Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ajatzu
Ne Zha
Level 159
God Stats
3W - 1L
1,465 SR
Queue Stats
177W - 173L
1,521 Elo+
Party 2
Odin
Odin
Dummeldorf
Odin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,500 Elo+
Party 2
Poseidon
Poseidon
Minuzukikun
Poseidon
Level 142
God Stats
6W - 2L
1,726 SR
Queue Stats
133W - 119L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
Rapierclown73
Cernunnos
Level 148
God Stats
1W - 0L
1,444 SR
Queue Stats
62W - 40L
1,496 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,516 Elo+

VS

Team Averages
Level 67
1,614 SR
1,416 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Ckomac
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,482 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FHSD
Cu Chulainn
Level 18
God Stats
3W - 3L
1,855 SR
Queue Stats
133W - 159L
1,382 Elo+
Party 3
Camazotz
Camazotz
Rolka24
Camazotz
Level 143
God Stats
1W - 1L
1,717 SR
Queue Stats
144W - 144L
1,434 Elo+
Solo
Raijin
Raijin
Tehaar
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 10
7,327
733
2,913
6,571
2,423
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Ajatzu
Ne Zha
17
6 / 0 / 11
9,058
906
13,908
10,663
6,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 3 / 13
7,665
767
2,413
9,161
9,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Minuzukikun
Poseidon
15
4 / 1 / 13
8,611
861
14,125
6,923
2,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Rapierclown73
Cernunnos
15
6 / 1 / 9
8,546
855
9,844
8,212
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 2 / 4
7,519
752
13,358
8,413
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Ckomac
Ravana
12
1 / 3 / 5
7,141
714
2,798
6,954
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
FHSD
Cu Chulainn
13
0 / 6 / 5
6,653
665
3,995
12,943
10,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
Rolka24
Camazotz
14
3 / 4 / 3
7,498
750
6,846
11,239
4,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Tehaar
Raijin
10
1 / 4 / 4
6,381
638
3,426
7,301
2,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
19
Kills
7
8
Deaths
19
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
10
2.33
L
Baba Yaga
 
Baba Yaga
2
2
4
2
W
Ne Zha
Ajatzu
Ne Zha
6
0
11
11.5
L
Ravana
Ckomac
Ravana
1
3
5
1.17
W
1
3
13
2.5
L
Cu Chulainn
FHSD
Cu Chulainn
0
6
5
0.42
W
Poseidon
Minuzukikun
Poseidon
4
1
13
10.5
W
Cernunnos
Rapierclown73
Cernunnos
6
1
9
10.5
L
Camazotz
Rolka24
Camazotz
3
4
3
1.13
L
Raijin
Tehaar
Raijin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,203
Damage
30,423
41,530
Taken
46,850
24,528
Mitigated
24,004
18,079
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,913
1,312
701
309
6,571
2,423
225
3,739
2,832
0
7,879
L
Baba Yaga
 
Baba Yaga
13,358
643
1,734
3,830
8,413
3,725
0
1,845
6,247
33,339
0
W
Ne Zha
Ajatzu
Ne Zha
13,908
2,636
582
5,596
10,663
6,652
343
3,605
7,058
0
27,591
L
Ravana
Ckomac
Ravana
2,798
653
1,029
780
6,954
2,901
0
2,197
4,612
0
5,638
W
2,413
785
697
245
9,161
9,222
0
3,375
5,786
0
3,880
L
Cu Chulainn
FHSD
Cu Chulainn
3,995
967
250
347
12,943
10,330
0
5,059
7,654
0
8,593
W
Poseidon
Minuzukikun
Poseidon
14,125
2,330
2,411
1,257
6,923
2,693
498
2,388
4,535
26,275
0
W
Cernunnos
Rapierclown73
Cernunnos
9,844
2,448
2,846
3,435
8,212
3,538
174
3,677
4,535
0
23,094
L
Camazotz
Rolka24
Camazotz
6,846
2,495
393
3,535
11,239
4,561
0
3,475
7,439
0
14,136
L
Raijin
Tehaar
Raijin
3,426
337
621
542
7,301
2,487
0
1,549
5,533
5,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
35,192
108
Minions Killed
86
0
Camps Cleared
0
1,048,253
Distance Traveled
880,393
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,327
733
8
1
0
217,114
0
L
Baba Yaga
7,519
752
47
5
0
203,496
1
W
Ne Zha
9,058
906
16
2
0
244,853
4
L
Ravana
7,141
714
6
1
0
177,860
0
W
Odin
7,665
767
1
0
0
198,797
0
L
Cu Chulainn
6,653
665
9
1
0
180,839
0
W
Poseidon
8,611
861
37
4
0
198,182
0
W
Cernunnos
8,546
855
46
5
0
189,307
0
L
Camazotz
7,498
750
17
2
0
175,839
0
L
Raijin
6,381
638
7
1
0
142,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role