Player Matchup

Apollo
Apollo
RichardCran1um
Apollo
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,622 Elo+
Solo
Jormungandr
Jormungandr
Symbiote-Spidey3
Jormungandr
Level 146
God Stats
3W - 1L
1,591 SR
Queue Stats
166W - 164L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
ViperFurion
Ao Kuang
Level 146
God Stats
1W - 2L
1,213 SR
Queue Stats
123W - 141L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
XxHYbeamxX
Zhong Kui
Level 153
God Stats
10W - 6L
1,583 SR
Queue Stats
860W - 896L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
icemask69
Baron Samedi
Level 128
God Stats
3W - 1L
1,515 SR
Queue Stats
134W - 127L
1,541 Elo+
Solo
Team Averages
Level 135
1,480 SR
1,533 Elo+

VS

Team Averages
Level 85
1,623 SR
1,559 Elo+
Cthulhu
Cthulhu
Fathoming
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Phoncho
Baron Samedi
Level 65
God Stats
1W - 1L
1,390 SR
Queue Stats
150W - 104L
1,559 Elo+
Party 1
Sobek
Sobek
TGBigPaPa
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,585 Elo+
Party 1
Raijin
Raijin
Vezakahn
Raijin
Level 125
God Stats
2W - 1L
1,864 SR
Queue Stats
77W - 57L
1,604 Elo+
Solo
Vulcan
Vulcan
Yhello
Vulcan
Level 45
God Stats
0W - 1L
1,863 SR
Queue Stats
64W - 56L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 16
12,943
809
21,843
13,364
7,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
Symbiote-Spidey3
Jormungandr
20
5 / 6 / 19
12,126
758
20,009
26,693
40,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ViperFurion
Ao Kuang
19
8 / 3 / 9
12,780
799
10,848
16,818
14,685
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
XxHYbeamxX
Zhong Kui
19
4 / 4 / 20
12,171
761
10,156
21,889
38,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
icemask69
Baron Samedi
18
4 / 4 / 17
11,271
704
20,667
16,819
12,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fathoming
Cthulhu
19
3 / 5 / 11
11,545
722
7,827
18,632
21,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Phoncho
Baron Samedi
20
3 / 5 / 11
12,474
780
13,315
20,446
14,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
TGBigPaPa
Sobek
15
2 / 10 / 4
9,977
624
6,986
22,663
15,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Vezakahn
Raijin
17
3 / 4 / 8
11,181
699
16,189
14,916
7,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Yhello
Vulcan
19
7 / 6 / 5
12,349
772
22,704
20,025
11,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
30
Kills
18
20
Deaths
30
81
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fathoming
Cthulhu
3
5
11
1.7
L
Baron Samedi
Phoncho
Baron Samedi
3
5
11
1.7
W
9
3
16
5.67
W
Jormungandr
Symbiote-Spidey3
Jormungandr
5
6
19
2.42
L
Sobek
TGBigPaPa
Sobek
2
10
4
0.4
L
Raijin
Vezakahn
Raijin
3
4
8
1.75
W
Ao Kuang
ViperFurion
Ao Kuang
8
3
9
4.17
W
Zhong Kui
XxHYbeamxX
Zhong Kui
4
4
20
3.5
L
Vulcan
Yhello
Vulcan
7
6
5
1.58
W
Baron Samedi
icemask69
Baron Samedi
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,523
Damage
67,021
95,583
Taken
96,682
113,503
Mitigated
69,144
39,352
Healing
30,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fathoming
Cthulhu
7,827
256
2,251
652
18,632
21,007
574
10,078
8,554
15,064
0
L
Baron Samedi
Phoncho
Baron Samedi
13,315
1,223
6,906
7,797
20,446
14,432
474
15,857
4,589
31,806
0
W
21,843
10,621
813
3,876
13,364
7,104
4,778
11,187
1,923
0
48,787
W
Jormungandr
Symbiote-Spidey3
Jormungandr
20,009
3,394
1,950
3,407
26,693
40,371
574
14,750
11,571
43,184
0
L
Sobek
TGBigPaPa
Sobek
6,986
643
950
2,042
22,663
15,397
176
12,682
9,981
9,964
0
L
Raijin
Vezakahn
Raijin
16,189
2,107
3,031
3,530
14,916
7,140
2,099
11,512
3,404
33,397
0
W
Ao Kuang
ViperFurion
Ao Kuang
10,848
2,663
2,707
6,116
16,818
14,685
2,436
10,292
6,276
19,797
0
W
Zhong Kui
XxHYbeamxX
Zhong Kui
10,156
908
2,532
4,640
21,889
38,822
1,025
15,856
5,544
27,030
0
L
Vulcan
Yhello
Vulcan
22,704
8,926
117
3,123
20,025
11,168
1,005
11,551
8,474
45,205
0
W
Baron Samedi
icemask69
Baron Samedi
20,667
911
7,109
6,202
16,819
12,521
1,181
13,452
3,248
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,291
Gold Earned
57,526
174
Minions Killed
173
0
Camps Cleared
0
1,314,303
Distance Traveled
1,343,857
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,545
722
21
1
0
290,247
0
L
Baron Samedi
12,474
780
41
3
0
242,603
0
W
Apollo
12,943
809
58
4
0
277,836
0
W
Jormungandr
12,126
758
42
3
0
279,201
0
L
Sobek
9,977
624
9
1
0
259,589
2
L
Raijin
11,181
699
57
4
0
273,566
1
W
Ao Kuang
12,780
799
12
1
0
230,513
5
W
Zhong Kui
12,171
761
24
2
0
273,753
0
L
Vulcan
12,349
772
45
3
0
277,852
0
W
Baron Samedi
11,271
704
38
2
0
253,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role