Player Matchup

Hun Batz
Hun Batz
Conniptionn
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,375 Elo+
Party 1
Neith
Neith
DedicatedFapper
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 1
Skadi
Skadi
Hugoemgil
Skadi
Level 48
God Stats
64W - 63L
1,600 SR
Queue Stats
137W - 159L
1,464 Elo+
Solo
Maui
Maui
Ragzuus
Maui
Level 157
God Stats
2W - 5L
1,436 SR
Queue Stats
191W - 193L
1,541 Elo+
Solo
Vulcan
Vulcan
TheNuggetNed
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,376 Elo+
Solo
Team Averages
Level 76
1,507 SR
1,417 Elo+

VS

Team Averages
Level 62
1,687 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BigBlaacChaac
Freya
Level 43
God Stats
10W - 3L
1,687 SR
Queue Stats
30W - 21L
1,586 Elo+
Solo
Sobek
Sobek
Maj1ma
Sobek
Level 100
God Stats
84W - 46L
1,686 SR
Queue Stats
118W - 61L
1,659 Elo+
Solo
Cupid
Cupid
Seavale
Cupid
Level 75
God Stats
6W - 5L
1,802 SR
Queue Stats
143W - 152L
1,495 Elo+
Party 2
Tyr
Tyr
Shortzi
Tyr
Level 46
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 3L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Conniptionn
Hun Batz
16
4 / 6 / 2
11,343
1,031
15,318
13,782
7,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 1 / 4
10,029
912
15,737
10,638
5,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Hugoemgil
Skadi
16
1 / 3 / 5
10,945
995
16,997
9,071
4,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
Ragzuus
Maui
16
1 / 5 / 5
11,502
1,046
12,371
24,779
33,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
16
0 / 6 / 4
9,771
888
11,854
11,825
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

158

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 1 / 12
11,679
1,062
11,237
12,297
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 9
12,018
1,093
19,649
16,309
7,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Maj1ma
Sobek
18
4 / 1 / 15
12,288
1,117
12,181
23,304
23,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Seavale
Cupid
17
4 / 2 / 12
11,729
1,066
12,055
13,547
6,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
17
2 / 0 / 11
10,811
983
9,784
13,406
11,968
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
6
Kills
21
21
Deaths
6
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
12
10
W
7
2
9
5.75
L
Hun Batz
Conniptionn
Hun Batz
4
6
2
0.83
L
0
1
4
2
L
Skadi
Hugoemgil
Skadi
1
3
5
1.17
W
Sobek
Maj1ma
Sobek
4
1
15
11.5
L
Maui
Ragzuus
Maui
1
5
5
0.7
W
Cupid
Seavale
Cupid
4
2
12
5
W
Tyr
2
0
11
7.5
L
Vulcan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,277
Damage
64,906
70,095
Taken
78,863
57,421
Mitigated
56,484
5,568
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,237
3,057
0
1,494
12,297
7,148
0
4,833
7,464
0
17,688
W
19,649
7,182
0
3,858
16,309
7,969
0
4,531
11,778
40,683
0
L
Hun Batz
Conniptionn
Hun Batz
15,318
3,792
0
0
13,782
7,550
0
7,042
6,644
0
37,475
L
15,737
7,669
0
539
10,638
5,323
0
7,393
3,161
0
30,976
L
Skadi
Hugoemgil
Skadi
16,997
8,014
0
520
9,071
4,420
0
4,305
4,681
0
56,110
W
Sobek
Maj1ma
Sobek
12,181
0
861
4,823
23,304
23,121
0
5,195
18,109
29,311
0
L
Maui
Ragzuus
Maui
12,371
2,631
0
4,214
24,779
33,869
0
6,619
17,681
17,831
0
W
Cupid
Seavale
Cupid
12,055
7,018
259
2,707
13,547
6,278
0
6,489
7,058
0
37,823
W
Tyr
9,784
990
0
1,748
13,406
11,968
0
3,177
10,229
0
30,700
L
Vulcan
11,854
5,009
0
295
11,825
6,259
0
6,471
5,217
20,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
58,525
211
Minions Killed
221
4
Camps Cleared
11
966,702
Distance Traveled
1,221,477
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,679
1,062
26
2
3
245,252
1
W
Freya
12,018
1,093
43
4
5
230,734
1
L
Hun Batz
11,343
1,031
51
5
1
213,211
0
L
Neith
10,029
912
21
2
1
196,051
0
L
Skadi
10,945
995
100
9
1
190,305
4
W
Sobek
12,288
1,117
30
3
0
261,492
4
L
Maui
11,502
1,046
5
0
0
200,115
1
W
Cupid
11,729
1,066
81
7
1
228,112
0
W
Tyr
10,811
983
41
4
2
255,887
0
L
Vulcan
9,771
888
34
3
1
167,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role