Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BustaNuttiner
Atlas
Level 117
God Stats
6W - 3L
1,782 SR
Queue Stats
288W - 247L
1,657 Elo+
Party 1
Thor
Thor
DroppedYoFace
Thor
Level 125
God Stats
4W - 9L
1,424 SR
Queue Stats
419W - 420L
1,574 Elo+
Solo
Amaterasu
Amaterasu
DylanNva
Amaterasu
Level 154
God Stats
1W - 4L
1,559 SR
Queue Stats
228W - 216L
1,629 Elo+
Solo
Thoth
Thoth
KhaosSpilogastre
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 150L
1,700 Elo+
Party 1
Team Averages
Level 128
1,553 SR
1,612 Elo+

VS

Team Averages
Level 141
1,562 SR
1,577 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Adjucator
Fenrir
Level 160
God Stats
3W - 1L
1,572 SR
Queue Stats
133W - 99L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
Georrge
Sun Wukong
Level 122
God Stats
2W - 0L
1,693 SR
Queue Stats
37W - 34L
1,563 Elo+
Party 2
Charybdis
Charybdis
TheFFDisc
Charybdis
Level 106
God Stats
30W - 25L
1,461 SR
Queue Stats
788W - 768L
1,618 Elo+
Solo
Nu Wa
Nu Wa
lvea
Nu Wa
Level 157
God Stats
2W - 0L
1,585 SR
Queue Stats
158W - 152L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 3 / 1
8,359
492
6,080
10,357
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,664
392
6,275
20,760
14,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 2
9,387
552
9,956
15,206
12,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
DylanNva
Amaterasu
15
3 / 3 / 1
9,205
541
10,448
18,299
10,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 1
7,907
465
5,176
12,078
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 1 / 9
8,065
474
10,170
9,071
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Adjucator
Fenrir
16
8 / 0 / 5
9,736
573
15,506
12,200
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Georrge
Sun Wukong
14
0 / 1 / 1
8,524
501
5,861
12,244
7,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
TheFFDisc
Charybdis
16
2 / 1 / 3
9,858
580
10,527
13,551
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
lvea
Nu Wa
15
3 / 2 / 9
9,103
535
13,591
11,638
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
W
Nox
 
Nox
3
1
9
7.5
W
Fenrir
Adjucator
Fenrir
8
0
5
10.5
L
0
4
1
0.13
L
1
2
2
1
L
Amaterasu
DylanNva
Amaterasu
3
3
1
1.17
W
Sun Wukong
Georrge
Sun Wukong
0
1
1
0.5
L
1
4
1
0.38
W
Charybdis
TheFFDisc
Charybdis
2
1
3
3.5
W
Nu Wa
lvea
Nu Wa
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,935
Damage
55,655
76,700
Taken
58,704
45,392
Mitigated
27,415
18,023
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,080
1,951
0
1,728
10,357
3,513
0
1,477
8,880
0
78,746
W
Nox
 
Nox
10,170
1,315
0
1,000
9,071
4,745
141
2,129
6,942
43,225
2,399
W
Fenrir
Adjucator
Fenrir
15,506
4,407
0
6,518
12,200
6,009
69
1,099
11,101
0
70,666
L
6,275
2,489
1,778
2,866
20,760
14,237
0
9,832
10,928
24,491
0
L
9,956
1,954
0
2,151
15,206
12,842
0
3,606
11,600
85
79,277
L
Amaterasu
DylanNva
Amaterasu
10,448
4,119
0
8,527
18,299
10,371
0
4,423
13,876
0
85,222
W
Sun Wukong
Georrge
Sun Wukong
5,861
1,425
0
4,747
12,244
7,706
996
522
11,722
0
64,987
L
5,176
445
0
973
12,078
4,429
0
3,903
8,175
60,323
0
W
Charybdis
TheFFDisc
Charybdis
10,527
4,716
0
7,596
13,551
5,348
1,656
2,763
10,788
0
98,296
W
Nu Wa
lvea
Nu Wa
13,591
3,181
0
3,307
11,638
3,607
915
5,023
6,615
75,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
45,286
562
Minions Killed
582
0
Camps Cleared
0
1,599,343
Distance Traveled
1,660,783
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,359
492
146
9
0
289,038
1
W
Nox
8,065
474
58
3
0
318,699
4
W
Fenrir
9,736
573
93
5
0
366,120
5
L
Atlas
6,664
392
23
1
0
300,071
7
L
Thor
9,387
552
161
9
0
296,831
7
L
Amaterasu
9,205
541
140
8
0
406,957
4
W
Sun Wukong
8,524
501
109
6
0
344,685
3
L
Thoth
7,907
465
92
5
0
306,446
1
W
Charybdis
9,858
580
196
12
0
311,043
4
W
Nu Wa
9,103
535
126
7
0
320,236
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role