Player Matchup

Hades
Hades
Silver II
Chambered Fist
Hades
Silver II
Level 137
God Stats
1W - 4L
1,566 SR
Queue Stats
92W - 118L
991 MMR
Solo
Izanami
Izanami
Silver III
NiFe Ganseki
Izanami
Silver III
Level 154
God Stats
1W - 1L
1,604 SR
Queue Stats
18W - 33L
913 MMR
Solo
King Arthur
King Arthur
Silver III
XxxChetAhXX
King Arthur
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 174L
919 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,557 SR
941 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,495 SR
952 MMR
Ishtar
Ishtar
Silver V
AlissonZ51
Ishtar
Silver V
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 50L
899 MMR
Solo
Guan Yu
Guan Yu
Silver I
GoatMentality___
Guan Yu
Silver I
Level 138
God Stats
31W - 26L
1,485 SR
Queue Stats
98W - 113L
1,060 MMR
Solo
Agni
Agni
Silver II
badhabits4lyfe20
Agni
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 194L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,505
651
6,577
12,681
6,566
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
NiFe Ganseki
Izanami
11
1 / 3 / 0
6,849
685
10,123
10,998
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
XxxChetAhXX
King Arthur
9
0 / 6 / 0
6,063
606
6,167
13,689
6,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ChaacAtlasAphroditeBastetBaron Samedi

VS

Bans
CthulhuHelAh Muzen CabKukulkanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlissonZ51
Ishtar
14
7 / 1 / 5
8,778
878
14,281
11,038
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 7
8,746
875
7,004
12,938
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 8
7,757
776
10,724
7,685
2,993
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AlissonZ51
Ishtar
7
1
5
9.5
L
0
5
1
0.1
W
4
0
7
7.5
L
Izanami
NiFe Ganseki
Izanami
1
3
0
0.33
L
King Arthur
XxxChetAhXX
King Arthur
0
6
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
32,009
37,368
Taken
31,661
17,446
Mitigated
20,204
4,156
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AlissonZ51
Ishtar
14,281
8,396
443
5,523
11,038
4,870
915
3,179
7,859
0
38,402
L
6,577
289
0
2,203
12,681
6,566
0
4,442
8,239
16,305
0
W
7,004
1,296
865
3,580
12,938
12,341
0
1,916
11,022
0
23,263
L
Izanami
NiFe Ganseki
Izanami
10,123
6,508
0
1,708
10,998
3,950
0
3,477
7,521
0
34,718
L
King Arthur
XxxChetAhXX
King Arthur
6,167
1,055
0
245
13,689
6,930
0
2,945
10,744
0
14,652
W
10,724
1,753
679
2,908
7,685
2,993
370
2,135
5,550
24,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,417
Gold Earned
25,281
103
Minions Killed
132
3
Camps Cleared
6
559,936
Distance Traveled
594,312
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,778
878
61
6
1
185,162
2
L
Hades
6,505
651
27
3
1
189,302
3
W
Guan Yu
8,746
875
29
3
4
214,041
2
L
Izanami
6,849
685
67
7
2
176,268
2
L
King Arthur
6,063
606
9
1
0
194,366
4
W
Agni
7,757
776
42
4
1
195,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role