Player Matchup

Danzaburou
Danzaburou
AFatJew
Danzaburou
Level 84
God Stats
0W - 4L
1,350 SR
Queue Stats
25W - 29L
1,474 Elo+
Party 2
Anubis
Anubis
Lapepo
Anubis
Level 66
God Stats
8W - 4L
1,710 SR
Queue Stats
29W - 21L
1,545 Elo+
Solo
Shiva
Shiva
RafeKupa
Shiva
Level 103
God Stats
1W - 5L
1,256 SR
Queue Stats
35W - 50L
1,419 Elo+
Party 2
Team Averages
Level 84
1,439 SR
1,479 Elo+

VS

Team Averages
Level 94
1,438 SR
1,575 Elo+
Morgan Le Fay
Morgan Le Fay
BALLSxPREAD
Morgan Le Fay
Level 97
God Stats
11W - 6L
1,522 SR
Queue Stats
137W - 91L
1,634 Elo+
Party 1
Yemoja
Yemoja
ChloeSenpai
Yemoja
Level 43
God Stats
4W - 8L
1,292 SR
Queue Stats
13W - 17L
1,461 Elo+
Solo
Kali
Kali
PRIMALxPREAD
Kali
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 83L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFatJew
Danzaburou
14
2 / 4 / 2
9,576
638
8,008
15,276
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Lapepo
Anubis
14
0 / 4 / 1
8,824
588
5,148
7,351
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
RafeKupa
Shiva
15
2 / 1 / 2
10,677
712
16,492
19,663
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BALLSxPREAD
Morgan Le Fay
15
3 / 2 / 4
9,823
655
13,343
11,773
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
15
3 / 0 / 5
10,735
716
9,363
9,962
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 3
9,703
647
10,905
12,701
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
9
9
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AFatJew
Danzaburou
2
4
2
0.75
W
Morgan Le Fay
BALLSxPREAD
Morgan Le Fay
3
2
4
2.5
W
Yemoja
3
0
5
5.5
L
Anubis
Lapepo
Anubis
0
4
1
0.13
W
3
2
3
2.25
L
Shiva
RafeKupa
Shiva
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
33,611
42,290
Taken
34,436
29,961
Mitigated
21,675
14,119
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AFatJew
Danzaburou
8,008
3,476
0
4,619
15,276
6,252
116
8,984
5,996
0
46,271
W
Morgan Le Fay
BALLSxPREAD
Morgan Le Fay
13,343
744
0
1,213
11,773
5,897
152
1,227
10,546
38,773
0
W
Yemoja
9,363
981
3,247
2,342
9,962
10,186
0
1,853
8,109
29,973
0
L
Anubis
Lapepo
Anubis
5,148
244
0
1,444
7,351
3,228
379
4,329
2,844
24,100
0
W
10,905
5,505
0
4,178
12,701
5,592
0
2,714
9,987
0
26,150
L
Shiva
RafeKupa
Shiva
16,492
2,756
383
7,673
19,663
20,481
230
9,358
9,947
351
43,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
30,261
176
Minions Killed
148
9
Camps Cleared
4
786,226
Distance Traveled
821,196
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,576
638
84
6
3
244,030
1
W
Morgan Le Fay
9,823
655
78
5
1
270,326
2
W
Yemoja
10,735
716
40
3
1
256,274
6
L
Anubis
8,824
588
34
2
4
252,683
3
W
Kali
9,703
647
30
2
2
294,596
2
L
Shiva
10,677
712
58
4
2
289,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role