Player Matchup

Jormungandr
Jormungandr
Daymanx23
Jormungandr
Level 43
God Stats
8W - 8L
1,591 SR
Queue Stats
64W - 96L
1,305 Elo+
Solo
Heimdallr
Heimdallr
byJuaN2007
Heimdallr
Level 59
God Stats
12W - 18L
1,371 SR
Queue Stats
78W - 81L
1,463 Elo+
Party 2
Da Ji
Da Ji
eur-anoken5009
Da Ji
Level 57
God Stats
11W - 12L
1,461 SR
Queue Stats
66W - 88L
1,387 Elo+
Party 2
Bacchus
Bacchus
gt_way_2021
Bacchus
Level 45
God Stats
1W - 2L
1,711 SR
Queue Stats
68W - 82L
1,452 Elo+
Party 2
Merlin
Merlin
sebastianaron300
Merlin
Level 69
God Stats
0W - 2L
1,283 SR
Queue Stats
110W - 132L
1,401 Elo+
Party 2
Team Averages
Level 55
1,483 SR
1,402 Elo+

VS

Team Averages
Level 89
1,440 SR
1,364 Elo+
Ne Zha
Ne Zha
Felix_Alc23
Ne Zha
Level 37
God Stats
7W - 2L
1,738 SR
Queue Stats
125W - 103L
1,413 Elo+
Party 1
Mulan
Mulan
ItsMeDumWay
Mulan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,305 Elo+
Party 3
Maui
Maui
KayEllBxNYC
Maui
Level 160
God Stats
1W - 1L
1,018 SR
Queue Stats
155W - 149L
1,264 Elo+
Solo
Ishtar
Ishtar
imSandino
Ishtar
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
355W - 345L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
kellstacks
Yu Huang
Level 127
God Stats
36W - 44L
1,445 SR
Queue Stats
584W - 616L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daymanx23
Jormungandr
9
0 / 4 / 1
5,567
464
3,115
8,128
4,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
byJuaN2007
Heimdallr
9
3 / 5 / 1
5,824
485
7,949
9,244
3,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 6 / 0
5,693
474
4,801
12,407
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
gt_way_2021
Bacchus
9
1 / 1 / 3
6,022
502
3,960
7,844
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 5 / 1
6,099
508
2,168
8,243
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
10 / 3 / 3
7,318
610
8,014
8,997
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
7,027
586
7,227
8,875
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 3
5,869
489
1,003
7,438
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
imSandino
Ishtar
10
2 / 1 / 1
6,044
504
5,851
10,471
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
kellstacks
Yu Huang
13
6 / 0 / 6
7,878
657
7,697
5,535
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
21
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Daymanx23
Jormungandr
0
4
1
0.13
W
Ne Zha
10
3
3
3.83
W
3
1
3
4.5
W
0
2
3
0.75
L
Heimdallr
byJuaN2007
Heimdallr
3
5
1
0.7
L
2
6
0
0.33
L
Bacchus
gt_way_2021
Bacchus
1
1
3
2.5
W
Ishtar
imSandino
Ishtar
2
1
1
2.5
W
Yu Huang
kellstacks
Yu Huang
6
0
6
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
29,792
45,866
Taken
41,316
23,877
Mitigated
19,810
6,471
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Daymanx23
Jormungandr
3,115
1,773
0
92
8,128
4,792
0
409
7,320
38,758
0
W
Ne Zha
8,014
2,962
0
1,658
8,997
3,134
449
583
8,414
0
32,875
W
7,227
2,005
0
4,875
8,875
6,244
811
3,430
5,445
0
40,528
W
1,003
515
0
699
7,438
4,221
54
1,708
5,730
14,325
0
L
Heimdallr
byJuaN2007
Heimdallr
7,949
4,445
0
1,532
9,244
3,522
0
957
8,240
0
37,916
L
4,801
2,106
0
2,956
12,407
4,788
104
3,226
9,137
0
27,307
L
Bacchus
gt_way_2021
Bacchus
3,960
614
277
1,469
7,844
7,593
0
904
6,856
15,650
0
W
Ishtar
imSandino
Ishtar
5,851
3,252
0
4,220
10,471
3,894
0
1,927
8,544
0
44,081
W
Yu Huang
kellstacks
Yu Huang
7,697
689
0
685
5,535
2,317
0
1,595
3,940
51,096
0
L
2,168
0
0
145
8,243
3,182
0
3,204
5,039
37,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
34,136
253
Minions Killed
298
0
Camps Cleared
0
1,055,948
Distance Traveled
1,230,478
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,567
464
64
5
0
208,018
0
W
Ne Zha
7,318
610
45
4
0
279,342
4
W
Mulan
7,027
586
70
6
0
222,057
0
W
Maui
5,869
489
29
2
0
257,821
1
L
Heimdallr
5,824
485
55
5
0
209,191
0
L
Da Ji
5,693
474
49
4
0
215,064
0
L
Bacchus
6,022
502
20
2
0
212,630
0
W
Ishtar
6,044
504
60
5
0
234,537
3
W
Yu Huang
7,878
657
94
8
0
236,721
1
L
Merlin
6,099
508
65
5
0
211,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role