Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KralKuci
Medusa
Level 108
God Stats
14W - 11L
1,568 SR
Queue Stats
253W - 167L
1,593 Elo+
Party 2
Chang'e
Chang'e
Plajik
Chang'e
Level 124
God Stats
20W - 12L
1,543 SR
Queue Stats
432W - 332L
1,579 Elo+
Party 2
Team Averages
Level 113
1,537 SR
1,557 Elo+

VS

Team Averages
Level 111
1,455 SR
1,575 Elo+
Scylla
Scylla
BloodMeow
Scylla
Level 141
God Stats
0W - 2L
1,188 SR
Queue Stats
61W - 53L
1,556 Elo+
Solo
Sol
Sol
HellCowBeggy
Sol
Level 155
God Stats
1W - 3L
1,678 SR
Queue Stats
67W - 51L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
husaj945
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 0 / 4
8,437
844
5,004
12,434
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
KralKuci
Medusa
12
0 / 0 / 5
7,160
716
7,727
10,746
4,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Plajik
Chang'e
13
4 / 0 / 2
8,078
808
4,033
8,796
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BloodMeow
Scylla
11
0 / 1 / 0
6,473
647
8,460
4,815
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
5,908
591
5,531
5,722
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
husaj945
Ah Muzen Cab
10
0 / 3 / 0
6,123
612
8,044
7,928
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
4
4
L
Scylla
BloodMeow
Scylla
0
1
0
0
L
0
2
0
0
W
Medusa
KralKuci
Medusa
0
0
5
2.5
W
Chang'e
Plajik
Chang'e
4
0
2
5
L
Ah Muzen Cab
husaj945
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
22,035
31,976
Taken
18,465
18,476
Mitigated
7,219
16,667
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,004
806
0
4,323
12,434
10,060
713
5,068
7,366
0
18,473
L
Scylla
BloodMeow
Scylla
8,460
890
0
100
4,815
1,811
0
1,627
3,088
32,610
0
L
5,531
1,718
0
2,036
5,722
2,182
0
1,198
4,474
11,689
1,301
W
Medusa
KralKuci
Medusa
7,727
3,001
0
3,860
10,746
4,503
1,531
4,461
6,285
0
38,940
W
Chang'e
Plajik
Chang'e
4,033
153
3,796
4,688
8,796
3,913
959
4,325
4,471
26,946
0
L
Ah Muzen Cab
husaj945
Ah Muzen Cab
8,044
2,384
0
1,631
7,928
3,226
0
1,245
6,609
0
19,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
18,504
155
Minions Killed
104
7
Camps Cleared
2
644,823
Distance Traveled
473,471
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,437
844
24
2
2
225,358
2
L
Scylla
6,473
647
51
5
2
193,524
1
L
Sol
5,908
591
23
2
0
135,616
0
W
Medusa
7,160
716
62
6
1
205,330
5
W
Chang'e
8,078
808
69
7
4
214,135
4
L
Ah Muzen Cab
6,123
612
30
3
0
144,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role