Player Matchup

Sol
Sol
Haku-maruwu
Sol
Level 85
God Stats
32W - 31L
1,464 SR
Queue Stats
211W - 239L
1,311 Elo+
Solo
Cerberus
Cerberus
Ryze_WyXyYT
Cerberus
Level 69
God Stats
2W - 1L
1,247 SR
Queue Stats
75W - 89L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
ashley4r4n
Zhong Kui
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
160W - 199L
1,334 Elo+
Solo
Thanatos
Thanatos
cornnili
Thanatos
Level 60
God Stats
6W - 6L
1,312 SR
Queue Stats
104W - 111L
1,311 Elo+
Solo
Neith
Neith
lente_ocular9
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Team Averages
Level 55
1,405 SR
1,365 Elo+

VS

Team Averages
Level 84
1,431 SR
1,305 Elo+
Sun Wukong
Sun Wukong
Arnorki
Sun Wukong
Level 117
God Stats
3W - 3L
1,433 SR
Queue Stats
313W - 328L
1,359 Elo+
Solo
Rama
Rama
BornToMakeMoney
Rama
Level 59
God Stats
1W - 3L
1,488 SR
Queue Stats
89W - 124L
1,263 Elo+
Solo
Loki
Loki
ChEiF_MaQuEIf
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,271 Elo+
Solo
Aphrodite
Aphrodite
jwhit67
Aphrodite
Level 106
God Stats
43W - 46L
1,459 SR
Queue Stats
473W - 524L
1,315 Elo+
Solo
Chang'e
Chang'e
richydate5
Chang'e
Level 102
God Stats
5W - 10L
1,274 SR
Queue Stats
557W - 567L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,835
603
6,400
8,919
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Ryze_WyXyYT
Cerberus
10
2 / 0 / 1
6,210
478
3,635
7,835
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ashley4r4n
Zhong Kui
12
0 / 0 / 1
6,791
522
5,326
7,975
5,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
cornnili
Thanatos
12
5 / 1 / 3
7,287
561
7,235
9,451
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 2
6,020
463
6,957
4,618
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arnorki
Sun Wukong
11
0 / 1 / 1
6,805
523
5,935
10,999
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,336
410
5,090
8,232
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
6,278
483
2,924
11,396
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
jwhit67
Aphrodite
8
0 / 2 / 0
5,522
425
2,482
8,449
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
richydate5
Chang'e
12
0 / 4 / 1
6,567
505
4,582
10,218
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arnorki
Sun Wukong
0
1
1
0.5
L
0
2
0
0
L
2
5
0
0.4
W
4
1
2
5
W
Cerberus
Ryze_WyXyYT
Cerberus
2
0
1
2.5
W
Zhong Kui
ashley4r4n
Zhong Kui
0
0
1
0.5
W
Thanatos
cornnili
Thanatos
5
1
3
6.5
L
Aphrodite
jwhit67
Aphrodite
0
2
0
0
W
2
0
2
3
L
Chang'e
richydate5
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
21,013
38,798
Taken
49,294
21,777
Mitigated
22,591
25,832
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arnorki
Sun Wukong
5,935
965
0
4,331
10,999
6,734
0
5,326
5,673
0
47,348
L
5,090
4,380
0
2,696
8,232
3,124
27
1,662
6,570
0
34,864
L
2,924
405
0
2,224
11,396
3,099
0
1,826
9,570
0
29,368
W
6,400
2,606
0
5,063
8,919
4,217
1,116
3,324
5,595
59,069
7,711
W
Cerberus
Ryze_WyXyYT
Cerberus
3,635
289
1,715
3,605
7,835
5,489
0
1,712
6,123
18,489
0
W
Zhong Kui
ashley4r4n
Zhong Kui
5,326
1,288
329
4,314
7,975
5,267
887
0
7,975
44,024
0
W
Thanatos
cornnili
Thanatos
7,235
2,130
0
8,909
9,451
4,630
234
1,472
7,979
0
41,853
L
Aphrodite
jwhit67
Aphrodite
2,482
448
1,320
4,217
8,449
5,951
80
1,838
6,611
25,675
0
W
6,957
1,561
0
1,897
4,618
2,174
132
556
4,062
0
41,823
L
Chang'e
richydate5
Chang'e
4,582
412
248
3,328
10,218
3,683
0
3,919
6,299
47,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,143
Gold Earned
30,508
350
Minions Killed
288
0
Camps Cleared
0
1,136,324
Distance Traveled
1,113,090
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,805
523
94
7
0
254,749
3
L
Rama
5,336
410
46
4
0
206,459
2
L
Loki
6,278
483
44
3
0
255,216
6
W
Sol
7,835
603
109
8
0
212,065
5
W
Cerberus
6,210
478
35
3
0
222,895
1
W
Zhong Kui
6,791
522
77
6
0
203,709
0
W
Thanatos
7,287
561
67
5
0
270,305
1
L
Aphrodite
5,522
425
22
2
0
153,838
1
W
Neith
6,020
463
62
5
0
227,350
4
L
Chang'e
6,567
505
82
6
0
242,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role