Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlloMent
Hades
Level 29
God Stats
13W - 16L
1,174 SR
Queue Stats
143W - 199L
1,354 Elo+
Party 1
Loki
Loki
Gwynline
Loki
Level 109
God Stats
1W - 2L
1,151 SR
Queue Stats
37W - 24L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
Jokereezy
Sylvanus
Level 45
God Stats
7W - 5L
1,409 SR
Queue Stats
30W - 19L
1,567 Elo+
Party 2
Horus
Horus
Ovniwe
Horus
Level 86
God Stats
5W - 7L
1,386 SR
Queue Stats
396W - 483L
1,412 Elo+
Party 1
Team Averages
Level 79
1,324 SR
1,481 Elo+

VS

Team Averages
Level 68
1,434 SR
1,386 Elo+
Horus
Horus
DatOnePleb
Horus
Level 82
God Stats
2W - 4L
1,378 SR
Queue Stats
52W - 60L
1,404 Elo+
Party 3
Ao Kuang
Ao Kuang
Ic3lex
Ao Kuang
Level 129
God Stats
2W - 6L
1,292 SR
Queue Stats
51W - 61L
1,402 Elo+
Party 3
Charybdis
Charybdis
flameman2013
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 4
Maui
Maui
hoiikbengeriir
Maui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,408 Elo+
Party 4
Ravana
Ravana
xZarchy
Ravana
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 69L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 3 / 5
15,459
595
24,105
21,568
10,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
AlloMent
Hades
17
3 / 9 / 7
12,501
481
16,394
26,425
20,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
13 / 1 / 2
16,029
617
42,191
22,076
14,918
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Jokereezy
Sylvanus
17
0 / 2 / 10
13,076
503
8,468
26,328
37,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Ovniwe
Horus
20
5 / 4 / 8
14,672
564
24,283
31,996
41,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
1 / 2 / 6
11,464
441
14,624
33,749
46,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Ic3lex
Ao Kuang
18
10 / 7 / 6
12,396
477
24,124
32,548
16,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
flameman2013
Charybdis
17
0 / 12 / 0
11,103
427
15,398
24,824
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 1 / 5
11,877
457
12,766
26,168
36,095
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
xZarchy
Ravana
16
2 / 8 / 6
11,040
425
9,337
23,947
11,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
30
Kills
18
19
Deaths
30
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
5
3.83
W
Hades
AlloMent
Hades
3
9
7
0.72
L
Horus
1
2
6
2
W
Loki
13
1
2
14
L
Ao Kuang
Ic3lex
Ao Kuang
10
7
6
1.86
W
Sylvanus
Jokereezy
Sylvanus
0
2
10
2.5
W
Horus
Ovniwe
Horus
5
4
8
2.25
L
Charybdis
flameman2013
Charybdis
0
12
0
0
L
5
1
5
7.5
L
Ravana
xZarchy
Ravana
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,441
Damage
76,249
128,393
Taken
141,236
125,823
Mitigated
118,142
61,839
Healing
57,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,105
13,173
0
7,917
21,568
10,631
5,830
6,903
14,618
0
189,466
W
Hades
AlloMent
Hades
16,394
1,506
967
8,484
26,425
20,810
1,159
14,577
11,848
83,946
0
L
Horus
14,624
6,382
6,573
16,914
33,749
46,263
861
5,787
26,874
520
70,782
W
Loki
42,191
12,265
0
3,723
22,076
14,918
4,433
5,900
15,943
24
189,166
L
Ao Kuang
Ic3lex
Ao Kuang
24,124
7,907
0
13,669
32,548
16,087
1,011
7,746
24,556
77,747
0
W
Sylvanus
Jokereezy
Sylvanus
8,468
1,389
11,467
11,078
26,328
37,501
1,385
4,909
21,218
36,050
0
W
Horus
Ovniwe
Horus
24,283
10,566
5,681
12,522
31,996
41,963
827
8,513
22,173
474
106,073
L
Charybdis
flameman2013
Charybdis
15,398
7,662
0
5,460
24,824
8,061
3,829
3,386
21,438
0
102,043
L
12,766
3,073
4,545
7,908
26,168
36,095
216
4,532
21,175
48,901
0
L
Ravana
xZarchy
Ravana
9,337
3,191
0
2,420
23,947
11,636
0
3,909
19,745
0
90,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,737
Gold Earned
57,880
739
Minions Killed
556
0
Camps Cleared
0
2,301,292
Distance Traveled
2,226,154
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,459
595
239
9
0
417,794
3
W
Hades
12,501
481
93
4
0
390,714
4
L
Horus
11,464
441
106
4
0
491,320
14
W
Loki
16,029
617
217
8
0
538,723
4
L
Ao Kuang
12,396
477
110
4
0
436,811
2
W
Sylvanus
13,076
503
44
2
0
445,030
1
W
Horus
14,672
564
146
6
0
509,031
8
L
Charybdis
11,103
427
160
6
0
354,126
0
L
Maui
11,877
457
66
3
0
488,552
0
L
Ravana
11,040
425
114
4
0
455,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role