Player Matchup

Xing Tian
Xing Tian
Diamond I
II Dr Panda II
Xing Tian
Diamond I
Level 143
God Stats
1W - 0L
1,686 SR
Queue Stats
61W - 29L
2,437 MMR
Party 1
Hou Yi
Hou Yi
Masters
Lanthode
Hou Yi
Masters
Level 129
God Stats
2W - 0L
1,696 SR
Queue Stats
63W - 29L
2,563 MMR
Party 1
Odin
Odin
Masters
Vapid Stanier
Odin
Masters
Level 149
God Stats
11W - 5L
1,704 SR
Queue Stats
61W - 29L
2,517 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,695 SR
2,506 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,634 SR
2,247 MMR
Artemis
Artemis
Silver V
 
Artemis
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
Ffffinchy
Sobek
Diamond III
Level 159
God Stats
1W - 2L
1,756 SR
Queue Stats
95W - 74L
2,511 MMR
Solo
Vulcan
Vulcan
Diamond II
Gamerluitenant
Vulcan
Diamond II
Level 129
God Stats
55W - 51L
1,644 SR
Queue Stats
243W - 312L
2,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
II Dr Panda II
Xing Tian
16
1 / 0 / 6
11,848
697
6,682
18,600
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Lanthode
Hou Yi
18
6 / 0 / 1
12,057
709
27,626
15,153
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 0 / 7
11,067
651
7,029
15,251
15,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
CabrakanBastetYemojaAchillesAh Muzen Cab

VS

Bans
AtlasMulanBaba YagaFenrirBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 5 / 0
9,237
543
7,436
10,287
4,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Ffffinchy
Sobek
15
0 / 0 / 0
11,001
647
8,943
23,642
38,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 0
9,866
580
19,497
11,344
8,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
L
Sobek
Ffffinchy
Sobek
0
0
0
0
L
0
2
0
0
W
Xing Tian
II Dr Panda II
Xing Tian
1
0
6
4
W
Hou Yi
Lanthode
Hou Yi
6
0
1
6.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,337
Damage
35,876
49,004
Taken
45,273
49,929
Mitigated
51,874
22,083
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,436
2,474
0
1,529
10,287
4,896
0
1,185
9,102
0
21,532
L
Sobek
Ffffinchy
Sobek
8,943
773
0
6,364
23,642
38,041
0
4,272
19,370
26,436
0
L
19,497
7,658
0
3,462
11,344
8,937
0
1,385
9,959
62,707
0
W
Xing Tian
II Dr Panda II
Xing Tian
6,682
822
0
3,847
18,600
26,576
28
9,873
8,727
25,087
0
W
Hou Yi
Lanthode
Hou Yi
27,626
17,774
0
10,356
15,153
8,120
1,377
9,567
5,586
0
111,413
W
7,029
1,195
1,983
5,897
15,251
15,233
322
9,684
5,567
0
30,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
30,104
258
Minions Killed
193
11
Camps Cleared
5
1,040,652
Distance Traveled
929,881
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,237
543
52
3
0
243,852
1
L
Sobek
11,001
647
33
2
1
297,612
4
L
Vulcan
9,866
580
108
6
4
388,417
3
W
Xing Tian
11,848
697
25
1
1
353,048
6
W
Hou Yi
12,057
709
172
10
6
341,201
1
W
Odin
11,067
651
61
4
4
346,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role