Player Matchup

Cthulhu
Cthulhu
Gh0st9198
Cthulhu
Level 14
God Stats
1W - 1L
1,572 SR
Queue Stats
6W - 8L
1,481 Elo+
Party 1
Chang'e
Chang'e
IIlIlIIIlllv
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 3
Kuzenbo
Kuzenbo
JoJo volpe
Kuzenbo
Level 58
God Stats
3W - 2L
1,340 SR
Queue Stats
41W - 37L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
bennettboyzmx
Danzaburou
Level 46
God Stats
8W - 10L
1,593 SR
Queue Stats
12W - 13L
1,434 Elo+
Party 3
Bakasura
Bakasura
go1dendragon143
Bakasura
Level 147
God Stats
8W - 3L
2,030 SR
Queue Stats
117W - 93L
1,621 Elo+
Party 1
Team Averages
Level 58
1,607 SR
1,486 Elo+

VS

Team Averages
Level 73
1,391 SR
1,394 Elo+
Bastet
Bastet
BabyBadu
Bastet
Level 107
God Stats
5W - 5L
1,270 SR
Queue Stats
442W - 444L
1,438 Elo+
Party 2
Lancelot
Lancelot
Poinkies
Lancelot
Level 129
God Stats
1W - 2L
1,170 SR
Queue Stats
283W - 266L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
SlipperyMo2
Cernunnos
Level 47
God Stats
20W - 20L
1,513 SR
Queue Stats
68W - 60L
1,479 Elo+
Solo
Kukulkan
Kukulkan
VonTooNice
Kukulkan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,159 Elo+
Solo
Cthulhu
Cthulhu
clocktower310
Cthulhu
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 83L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gh0st9198
Cthulhu
18
0 / 9 / 0
11,531
412
7,664
29,195
26,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
IIlIlIIIlllv
Chang'e
17
3 / 6 / 2
12,021
429
14,152
22,690
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
JoJo volpe
Kuzenbo
17
2 / 3 / 4
11,405
407
8,051
29,197
19,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
bennettboyzmx
Danzaburou
16
4 / 3 / 5
11,720
419
12,123
16,755
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
20
10 / 2 / 3
16,781
599
24,523
25,217
16,131
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BabyBadu
Bastet
20
5 / 4 / 3
14,184
507
12,766
22,467
11,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Poinkies
Lancelot
20
4 / 3 / 6
14,039
501
20,967
26,291
16,234
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SlipperyMo2
Cernunnos
20
7 / 5 / 7
14,215
508
30,772
25,306
14,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
VonTooNice
Kukulkan
20
3 / 5 / 2
13,239
473
10,744
12,739
7,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
20
4 / 2 / 9
14,323
512
14,389
20,045
31,468
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
19
Kills
23
23
Deaths
19
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
BabyBadu
Bastet
5
4
3
1.63
L
Cthulhu
Gh0st9198
Cthulhu
0
9
0
0
L
Chang'e
IIlIlIIIlllv
Chang'e
3
6
2
0.67
L
Kuzenbo
JoJo volpe
Kuzenbo
2
3
4
1.33
W
Lancelot
Poinkies
Lancelot
4
3
6
2.33
W
Cernunnos
SlipperyMo2
Cernunnos
7
5
7
2.1
W
Kukulkan
VonTooNice
Kukulkan
3
5
2
0.8
L
Danzaburou
bennettboyzmx
Danzaburou
4
3
5
2.17
W
Cthulhu
4
2
9
4.25
L
Bakasura
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,513
Damage
89,638
123,054
Taken
106,848
77,719
Mitigated
81,431
31,309
Healing
21,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BabyBadu
Bastet
12,766
5,109
0
7,711
22,467
11,926
4,582
3,831
17,662
0
91,821
L
Cthulhu
Gh0st9198
Cthulhu
7,664
1,390
0
2,019
29,195
26,116
1,628
7,885
21,310
68,440
0
L
Chang'e
IIlIlIIIlllv
Chang'e
14,152
1,760
1,124
5,335
22,690
9,075
698
5,967
16,723
82,118
0
L
Kuzenbo
JoJo volpe
Kuzenbo
8,051
2,346
220
9,801
29,197
19,616
54
3,819
25,378
59,906
0
W
Lancelot
Poinkies
Lancelot
20,967
5,107
0
710
26,291
16,234
1,365
8,188
17,408
0
155,171
W
Cernunnos
SlipperyMo2
Cernunnos
30,772
19,618
67
9,022
25,306
14,668
4,581
7,110
17,301
0
160,097
W
Kukulkan
VonTooNice
Kukulkan
10,744
2,647
0
958
12,739
7,135
323
4,462
7,672
80,957
0
L
Danzaburou
bennettboyzmx
Danzaburou
12,123
4,578
0
3,914
16,755
6,781
472
3,057
13,698
0
59,428
W
Cthulhu
14,389
1,719
387
3,113
20,045
31,468
558
7,676
11,150
65,531
9,943
L
Bakasura
24,523
13,440
0
8,896
25,217
16,131
1,310
3,591
21,626
0
143,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
70,000
671
Minions Killed
718
0
Camps Cleared
0
2,338,708
Distance Traveled
2,651,527
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,184
507
118
4
0
529,666
4
L
Cthulhu
11,531
412
130
5
0
448,667
1
L
Chang'e
12,021
429
135
5
0
389,192
0
L
Kuzenbo
11,405
407
79
3
0
501,894
7
W
Lancelot
14,039
501
169
6
0
620,376
4
W
Cernunnos
14,215
508
195
7
0
495,258
1
W
Kukulkan
13,239
473
133
5
0
422,525
1
L
Danzaburou
11,720
419
86
3
0
441,612
0
W
Cthulhu
14,323
512
103
4
0
583,702
3
L
Bakasura
16,781
599
241
9
0
557,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role