Player Matchup

Fenrir
Fenrir
NameNameABC
Fenrir
Level 43
God Stats
4W - 3L
1,637 SR
Queue Stats
233W - 233L
1,474 Elo+
Solo
Hachiman
Hachiman
Namoja
Hachiman
Level 108
God Stats
1W - 3L
1,212 SR
Queue Stats
112W - 111L
1,468 Elo+
Solo
Bacchus
Bacchus
TheJabbaDuckie
Bacchus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,498 Elo+
Solo
Sylvanus
Sylvanus
iFiddleSheep
Sylvanus
Level 150
God Stats
2W - 1L
1,534 SR
Queue Stats
186W - 197L
1,493 Elo+
Solo
Thanatos
Thanatos
ladypiripiri
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 53L
1,561 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,499 Elo+

VS

Team Averages
Level 123
1,361 SR
1,488 Elo+
Tiamat
Tiamat
Deathj3zter
Tiamat
Level 114
God Stats
5W - 3L
1,456 SR
Queue Stats
471W - 453L
1,520 Elo+
Party 1
Chang'e
Chang'e
KiRcHhOfF__
Chang'e
Level 108
God Stats
3W - 3L
1,721 SR
Queue Stats
329W - 315L
1,502 Elo+
Party 1
Bastet
Bastet
N0B0oDY
Bastet
Level 160
God Stats
1W - 2L
1,280 SR
Queue Stats
403W - 433L
1,462 Elo+
Solo
Charybdis
Charybdis
TEZARIST
Charybdis
Level 126
God Stats
8W - 15L
1,305 SR
Queue Stats
712W - 740L
1,448 Elo+
Solo
Ishtar
Ishtar
The_Porsch
Ishtar
Level 108
God Stats
1W - 6L
1,043 SR
Queue Stats
839W - 888L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 4 / 12
12,000
706
10,714
17,142
21,496
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Namoja
Hachiman
17
3 / 8 / 11
11,183
658
22,998
27,222
15,622
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 6 / 17
11,956
703
14,961
31,487
49,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
iFiddleSheep
Sylvanus
20
6 / 3 / 14
13,422
790
14,820
26,978
34,741
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
ladypiripiri
Thanatos
19
9 / 5 / 8
12,388
729
22,156
21,369
12,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 5 / 17
12,998
765
25,795
21,892
19,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
KiRcHhOfF__
Chang'e
18
2 / 5 / 21
11,830
696
20,326
19,364
10,745
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
N0B0oDY
Bastet
20
5 / 5 / 18
12,489
735
13,459
22,205
23,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
TEZARIST
Charybdis
20
9 / 5 / 11
13,893
817
27,806
18,261
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
The_Porsch
Ishtar
20
4 / 6 / 15
12,702
747
19,917
22,481
12,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
108
26
Kills
26
26
Deaths
26
62
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
5
17
2.9
W
Chang'e
KiRcHhOfF__
Chang'e
2
5
21
2.5
W
Bastet
N0B0oDY
Bastet
5
5
18
2.8
L
Fenrir
7
4
12
3.25
L
Hachiman
Namoja
Hachiman
3
8
11
1.06
W
Charybdis
TEZARIST
Charybdis
9
5
11
2.9
L
1
6
17
1.58
W
Ishtar
The_Porsch
Ishtar
4
6
15
1.92
L
Sylvanus
iFiddleSheep
Sylvanus
6
3
14
4.33
L
Thanatos
ladypiripiri
Thanatos
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,649
Damage
107,303
124,198
Taken
104,203
134,230
Mitigated
74,831
54,540
Healing
43,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
25,795
1,323
997
6,370
21,892
19,072
1,054
6,568
14,950
40,998
0
W
Chang'e
KiRcHhOfF__
Chang'e
20,326
2,160
12,551
8,125
19,364
10,745
532
5,900
13,464
31,598
0
W
Bastet
N0B0oDY
Bastet
13,459
2,454
1,117
3,826
22,205
23,563
649
5,162
16,647
0
23,910
L
Fenrir
10,714
1,870
302
1,065
17,142
21,496
623
6,802
10,340
328
14,959
L
Hachiman
Namoja
Hachiman
22,998
13,628
1,251
5,149
27,222
15,622
510
13,484
13,738
0
47,040
W
Charybdis
TEZARIST
Charybdis
27,806
10,030
800
3,416
18,261
8,817
2,311
5,241
13,020
0
56,137
L
14,961
1,026
1,966
7,109
31,487
49,404
505
8,544
22,943
27,091
0
W
Ishtar
The_Porsch
Ishtar
19,917
12,068
1,201
5,444
22,481
12,634
3,278
7,032
15,449
0
48,106
L
Sylvanus
iFiddleSheep
Sylvanus
14,820
2,767
12,977
10,489
26,978
34,741
647
9,872
17,106
32,645
0
L
Thanatos
ladypiripiri
Thanatos
22,156
3,471
3,044
11,188
21,369
12,967
2,098
7,419
13,950
0
41,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,949
Gold Earned
63,912
184
Minions Killed
198
0
Camps Cleared
0
1,436,500
Distance Traveled
1,541,382
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,998
765
37
2
0
316,624
0
W
Chang'e
11,830
696
38
2
0
324,532
0
W
Bastet
12,489
735
18
1
0
369,039
3
L
Fenrir
12,000
706
14
1
0
274,176
1
L
Hachiman
11,183
658
66
4
0
261,656
0
W
Charybdis
13,893
817
50
3
0
270,290
0
L
Bacchus
11,956
703
29
2
0
307,062
0
W
Ishtar
12,702
747
55
3
0
260,897
0
L
Sylvanus
13,422
790
45
3
0
277,874
0
L
Thanatos
12,388
729
30
2
0
315,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role