
297,018
1
L
Nox
5,597
431
59
5
0
186,797
2
W
Ah Puch
9,196
707
146
11
0
254,189
4
L
Ymir
6,192
476
25
2
0
232,614
3
L
Izanami
5,680
437
84
6
0
225,179
0
W
Yemoja
7,242
557
34
3
0
230,532
4
L
Thanatos
6,681
514
81
6
0
267,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role