Player Matchup

Bellona
Bellona
Bustybabybabe
Bellona
Level 17
God Stats
2W - 0L
1,798 SR
Queue Stats
60W - 57L
1,477 Elo+
Solo
Agni
Agni
LTA1
Agni
Level 105
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Tdunn565
Izanami
Level 67
God Stats
18W - 16L
1,569 SR
Queue Stats
223W - 283L
1,373 Elo+
Solo
King Arthur
King Arthur
Warnzng
King Arthur
Level 69
God Stats
27W - 26L
1,544 SR
Queue Stats
168W - 170L
1,429 Elo+
Solo
Nu Wa
Nu Wa
us_r0ndezv0us
Nu Wa
Level 160
God Stats
38W - 26L
1,452 SR
Queue Stats
408W - 440L
1,465 Elo+
Solo
Team Averages
Level 84
1,522 SR
1,449 Elo+

VS

Team Averages
Level 77
1,579 SR
1,472 Elo+
Maui
Maui
DarkGrimSlave
Maui
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,519 Elo+
Party 1
Anubis
Anubis
Detrivox
Anubis
Level 134
God Stats
0W - 1L
1,519 SR
Queue Stats
31W - 35L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
WhiteboyRicky24
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
YahBoiiClumsy
Thor
Level 123
God Stats
0W - 2L
1,776 SR
Queue Stats
10W - 12L
1,378 Elo+
Party 1
Bellona
Bellona
xUndead-Clipz_x3
Bellona
Level 41
God Stats
0W - 1L
1,599 SR
Queue Stats
14W - 36L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
4 / 2 / 11
11,050
737
13,695
18,211
17,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
LTA1
Agni
20
8 / 1 / 11
11,741
783
18,431
12,260
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Tdunn565
Izanami
18
4 / 0 / 14
11,266
751
11,493
8,370
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Warnzng
King Arthur
19
7 / 1 / 12
11,686
779
14,524
16,581
18,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 1 / 14
11,305
754
13,930
5,823
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 2
10,397
693
4,322
14,665
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Detrivox
Anubis
16
1 / 8 / 1
9,272
618
7,661
17,795
10,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WhiteboyRicky24
Cernunnos
16
1 / 6 / 1
9,222
615
7,633
16,119
7,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 1
9,685
646
9,937
16,017
7,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 1
9,576
638
8,833
19,511
21,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
25
Kills
5
5
Deaths
25
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
2
11
4.75
L
0
2
2
0.5
L
Anubis
Detrivox
Anubis
1
8
1
0.19
W
Agni
LTA1
Agni
8
1
11
13.5
W
Izanami
Tdunn565
Izanami
4
0
14
11
W
King Arthur
Warnzng
King Arthur
7
1
12
13
L
Cernunnos
WhiteboyRicky24
Cernunnos
1
6
1
0.25
L
2
4
1
0.63
W
2
1
14
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,073
Damage
38,386
61,245
Taken
84,107
48,904
Mitigated
65,169
6,348
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
13,695
4,845
0
1,197
18,211
17,646
2,383
3,056
15,155
0
34,010
L
4,322
1,055
0
798
14,665
18,720
0
4,387
10,278
40,317
0
L
Anubis
Detrivox
Anubis
7,661
179
0
4,046
17,795
10,179
0
6,482
11,313
37,813
0
W
Agni
LTA1
Agni
18,431
1,288
0
0
12,260
6,214
992
2,757
9,503
44,752
0
W
Izanami
Tdunn565
Izanami
11,493
8,164
0
3,255
8,370
4,006
3,592
2,505
5,865
0
41,174
W
King Arthur
Warnzng
King Arthur
14,524
806
612
801
16,581
18,540
377
2,779
13,802
0
36,724
L
Cernunnos
WhiteboyRicky24
Cernunnos
7,633
2,782
0
1,457
16,119
7,414
886
7,184
8,935
0
30,497
L
9,937
986
0
500
16,017
7,055
0
6,279
9,738
0
38,952
W
13,930
5,447
0
483
5,823
2,498
1,043
886
4,937
51,370
0
L
8,833
1,980
0
741
19,511
21,801
0
8,029
11,482
0
36,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
48,152
308
Minions Killed
298
0
Camps Cleared
0
1,596,438
Distance Traveled
1,282,058
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,050
737
60
4
0
314,127
4
L
Maui
10,397
693
79
5
0
260,660
0
L
Anubis
9,272
618
61
4
0
203,898
1
W
Agni
11,741
783
48
3
0
347,028
1
W
Izanami
11,266
751
63
4
0
306,050
1
W
King Arthur
11,686
779
50
3
0
332,753
0
L
Cernunnos
9,222
615
49
3
0
250,366
2
L
Thor
9,685
646
52
3
0
274,202
0
W
Nu Wa
11,305
754
87
6
0
296,480
1
L
Bellona
9,576
638
57
4
0
292,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role