Player Matchup

Bacchus
Bacchus
Silver II
Fliegesau
Bacchus
Silver II
Level 122
God Stats
1W - 7L
1,575 SR
Queue Stats
30W - 48L
1,154 MMR
Solo
Anubis
Anubis
Silver I
ShadowSpeedy
Anubis
Silver I
Level 133
God Stats
16W - 6L
1,720 SR
Queue Stats
1,184W - 1,567L
1,256 MMR
Solo
Neith
Neith
Silver I
foxikush
Neith
Silver I
Level 147
God Stats
55W - 56L
1,556 SR
Queue Stats
399W - 442L
1,055 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,617 SR
1,155 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,372 SR
1,153 MMR
Horus
Horus
Gold V
BigHittman98
Horus
Gold V
Level 128
God Stats
29W - 34L
1,437 SR
Queue Stats
172W - 173L
1,186 MMR
Solo
Ishtar
Ishtar
Bronze V
I ACZiN0 I
Ishtar
Bronze V
Level 107
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 15L
1,245 MMR
Solo
Kukulkan
Kukulkan
Silver III
erikonerikone
Kukulkan
Silver III
Level 118
God Stats
24W - 39L
1,449 SR
Queue Stats
512W - 601L
1,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fliegesau
Bacchus
18
9 / 2 / 8
14,600
859
15,207
17,395
26,256
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
6 / 6 / 6
12,591
741
19,198
18,016
10,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
foxikush
Neith
18
6 / 3 / 12
13,797
812
21,811
17,554
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ah Muzen CabKaliPoseidonLokiBastet

VS

Bans
VulcanHeraHadesNoxCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
11,510
677
12,578
31,068
34,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
I ACZiN0 I
Ishtar
16
4 / 7 / 4
11,712
689
11,163
23,544
14,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
erikonerikone
Kukulkan
15
4 / 7 / 4
11,258
662
18,263
17,146
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
11
11
Deaths
21
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Bacchus
Fliegesau
Bacchus
9
2
8
6.5
L
Ishtar
I ACZiN0 I
Ishtar
4
7
4
0.86
W
Anubis
6
6
6
1.5
L
Kukulkan
erikonerikone
Kukulkan
4
7
4
0.86
W
Neith
foxikush
Neith
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,216
Damage
42,004
52,965
Taken
71,758
43,607
Mitigated
55,585
12,861
Healing
15,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,578
6,225
1,028
4,667
31,068
34,471
438
12,976
18,092
0
36,628
W
Bacchus
Fliegesau
Bacchus
15,207
2,253
0
1,488
17,395
26,256
14
5,913
11,482
33,989
0
L
Ishtar
I ACZiN0 I
Ishtar
11,163
5,360
0
6,932
23,544
14,584
273
13,112
10,432
0
36,081
W
Anubis
19,198
642
965
4,622
18,016
10,178
260
6,853
11,163
55,036
0
L
Kukulkan
erikonerikone
Kukulkan
18,263
366
0
3,081
17,146
6,530
215
9,050
8,096
47,912
0
W
Neith
foxikush
Neith
21,811
11,255
0
5,786
17,554
7,173
2,334
5,863
11,691
0
57,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,988
Gold Earned
34,480
162
Minions Killed
161
6
Camps Cleared
7
881,395
Distance Traveled
783,269
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,510
677
47
3
3
280,036
8
W
Bacchus
14,600
859
26
2
1
319,695
2
L
Ishtar
11,712
689
48
3
1
243,136
1
W
Anubis
12,591
741
71
4
4
263,731
2
L
Kukulkan
11,258
662
66
4
3
260,097
1
W
Neith
13,797
812
65
4
1
297,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role