Player Matchup

Ne Zha
Ne Zha
Death Doll5414
Ne Zha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,326 Elo+
Solo
Sobek
Sobek
Deucelly
Sobek
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
476W - 471L
1,540 Elo+
Solo
Ares
Ares
LaBelleSansMerci
Ares
Level 123
God Stats
9W - 6L
1,618 SR
Queue Stats
650W - 661L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
TacTic KiD
Gilgamesh
Level 149
God Stats
3W - 1L
1,721 SR
Queue Stats
203W - 211L
1,535 Elo+
Solo
Serqet
Serqet
XanillaGorilla
Serqet
Level 105
God Stats
0W - 1L
1,511 SR
Queue Stats
78W - 95L
1,456 Elo+
Solo
Team Averages
Level 107
1,570 SR
1,466 Elo+

VS

Team Averages
Level 122
1,525 SR
1,513 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
A BIG P1CKLE
Izanami
Level 156
God Stats
3W - 4L
1,379 SR
Queue Stats
192W - 220L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Arpegio
Ah Puch
Level 123
God Stats
2W - 0L
1,689 SR
Queue Stats
19W - 27L
1,460 Elo+
Party 1
Rama
Rama
Dictox
Rama
Level 115
God Stats
5W - 11L
1,408 SR
Queue Stats
367W - 369L
1,541 Elo+
Party 1
Vulcan
Vulcan
fofitox
Vulcan
Level 109
God Stats
8W - 5L
1,651 SR
Queue Stats
125W - 120L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,531
544
825
7,817
3,325
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Deucelly
Sobek
14
1 / 7 / 5
7,965
664
6,916
19,796
22,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 3 / 3
8,179
682
6,850
17,525
17,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TacTic KiD
Gilgamesh
16
6 / 5 / 2
9,798
817
12,892
19,831
18,972
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 3
8,095
675
8,173
15,466
21,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 2 / 16
9,451
788
11,433
15,988
18,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
A BIG P1CKLE
Izanami
16
5 / 3 / 13
9,878
823
13,320
9,772
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Arpegio
Ah Puch
16
3 / 2 / 16
9,661
805
14,706
10,473
5,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
Dictox
Rama
15
7 / 2 / 13
9,493
791
11,614
10,916
6,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
fofitox
Vulcan
16
7 / 2 / 14
9,578
798
20,398
6,927
3,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
10
Kills
24
24
Deaths
11
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
16
5
W
Izanami
A BIG P1CKLE
Izanami
5
3
13
3.83
W
Ah Puch
Arpegio
Ah Puch
3
2
16
5.5
L
0
6
2
0.17
L
Sobek
Deucelly
Sobek
1
7
5
0.5
W
Rama
Dictox
Rama
7
2
13
6.75
L
1
3
3
0.83
L
Gilgamesh
TacTic KiD
Gilgamesh
6
5
2
1.4
L
2
3
3
1.17
W
Vulcan
fofitox
Vulcan
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
71,471
80,435
Taken
54,076
83,461
Mitigated
39,671
19,665
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,433
4,221
1,991
3,645
15,988
18,926
206
5,248
10,612
21,213
0
W
Izanami
A BIG P1CKLE
Izanami
13,320
5,874
951
1,280
9,772
5,045
3,386
1,634
7,884
0
35,323
W
Ah Puch
Arpegio
Ah Puch
14,706
318
1,815
4,623
10,473
5,921
562
2,940
7,287
29,939
0
L
825
157
0
61
7,817
3,325
0
5,368
2,449
0
3,057
L
Sobek
Deucelly
Sobek
6,916
338
312
2,414
19,796
22,642
0
9,881
9,915
19,634
0
W
Rama
Dictox
Rama
11,614
8,939
821
3,269
10,916
6,184
2,961
3,162
7,556
0
20,220
L
6,850
183
2,172
3,672
17,525
17,197
0
12,436
5,089
13,679
0
L
Gilgamesh
TacTic KiD
Gilgamesh
12,892
1,824
2,078
5,345
19,831
18,972
0
10,382
9,449
0
32,404
L
8,173
1,556
760
2,851
15,466
21,325
0
8,470
6,996
321
13,249
W
Vulcan
fofitox
Vulcan
20,398
10,032
0
0
6,927
3,595
472
1,056
4,861
32,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
48,061
100
Minions Killed
133
0
Camps Cleared
0
993,545
Distance Traveled
1,074,268
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,451
788
16
1
0
214,316
3
W
Izanami
9,878
823
39
3
0
193,031
0
W
Ah Puch
9,661
805
26
2
0
229,637
1
L
Ne Zha
6,531
544
4
0
0
83,954
0
L
Sobek
7,965
664
22
2
0
201,247
1
W
Rama
9,493
791
19
2
0
194,122
1
L
Ares
8,179
682
17
1
0
229,858
1
L
Gilgamesh
9,798
817
40
3
0
228,466
1
L
Serqet
8,095
675
17
1
0
250,020
0
W
Vulcan
9,578
798
33
3
0
243,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role