Player Matchup

Cernunnos
Cernunnos
M0rd0r0r
Cernunnos
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
NeonHammer
Ne Zha
Level 83
God Stats
3W - 5L
1,518 SR
Queue Stats
130W - 111L
1,624 Elo+
Party 2
Bacchus
Bacchus
ShadowOfHades
Bacchus
Level 128
God Stats
4W - 1L
1,464 SR
Queue Stats
11W - 10L
1,672 Elo+
Party 2
Ymir
Ymir
WalrusFabulous
Ymir
Level 104
God Stats
8W - 4L
1,750 SR
Queue Stats
10W - 6L
1,696 Elo+
Party 2
Arachne
Arachne
tuitionalboar
Arachne
Level 109
God Stats
13W - 8L
1,758 SR
Queue Stats
309W - 312L
1,459 Elo+
Solo
Team Averages
Level 109
1,598 SR
1,605 Elo+

VS

Team Averages
Level 109
1,490 SR
1,540 Elo+
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cowbo
Cabrakan
Level 124
God Stats
3W - 8L
1,428 SR
Queue Stats
142W - 142L
1,536 Elo+
Party 1
Pele
Pele
DannyKetsu
Pele
Level 88
God Stats
15W - 18L
1,433 SR
Queue Stats
314W - 313L
1,454 Elo+
Solo
Izanami
Izanami
RedPandaPrince
Izanami
Level 109
God Stats
10W - 11L
1,464 SR
Queue Stats
84W - 98L
1,434 Elo+
Party 1
Arachne
Arachne
keylow23
Arachne
Level 108
God Stats
6W - 4L
1,624 SR
Queue Stats
6W - 5L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
M0rd0r0r
Cernunnos
9
3 / 2 / 0
5,926
539
5,368
6,577
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
NeonHammer
Ne Zha
13
6 / 0 / 0
7,324
666
7,514
8,058
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
8
0 / 0 / 5
5,764
524
3,102
6,680
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 1
6,927
630
4,737
6,121
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
10
2 / 1 / 5
6,205
564
4,448
9,614
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 1
5,307
482
5,442
8,030
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cabrakan
Cowbo
Cabrakan
6
0 / 2 / 1
4,613
419
1,673
8,301
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 2 / 0
5,346
486
4,203
8,524
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
4,997
454
4,656
7,073
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
keylow23
Arachne
10
1 / 3 / 0
5,397
491
3,718
6,884
2,837
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Cabrakan
Cowbo
Cabrakan
0
2
1
0.25
L
3
2
0
1.5
W
Cernunnos
M0rd0r0r
Cernunnos
3
2
0
1.5
W
Ne Zha
NeonHammer
Ne Zha
6
0
0
6
L
0
4
1
0.13
W
Bacchus
0
0
5
2.5
W
3
1
1
3.5
L
Arachne
keylow23
Arachne
1
3
0
0.33
W
Arachne
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
19,692
37,050
Taken
38,812
20,673
Mitigated
16,497
9,807
Healing
8,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,442
2,179
0
2,873
8,030
2,804
0
165
7,865
31,748
4,468
L
Cabrakan
Cowbo
Cabrakan
1,673
367
0
1,325
8,301
5,463
0
1,533
6,768
7,354
1,285
L
4,203
1,304
0
2,646
8,524
3,104
0
1,180
7,297
0
26,404
W
Cernunnos
M0rd0r0r
Cernunnos
5,368
2,325
0
1,263
6,577
1,849
1,250
589
5,988
0
35,295
W
Ne Zha
NeonHammer
Ne Zha
7,514
1,619
0
2,545
8,058
3,679
0
2,830
5,228
0
51,934
L
4,656
2,720
0
1,003
7,073
2,289
0
739
6,334
0
34,355
W
Bacchus
3,102
469
0
1,583
6,680
4,740
336
992
5,688
12,739
0
W
4,737
1,525
0
1,767
6,121
7,101
456
0
6,121
44,448
0
L
Arachne
keylow23
Arachne
3,718
2,810
0
990
6,884
2,837
77
3,783
2,709
0
28,813
W
Arachne
4,448
2,721
0
2,649
9,614
3,304
0
1,573
8,041
0
33,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
25,660
321
Minions Killed
257
0
Camps Cleared
0
1,106,166
Distance Traveled
933,144
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,307
482
74
7
0
182,235
1
L
Cabrakan
4,613
419
13
1
0
189,410
4
L
Pele
5,346
486
53
5
0
216,905
3
W
Cernunnos
5,926
539
60
5
0
192,522
2
W
Ne Zha
7,324
666
91
8
0
236,819
2
L
Izanami
4,997
454
63
6
0
161,806
1
W
Bacchus
5,764
524
16
1
0
232,434
2
W
Ymir
6,927
630
87
8
0
190,780
3
L
Arachne
5,397
491
54
5
0
182,788
1
W
Arachne
6,205
564
67
6
0
253,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role