Player Matchup

Fenrir
Fenrir
FurryVoora
Fenrir
Level 138
God Stats
6W - 3L
1,430 SR
Queue Stats
180W - 145L
1,579 Elo+
Party 1
Hades
Hades
Golom544
Hades
Level 109
God Stats
5W - 0L
1,630 SR
Queue Stats
89W - 63L
1,634 Elo+
Party 1
Horus
Horus
Raycurren
Horus
Level 105
God Stats
2W - 3L
1,651 SR
Queue Stats
166W - 124L
1,574 Elo+
Party 1
Ishtar
Ishtar
RegentLudwig
Ishtar
Level 84
God Stats
15W - 11L
1,612 SR
Queue Stats
134W - 101L
1,581 Elo+
Party 1
Thoth
Thoth
baer089
Thoth
Level 142
God Stats
3W - 3L
1,530 SR
Queue Stats
514W - 474L
1,566 Elo+
Party 1
Team Averages
Level 116
1,570 SR
1,587 Elo+

VS

Team Averages
Level 113
1,724 SR
1,518 Elo+
Medusa
Medusa
Geggo4
Medusa
Level 106
God Stats
6W - 3L
1,824 SR
Queue Stats
252W - 250L
1,559 Elo+
Solo
Mulan
Mulan
KPINDeikos
Mulan
Level 93
God Stats
13W - 16L
1,665 SR
Queue Stats
84W - 87L
1,504 Elo+
Solo
Tyr
Tyr
NoxFall
Tyr
Level 88
God Stats
25W - 21L
1,567 SR
Queue Stats
286W - 267L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
RockyTheGreat
Tsukuyomi
Level 149
God Stats
2W - 2L
1,611 SR
Queue Stats
219W - 232L
1,496 Elo+
Solo
Merlin
Merlin
amr10
Merlin
Level 127
God Stats
3W - 3L
1,953 SR
Queue Stats
244W - 255L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FurryVoora
Fenrir
14
11 / 2 / 4
9,307
620
13,288
11,706
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Golom544
Hades
15
3 / 0 / 3
8,969
598
7,564
14,706
9,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Raycurren
Horus
11
1 / 0 / 7
7,635
509
5,407
12,619
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
2 / 2 / 3
8,126
542
8,398
13,430
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
baer089
Thoth
13
3 / 2 / 9
8,453
564
7,978
7,482
2,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Geggo4
Medusa
12
1 / 2 / 1
7,325
488
6,499
14,078
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
12
0 / 5 / 0
7,330
489
10,251
16,939
11,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
9
0 / 5 / 2
5,783
386
6,633
11,300
7,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
RockyTheGreat
Tsukuyomi
11
3 / 6 / 2
7,274
485
11,390
13,303
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
amr10
Merlin
15
2 / 2 / 0
8,567
571
4,858
8,895
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
6
6
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FurryVoora
Fenrir
11
2
4
6.5
L
Medusa
Geggo4
Medusa
1
2
1
0.75
W
Hades
Golom544
Hades
3
0
3
4.5
L
Mulan
0
5
0
0
L
Tyr
0
5
2
0.2
W
Horus
Raycurren
Horus
1
0
7
4.5
W
Ishtar
2
2
3
1.75
L
Tsukuyomi
RockyTheGreat
Tsukuyomi
3
6
2
0.67
L
Merlin
amr10
Merlin
2
2
0
1
W
Thoth
baer089
Thoth
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,635
Damage
39,631
59,943
Taken
64,515
35,112
Mitigated
32,094
25,737
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FurryVoora
Fenrir
13,288
2,585
0
1,691
11,706
5,089
0
1,035
10,671
0
52,699
L
Medusa
Geggo4
Medusa
6,499
3,639
0
6,579
14,078
4,512
0
834
13,244
0
57,533
W
Hades
Golom544
Hades
7,564
1,320
0
10,807
14,706
9,972
915
0
14,706
67,374
0
L
Mulan
10,251
2,934
0
6,821
16,939
11,754
0
6,947
9,992
0
58,460
L
Tyr
6,633
1,047
0
1,661
11,300
7,751
44
2,146
9,154
0
23,107
W
Horus
Raycurren
Horus
5,407
2,610
1,733
5,025
12,619
11,850
68
1,587
11,032
0
24,028
W
Ishtar
8,398
6,018
0
6,231
13,430
5,203
400
0
13,430
0
67,131
L
Tsukuyomi
RockyTheGreat
Tsukuyomi
11,390
2,648
0
3,470
13,303
4,670
0
2,465
10,838
0
46,359
L
Merlin
amr10
Merlin
4,858
501
0
854
8,895
3,407
0
3,150
5,745
77,478
0
W
Thoth
baer089
Thoth
7,978
355
0
250
7,482
2,998
0
2,236
5,246
60,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
36,279
476
Minions Killed
447
0
Camps Cleared
0
1,436,686
Distance Traveled
1,463,637
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,307
620
73
5
0
328,127
3
L
Medusa
7,325
488
86
6
0
277,326
3
W
Hades
8,969
598
127
8
0
233,176
2
L
Mulan
7,330
489
105
7
0
266,049
2
L
Tyr
5,783
386
35
2
0
312,769
3
W
Horus
7,635
509
39
3
0
303,943
6
W
Ishtar
8,126
542
119
8
0
272,941
5
L
Tsukuyomi
7,274
485
76
5
0
327,848
4
L
Merlin
8,567
571
145
10
0
279,645
6
W
Thoth
8,453
564
118
8
0
298,499
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role