Player Matchup

Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KongoKuefa
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Khepri
Khepri
VOLCHOK123
Khepri
Level 121
God Stats
10W - 2L
1,882 SR
Queue Stats
204W - 201L
1,517 Elo+
Solo
Xing Tian
Xing Tian
WiedzminNaFazie
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,417 Elo+
Solo
Amaterasu
Amaterasu
WlMuun
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,518 Elo+
Solo
Team Averages
Level 64
1,576 SR
1,490 Elo+

VS

Team Averages
Level 116
1,610 SR
1,579 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IMucho
Heimdallr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,478 Elo+
Solo
Neith
Neith
Kenkeh
Neith
Level 160
God Stats
3W - 3L
1,541 SR
Queue Stats
188W - 138L
1,587 Elo+
Party 1
Arachne
Arachne
TheEpicness
Arachne
Level 157
God Stats
3W - 1L
1,643 SR
Queue Stats
331W - 264L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
Wolmencio
Ao Kuang
Level 27
God Stats
2W - 0L
1,868 SR
Queue Stats
18W - 8L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 5 / 8
8,613
718
8,016
19,072
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
KongoKuefa
Xbalanque
14
4 / 7 / 3
8,782
732
18,881
15,085
8,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
VOLCHOK123
Khepri
14
1 / 3 / 8
7,887
657
6,437
14,365
15,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
WiedzminNaFazie
Xing Tian
16
2 / 3 / 7
8,204
684
9,673
16,238
22,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
WlMuun
Amaterasu
15
3 / 4 / 6
9,234
770
11,797
20,355
17,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 3 / 10
8,062
672
8,203
12,318
10,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
IMucho
Heimdallr
20
9 / 1 / 12
10,829
902
19,896
13,508
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kenkeh
Neith
16
2 / 2 / 12
9,468
789
20,377
14,933
7,329
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
TheEpicness
Arachne
12
0 / 3 / 7
7,769
647
10,506
9,348
4,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Wolmencio
Ao Kuang
18
11 / 2 / 8
11,512
959
15,513
16,481
20,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
11
Kills
22
22
Deaths
11
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
8
1
W
Bacchus
 
Bacchus
0
3
10
1.67
W
Heimdallr
IMucho
Heimdallr
9
1
12
15
W
Neith
Kenkeh
Neith
2
2
12
4
L
Xbalanque
KongoKuefa
Xbalanque
4
7
3
0.79
W
Arachne
TheEpicness
Arachne
0
3
7
1.17
L
Khepri
VOLCHOK123
Khepri
1
3
8
1.67
L
Xing Tian
WiedzminNaFazie
Xing Tian
2
3
7
1.83
L
Amaterasu
WlMuun
Amaterasu
3
4
6
1.5
W
Ao Kuang
Wolmencio
Ao Kuang
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,804
Damage
74,495
85,115
Taken
66,588
86,947
Mitigated
51,149
22,673
Healing
36,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,016
1,341
926
2,566
19,072
23,128
195
6,791
12,281
13,879
0
W
Bacchus
 
Bacchus
8,203
284
789
3,143
12,318
10,643
0
2,941
9,377
15,015
0
W
Heimdallr
IMucho
Heimdallr
19,896
9,029
771
7,029
13,508
7,485
1,726
6,229
7,279
0
38,354
W
Neith
Kenkeh
Neith
20,377
5,160
1,857
6,565
14,933
7,329
1,311
5,024
9,909
0
36,464
L
Xbalanque
KongoKuefa
Xbalanque
18,881
9,678
0
1,942
15,085
8,210
1,236
3,248
11,837
0
46,375
W
Arachne
TheEpicness
Arachne
10,506
8,323
2,565
2,617
9,348
4,981
704
3,967
5,381
0
11,853
L
Khepri
VOLCHOK123
Khepri
6,437
908
2,653
1,598
14,365
15,544
161
3,653
10,703
10,778
0
L
Xing Tian
WiedzminNaFazie
Xing Tian
9,673
1,136
1,301
2,373
16,238
22,098
0
4,150
12,082
20,350
0
L
Amaterasu
WlMuun
Amaterasu
11,797
4,036
2,851
6,463
20,355
17,967
252
5,874
14,481
387
20,945
W
Ao Kuang
Wolmencio
Ao Kuang
15,513
3,441
2,552
8,801
16,481
20,711
1,254
6,352
10,129
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
47,640
138
Minions Killed
113
0
Camps Cleared
0
1,195,230
Distance Traveled
1,143,818
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,613
718
10
1
0
236,767
0
W
Bacchus
8,062
672
13
1
0
217,421
2
W
Heimdallr
10,829
902
37
3
0
218,660
0
W
Neith
9,468
789
47
4
0
224,887
0
L
Xbalanque
8,782
732
64
5
0
194,626
2
W
Arachne
7,769
647
3
0
0
267,678
0
L
Khepri
7,887
657
12
1
0
229,881
1
L
Xing Tian
8,204
684
32
3
0
299,054
0
L
Amaterasu
9,234
770
20
2
0
234,902
0
W
Ao Kuang
11,512
959
13
1
0
215,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role