Player Matchup

Sobek
Sobek
FarmerTom
Sobek
Level 60
God Stats
6W - 1L
1,500 SR
Queue Stats
104W - 68L
1,436 Elo+
Party 1
Ra
Ra
GC2MT
Ra
Level 139
God Stats
9W - 3L
1,853 SR
Queue Stats
407W - 213L
1,736 Elo+
Party 1
Mercury
Mercury
JohnModelo
Mercury
Level 75
God Stats
26W - 7L
1,644 SR
Queue Stats
321W - 138L
1,733 Elo+
Party 1
Heimdallr
Heimdallr
MiracleJF
Heimdallr
Level 107
God Stats
51W - 27L
1,720 SR
Queue Stats
593W - 349L
1,719 Elo+
Party 1
Guan Yu
Guan Yu
mlgintervention
Guan Yu
Level 47
God Stats
14W - 4L
1,778 SR
Queue Stats
321W - 149L
1,757 Elo+
Party 1
Team Averages
Level 86
1,699 SR
1,676 Elo+

VS

Team Averages
Level 107
1,537 SR
1,545 Elo+
Sun Wukong
Sun Wukong
ARRIGUZ
Sun Wukong
Level 127
God Stats
0W - 3L
1,630 SR
Queue Stats
2W - 6L
1,572 Elo+
Solo
He Bo
He Bo
AngelofDeath157
He Bo
Level 131
God Stats
0W - 2L
1,527 SR
Queue Stats
87W - 91L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
TheFlyGuy214
Cernunnos
Level 104
God Stats
10W - 9L
1,527 SR
Queue Stats
332W - 304L
1,580 Elo+
Solo
Arachne
Arachne
ThusIWasBorn
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 160L
1,594 Elo+
Party 2
Anubis
Anubis
YUNG_ZeTToN
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FarmerTom
Sobek
18
4 / 1 / 21
11,414
878
6,310
19,389
24,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
19
7 / 1 / 15
11,249
865
15,465
9,962
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
JohnModelo
Mercury
19
10 / 3 / 15
11,425
879
18,598
12,691
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MiracleJF
Heimdallr
19
5 / 1 / 12
11,295
869
15,168
11,090
5,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 1 / 12
10,215
786
12,802
15,431
17,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARRIGUZ
Sun Wukong
15
0 / 7 / 3
8,853
681
8,664
19,868
14,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 4 / 2
8,305
639
6,529
10,303
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TheFlyGuy214
Cernunnos
16
2 / 7 / 3
9,393
723
15,314
14,383
6,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
ThusIWasBorn
Arachne
16
4 / 5 / 3
9,719
748
7,545
18,972
9,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
1 / 9 / 1
9,086
699
5,752
14,057
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
19
32
Kills
7
7
Deaths
32
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ARRIGUZ
Sun Wukong
0
7
3
0.21
L
0
4
2
0.25
W
Sobek
FarmerTom
Sobek
4
1
21
14.5
W
Ra
7
1
15
14.5
W
Mercury
JohnModelo
Mercury
10
3
15
5.83
W
Heimdallr
MiracleJF
Heimdallr
5
1
12
11
L
Cernunnos
TheFlyGuy214
Cernunnos
2
7
3
0.5
L
Arachne
ThusIWasBorn
Arachne
4
5
3
1.1
L
Anubis
1
9
1
0.17
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,343
Damage
43,804
68,563
Taken
77,583
60,585
Mitigated
41,633
36,996
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ARRIGUZ
Sun Wukong
8,664
1,261
0
2,370
19,868
14,500
0
5,672
13,629
0
28,821
L
6,529
164
10
993
10,303
3,890
285
3,691
6,332
25,234
0
W
Sobek
FarmerTom
Sobek
6,310
253
407
5,359
19,389
24,061
0
3,491
15,898
17,251
0
W
Ra
15,465
1,595
8,159
5,250
9,962
5,743
699
2,118
7,844
64,873
0
W
Mercury
JohnModelo
Mercury
18,598
11,656
0
2,662
12,691
7,847
1,381
2,077
10,614
0
46,186
W
Heimdallr
MiracleJF
Heimdallr
15,168
8,896
0
4,780
11,090
5,875
2,654
1,798
9,292
0
60,515
L
Cernunnos
TheFlyGuy214
Cernunnos
15,314
7,035
0
1,832
14,383
6,395
0
2,145
11,932
0
42,284
L
Arachne
ThusIWasBorn
Arachne
7,545
3,813
0
5,323
18,972
9,663
0
6,143
12,496
0
21,061
L
Anubis
5,752
102
0
747
14,057
7,185
0
3,765
10,000
24,763
0
W
12,802
1,186
3,456
6,923
15,431
17,059
49
2,797
12,634
0
26,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,598
Gold Earned
45,356
345
Minions Killed
232
0
Camps Cleared
0
1,424,950
Distance Traveled
1,389,645
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,853
681
47
4
0
301,132
1
L
He Bo
8,305
639
41
3
0
264,041
2
W
Sobek
11,414
878
24
2
0
285,543
3
W
Ra
11,249
865
124
10
0
280,285
0
W
Mercury
11,425
879
59
5
0
311,098
0
W
Heimdallr
11,295
869
104
8
0
264,323
2
L
Cernunnos
9,393
723
53
4
0
273,629
5
L
Arachne
9,719
748
37
3
0
326,227
4
L
Anubis
9,086
699
54
4
0
224,616
1
W
Guan Yu
10,215
786
34
3
0
283,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role