Player Matchup

Neith
Neith
Godly Wolf
Neith
Level 109
God Stats
4W - 1L
1,521 SR
Queue Stats
23W - 17L
1,549 Elo+
Party 3
Mercury
Mercury
JON-GAMER-888
Mercury
Level 126
God Stats
2W - 1L
1,520 SR
Queue Stats
47W - 38L
1,573 Elo+
Party 1
Medusa
Medusa
Javic2004
Medusa
Level 26
God Stats
14W - 17L
1,544 SR
Queue Stats
19W - 24L
1,508 Elo+
Party 1
Athena
Athena
K9UT
Athena
Level 107
God Stats
3W - 1L
1,652 SR
Queue Stats
21W - 18L
1,532 Elo+
Party 3
Kukulkan
Kukulkan
SlingShotLX
Kukulkan
Level 80
God Stats
14W - 11L
1,593 SR
Queue Stats
58W - 53L
1,551 Elo+
Party 1
Team Averages
Level 90
1,566 SR
1,543 Elo+

VS

Team Averages
Level 76
1,449 SR
1,515 Elo+
Merlin
Merlin
AstroTerraun21
Merlin
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
295W - 249L
1,493 Elo+
Party 2
Charybdis
Charybdis
ControlldKarnage
Charybdis
Level 99
God Stats
15W - 27L
1,160 SR
Queue Stats
193W - 207L
1,406 Elo+
Solo
Da Ji
Da Ji
Schmell Me10
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 93L
1,464 Elo+
Party 2
Tyr
Tyr
Toxic Geox
Tyr
Level 89
God Stats
9W - 22L
1,309 SR
Queue Stats
313W - 280L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Ulf-Mohammedsen
Jormungandr
Level 45
God Stats
2W - 2L
1,775 SR
Queue Stats
4W - 4L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 0 / 6
9,864
580
11,673
7,944
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
16
6 / 1 / 8
9,759
574
11,937
15,285
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Javic2004
Medusa
14
0 / 2 / 2
8,292
488
6,723
7,399
3,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
K9UT
Athena
14
2 / 0 / 13
9,126
537
9,307
16,745
20,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SlingShotLX
Kukulkan
15
7 / 2 / 2
9,679
569
10,028
7,789
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,359
433
5,777
13,974
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
9
0 / 4 / 0
6,441
379
3,568
8,895
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
7,372
434
4,478
18,118
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 0
9,514
560
9,333
18,801
22,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Ulf-Mohammedsen
Jormungandr
14
2 / 4 / 1
8,195
482
8,967
15,045
16,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
5
5
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Charybdis
0
4
0
0
W
Neith
7
0
6
10
W
Mercury
6
1
8
10
W
Medusa
Javic2004
Medusa
0
2
2
0.5
W
Athena
K9UT
Athena
2
0
13
8.5
L
1
7
1
0.21
W
Kukulkan
SlingShotLX
Kukulkan
7
2
2
4
L
2
2
0
1
L
Jormungandr
Ulf-Mohammedsen
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,668
Damage
32,123
55,162
Taken
74,833
38,125
Mitigated
54,197
9,061
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,777
735
0
3,235
13,974
5,944
414
6,129
7,845
58,741
618
L
Charybdis
3,568
1,594
0
1,694
8,895
2,448
0
821
8,074
0
33,078
W
Neith
11,673
5,386
0
3,670
7,944
4,205
0
2,148
5,796
27
84,536
W
Mercury
11,937
8,660
0
1,000
15,285
6,384
46
2,250
13,035
26
97,264
W
Medusa
Javic2004
Medusa
6,723
4,711
0
1,152
7,399
3,314
2,278
0
7,399
0
58,604
W
Athena
K9UT
Athena
9,307
2,976
0
2,966
16,745
20,684
261
6,593
10,152
33,759
0
L
4,478
1,725
0
4,282
18,118
7,473
126
1,992
16,126
0
41,759
W
Kukulkan
SlingShotLX
Kukulkan
10,028
864
0
273
7,789
3,538
445
3,611
4,178
73,896
0
L
9,333
1,789
0
7,146
18,801
22,332
642
4,163
14,638
0
88,091
L
Jormungandr
Ulf-Mohammedsen
Jormungandr
8,967
3,554
0
1,250
15,045
16,000
289
6,283
8,762
52,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
38,881
521
Minions Killed
459
0
Camps Cleared
0
1,757,454
Distance Traveled
1,434,910
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,359
433
106
6
0
298,343
8
L
Charybdis
6,441
379
48
3
0
215,096
1
W
Neith
9,864
580
144
8
0
312,404
1
W
Mercury
9,759
574
119
7
0
421,846
1
W
Medusa
8,292
488
91
5
0
348,726
0
W
Athena
9,126
537
39
2
0
353,282
1
L
Da Ji
7,372
434
72
4
0
305,421
0
W
Kukulkan
9,679
569
128
8
0
321,196
6
L
Tyr
9,514
560
152
9
0
319,315
1
L
Jormungandr
8,195
482
81
5
0
296,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role