Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold II
Anurizms
Chaac
Gold II
Level 62
God Stats
24W - 19L
1,499 SR
Queue Stats
151W - 142L
1,595 MMR
Party 1
Medusa
Medusa
Gold IV
Nuk3_YaGer
Medusa
Gold IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 76
1,500 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,570 SR
1,474 MMR
Ne Zha
Ne Zha
Gold II
CombatLevi
Ne Zha
Gold II
Level 145
God Stats
9W - 6L
1,669 SR
Queue Stats
235W - 280L
1,563 MMR
Solo
Merlin
Merlin
Gold V
NastyNateSNF
Merlin
Gold V
Level 67
God Stats
37W - 46L
1,478 SR
Queue Stats
114W - 125L
1,304 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Tee Blaine
Kuzenbo
Gold I
Level 139
God Stats
11W - 14L
1,564 SR
Queue Stats
367W - 414L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 8 / 2
9,944
663
11,840
17,018
6,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Anurizms
Chaac
13
1 / 7 / 4
9,061
604
10,945
27,028
31,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Nuk3_YaGer
Medusa
13
2 / 6 / 3
9,230
615
9,844
16,878
6,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AtlasAh Muzen CabBaron SamediAresShiva

VS

Bans
FenrirZeusScyllaBaba YagaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CombatLevi
Ne Zha
17
17 / 3 / 4
12,941
863
33,138
18,307
10,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
2 / 3 / 7
9,961
664
10,628
13,054
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Tee Blaine
Kuzenbo
17
2 / 0 / 18
12,205
814
11,771
19,325
32,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
21
21
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
2
0.38
L
Chaac
Anurizms
Chaac
1
7
4
0.43
W
Ne Zha
CombatLevi
Ne Zha
17
3
4
6.33
W
Merlin
2
3
7
1.83
L
Medusa
Nuk3_YaGer
Medusa
2
6
3
0.58
W
Kuzenbo
Tee Blaine
Kuzenbo
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,629
Damage
55,537
60,924
Taken
50,686
44,417
Mitigated
49,527
5,882
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,840
972
0
280
17,018
6,791
0
7,959
9,059
41,532
0
L
Chaac
Anurizms
Chaac
10,945
1,766
180
4,966
27,028
31,200
0
9,668
17,360
403
30,398
W
Ne Zha
CombatLevi
Ne Zha
33,138
12,605
0
5,121
18,307
10,693
1,859
4,106
14,201
0
65,175
W
Merlin
10,628
1,096
277
1,805
13,054
5,896
1,065
3,793
9,261
52,114
0
L
Medusa
Nuk3_YaGer
Medusa
9,844
2,938
0
456
16,878
6,426
0
5,502
11,376
0
26,693
W
Kuzenbo
Tee Blaine
Kuzenbo
11,771
5,348
622
6,481
19,325
32,938
160
4,880
14,445
26,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
35,107
140
Minions Killed
170
4
Camps Cleared
9
720,526
Distance Traveled
852,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,944
663
57
4
3
227,853
1
L
Chaac
9,061
604
42
3
1
240,898
0
W
Ne Zha
12,941
863
58
4
0
281,387
2
W
Merlin
9,961
664
81
5
7
261,413
1
L
Medusa
9,230
615
41
3
0
251,775
4
W
Kuzenbo
12,205
814
31
2
2
310,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role