Player Matchup

Zeus
Zeus
Appletrank
Zeus
Level 154
God Stats
2W - 3L
1,658 SR
Queue Stats
155W - 160L
1,515 Elo+
Solo
Jormungandr
Jormungandr
IsupportRussia
Jormungandr
Level 38
God Stats
2W - 1L
1,564 SR
Queue Stats
68W - 63L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
Polar42
Hou Yi
Level 159
God Stats
3W - 3L
1,830 SR
Queue Stats
261W - 291L
1,489 Elo+
Solo
Janus
Janus
XxArcanexYTxX
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Solo
Erlang Shen
Erlang Shen
namechanged9583
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,505 Elo+
Party 1
Team Averages
Level 78
1,610 SR
1,552 Elo+

VS

Team Averages
Level 71
1,515 SR
1,466 Elo+
Freya
Freya
Goddard I 17 I
Freya
Level 142
God Stats
6W - 4L
1,520 SR
Queue Stats
473W - 443L
1,494 Elo+
Party 2
Atlas
Atlas
Lord_Siro_II
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,532 Elo+
Solo
Ganesha
Ganesha
NikolitsaGR
Ganesha
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 200L
1,400 Elo+
Solo
Hera
Hera
SF I 19
Hera
Level 155
God Stats
7W - 4L
1,556 SR
Queue Stats
488W - 458L
1,555 Elo+
Party 2
Fenrir
Fenrir
SmokieOG
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
10,042
837
17,492
11,291
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
IsupportRussia
Jormungandr
11
2 / 1 / 7
7,611
634
6,513
5,679
5,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Polar42
Hou Yi
15
2 / 4 / 9
8,739
728
8,561
9,293
3,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 7
9,201
767
8,330
10,517
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
namechanged9583
Erlang Shen
10
2 / 2 / 4
7,175
598
5,074
5,062
4,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
9,586
799
6,593
9,978
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 3 / 9
9,859
822
4,967
16,113
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
NikolitsaGR
Ganesha
17
0 / 3 / 15
9,191
766
5,202
15,178
16,930
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hera
SF I 19
Hera
16
4 / 4 / 8
10,372
864
12,544
9,954
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SmokieOG
Fenrir
16
5 / 6 / 5
10,386
866
9,294
15,285
13,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
16
Kills
16
16
Deaths
19
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
7
3
8
3.67
W
4
3
7
2.5
L
Jormungandr
IsupportRussia
Jormungandr
2
1
7
5.5
W
3
3
9
2.5
W
Ganesha
NikolitsaGR
Ganesha
0
3
15
2.5
L
Hou Yi
Polar42
Hou Yi
2
4
9
1.63
W
Hera
SF I 19
Hera
4
4
8
2
W
Fenrir
SmokieOG
Fenrir
5
6
5
1.25
L
3
6
7
1.08
L
Erlang Shen
namechanged9583
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
38,600
41,842
Taken
66,508
23,595
Mitigated
59,306
10,229
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,492
2,314
374
1,505
11,291
5,250
0
8,422
2,674
30,631
0
W
6,593
2,272
0
1,700
9,978
5,015
3,953
4,395
5,538
19,872
0
L
Jormungandr
IsupportRussia
Jormungandr
6,513
765
1,023
2,421
5,679
5,569
0
3,878
1,756
15,866
0
W
4,967
1,444
1,836
2,387
16,113
18,988
725
7,376
8,575
16,126
0
W
Ganesha
NikolitsaGR
Ganesha
5,202
304
3,648
2,122
15,178
16,930
548
6,319
8,738
16,711
0
L
Hou Yi
Polar42
Hou Yi
8,561
4,461
480
1,698
9,293
3,579
0
7,103
2,051
0
24,026
W
Hera
SF I 19
Hera
12,544
3,114
0
823
9,954
4,622
746
5,304
4,390
32,466
0
W
Fenrir
SmokieOG
Fenrir
9,294
1,718
795
2,775
15,285
13,751
172
8,225
6,932
700
17,971
L
8,330
1,441
174
1,003
10,517
4,224
0
6,653
3,689
16,876
0
L
Erlang Shen
namechanged9583
Erlang Shen
5,074
1,871
485
1,066
5,062
4,973
0
3,592
1,344
0
6,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
49,394
100
Minions Killed
132
0
Camps Cleared
0
772,193
Distance Traveled
1,085,801
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,042
837
26
2
0
186,404
1
W
Freya
9,586
799
19
2
0
187,549
0
L
Jormungandr
7,611
634
15
1
0
125,549
0
W
Atlas
9,859
822
17
1
0
218,204
2
W
Ganesha
9,191
766
1
0
0
218,279
0
L
Hou Yi
8,739
728
26
2
0
217,643
1
W
Hera
10,372
864
58
5
0
233,656
0
W
Fenrir
10,386
866
37
3
0
228,113
1
L
Janus
9,201
767
31
3
0
147,707
0
L
Erlang Shen
7,175
598
2
0
0
94,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role