Player Matchup

Pele
Pele
 
Pele
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
A1Botch
Hachiman
Level 42
God Stats
0W - 4L
1,090 SR
Queue Stats
37W - 48L
1,360 Elo+
Solo
Hades
Hades
Alex_o_lotl
Hades
Level 86
God Stats
17W - 14L
1,349 SR
Queue Stats
283W - 304L
1,337 Elo+
Solo
Bacchus
Bacchus
SvenBotfan
Bacchus
Level 85
God Stats
15W - 23L
1,289 SR
Queue Stats
474W - 495L
1,355 Elo+
Solo
Achilles
Achilles
chtop08
Achilles
Level 25
God Stats
2W - 7L
1,270 SR
Queue Stats
17W - 23L
1,094 Elo+
Party 1
Team Averages
Level 61
1,300 SR
1,329 Elo+

VS

Team Averages
Level 65
1,502 SR
1,385 Elo+
Nu Wa
Nu Wa
MeaTI2
Nu Wa
Level 69
God Stats
1W - 1L
1,519 SR
Queue Stats
18W - 36L
1,239 Elo+
Solo
Atlas
Atlas
alffff92
Atlas
Level 111
God Stats
3W - 3L
1,414 SR
Queue Stats
36W - 40L
1,236 Elo+
Party 2
Cliodhna
Cliodhna
bloody_killer29
Cliodhna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,731 Elo+
Party 3
Hades
Hades
nicolas061722
Hades
Level 87
God Stats
3W - 2L
1,264 SR
Queue Stats
82W - 74L
1,484 Elo+
Party 3
Neith
Neith
samu-amaya18
Neith
Level 34
God Stats
6W - 4L
1,815 SR
Queue Stats
43W - 42L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 8 / 4
10,378
472
19,813
27,385
9,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
A1Botch
Hachiman
17
0 / 1 / 2
9,309
423
5,614
12,116
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 3
9,012
410
10,614
18,325
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SvenBotfan
Bacchus
15
3 / 2 / 2
9,975
453
5,694
17,781
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
chtop08
Achilles
16
3 / 7 / 1
10,244
466
4,464
18,587
20,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MeaTI2
Nu Wa
16
0 / 0 / 4
10,172
462
4,905
5,855
2,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
alffff92
Atlas
14
0 / 2 / 2
9,630
438
5,915
18,573
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
20
18 / 2 / 1
14,476
658
29,747
21,949
10,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 5
12,490
568
17,473
15,582
10,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 0
8,654
393
5,833
14,739
6,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
23
23
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
4
0.75
L
Hachiman
A1Botch
Hachiman
0
1
2
1
L
2
5
3
0.7
W
Nu Wa
MeaTI2
Nu Wa
0
0
4
2
L
Bacchus
SvenBotfan
Bacchus
3
2
2
2
W
Atlas
alffff92
Atlas
0
2
2
0.5
W
Cliodhna
18
2
1
9.25
L
Achilles
chtop08
Achilles
3
7
1
0.5
W
5
3
5
2.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
63,873
94,194
Taken
76,698
63,310
Mitigated
53,034
26,045
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
19,813
6,774
0
6,785
27,385
9,088
0
6,008
21,377
0
103,551
L
Hachiman
A1Botch
Hachiman
5,614
2,817
0
5,730
12,116
4,812
947
2,678
9,438
0
71,630
L
10,614
1,019
103
6,021
18,325
9,490
0
4,130
14,195
57,427
753
W
Nu Wa
MeaTI2
Nu Wa
4,905
1,133
334
1,363
5,855
2,335
320
606
5,249
62,952
0
L
Bacchus
SvenBotfan
Bacchus
5,694
550
12
4,692
17,781
19,292
0
6,829
10,952
50,465
5,148
W
Atlas
alffff92
Atlas
5,915
2,326
180
2,160
18,573
23,399
259
4,999
13,574
30,113
0
W
Cliodhna
29,747
7,365
0
688
21,949
10,323
488
5,162
16,713
0
154,532
L
Achilles
chtop08
Achilles
4,464
929
0
2,702
18,587
20,628
87
8,648
9,939
0
51,371
W
17,473
2,748
233
6,864
15,582
10,625
2,296
2,836
11,828
86,307
0
W
5,833
2,001
124
2,854
14,739
6,352
1,746
2,993
11,746
0
75,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,918
Gold Earned
55,422
510
Minions Killed
571
0
Camps Cleared
0
1,942,091
Distance Traveled
1,935,424
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,378
472
134
6
0
426,542
2
L
Hachiman
9,309
423
121
6
0
389,563
1
L
Hades
9,012
410
91
4
0
322,821
2
W
Nu Wa
10,172
462
95
4
0
381,466
6
L
Bacchus
9,975
453
71
3
0
396,121
3
W
Atlas
9,630
438
37
2
0
334,456
2
W
Cliodhna
14,476
658
180
8
0
517,556
0
L
Achilles
10,244
466
93
4
0
407,044
0
W
Hades
12,490
568
162
7
0
350,679
1
W
Neith
8,654
393
97
4
0
351,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role