Player Matchup

Gilgamesh
Gilgamesh
Deymos257
Gilgamesh
Level 129
God Stats
5W - 5L
1,654 SR
Queue Stats
123W - 99L
1,561 Elo+
Solo
Sol
Sol
Miezbusch
Sol
Level 158
God Stats
1W - 2L
1,567 SR
Queue Stats
172W - 168L
1,534 Elo+
Party 2
Fenrir
Fenrir
Smithy D
Fenrir
Level 159
God Stats
0W - 1L
1,508 SR
Queue Stats
76W - 57L
1,633 Elo+
Party 2
Team Averages
Level 149
1,576 SR
1,576 Elo+

VS

Team Averages
Level 124
1,599 SR
1,568 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
THEEVILDIDI
Bastet
Level 157
God Stats
52W - 34L
1,617 SR
Queue Stats
632W - 642L
1,582 Elo+
Party 1
Hades
Hades
roger_federer100
Hades
Level 57
God Stats
1W - 1L
1,681 SR
Queue Stats
42W - 26L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deymos257
Gilgamesh
14
2 / 2 / 4
9,574
598
15,668
20,921
25,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 4 / 5
9,440
590
17,162
14,340
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fenrir
Smithy D
Fenrir
15
4 / 4 / 2
10,104
632
12,060
18,673
13,339
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 1 / 6
11,754
735
11,298
18,341
23,438
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Bastet
15
4 / 2 / 5
10,716
670
15,260
17,631
14,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
2 / 4 / 7
10,833
677
17,427
18,692
13,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
10
10
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
6
7
L
Gilgamesh
Deymos257
Gilgamesh
2
2
4
2
L
1
4
5
0.88
L
Fenrir
Smithy D
Fenrir
4
4
2
1.25
W
Bastet
4
2
5
3.25
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
43,985
53,934
Taken
54,664
45,599
Mitigated
51,586
8,136
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,298
2,393
2,687
3,976
18,341
23,438
593
5,539
12,233
99
21,346
L
Gilgamesh
Deymos257
Gilgamesh
15,668
4,196
0
2,000
20,921
25,333
0
6,915
13,904
0
29,188
L
17,162
5,336
0
4,678
14,340
6,927
83
6,433
7,868
46,196
3,079
L
Fenrir
Smithy D
Fenrir
12,060
2,758
0
1,458
18,673
13,339
0
4,562
13,512
0
30,632
W
Bastet
15,260
3,721
0
4,202
17,631
14,404
591
5,081
12,158
27
37,013
W
17,427
2,220
1,316
8,844
18,692
13,744
865
5,632
12,546
63,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
33,303
174
Minions Killed
176
4
Camps Cleared
11
850,517
Distance Traveled
911,341
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,754
735
17
1
2
318,932
4
L
Gilgamesh
9,574
598
29
2
0
312,790
2
L
Sol
9,440
590
94
6
2
249,254
0
L
Fenrir
10,104
632
51
3
2
288,473
2
W
Bastet
10,716
670
52
3
3
324,565
3
W
Hades
10,833
677
107
7
6
267,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role