Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Shnidersan
Gilgamesh
Level 66
God Stats
21W - 15L
1,642 SR
Queue Stats
81W - 105L
1,361 Elo+
Party 1
Fenrir
Fenrir
Th7z
Fenrir
Level 98
God Stats
1W - 1L
1,702 SR
Queue Stats
243W - 263L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
TheRealRat
Kukulkan
Level 82
God Stats
16W - 15L
1,540 SR
Queue Stats
228W - 218L
1,446 Elo+
Party 1
Khepri
Khepri
WhiteFool104
Khepri
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,379 Elo+
Party 2
Team Averages
Level 76
1,577 SR
1,423 Elo+

VS

Team Averages
Level 73
1,514 SR
1,394 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Seventeen_90sFbe
Neith
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,299 Elo+
Party 3
Arachne
Arachne
franurbano_
Arachne
Level 69
God Stats
5W - 6L
1,523 SR
Queue Stats
290W - 355L
1,358 Elo+
Party 3
Bacchus
Bacchus
jul1oX_73
Bacchus
Level 49
God Stats
10W - 9L
1,546 SR
Queue Stats
161W - 199L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 3 / 1
6,335
422
5,900
8,007
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Shnidersan
Gilgamesh
13
3 / 3 / 0
8,403
560
6,227
14,220
11,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Th7z
Fenrir
11
1 / 4 / 0
6,917
461
4,229
13,168
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
TheRealRat
Kukulkan
11
1 / 2 / 0
7,056
470
4,868
3,436
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
11
2 / 2 / 0
6,494
433
3,076
9,160
7,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 1
9,307
620
4,227
7,047
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
 
Maui
13
2 / 2 / 1
8,150
543
8,272
11,121
14,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 4
6,531
435
6,729
6,923
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
franurbano_
Arachne
15
3 / 1 / 5
8,595
573
7,342
14,418
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jul1oX_73
Bacchus
12
3 / 1 / 2
7,791
519
5,852
12,950
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
7
Kills
14
14
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
W
Anubis
 
Anubis
5
1
1
5.5
W
Maui
 
Maui
2
2
1
1.25
W
1
2
4
1.5
L
Gilgamesh
Shnidersan
Gilgamesh
3
3
0
1
L
Fenrir
Th7z
Fenrir
1
4
0
0.25
L
Kukulkan
TheRealRat
Kukulkan
1
2
0
0.5
L
Khepri
2
2
0
1
W
Arachne
franurbano_
Arachne
3
1
5
5.5
W
Bacchus
jul1oX_73
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
32,422
47,991
Taken
52,459
29,045
Mitigated
40,284
10,218
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,900
2,397
0
1,554
8,007
4,061
233
2,864
5,143
0
42,765
W
Anubis
 
Anubis
4,227
132
0
4,087
7,047
3,866
1,602
3,232
3,815
81,009
0
W
Maui
 
Maui
8,272
2,747
0
682
11,121
14,920
0
0
11,121
50,538
0
W
6,729
2,986
0
929
6,923
2,840
1,176
1,657
5,266
0
40,351
L
Gilgamesh
Shnidersan
Gilgamesh
6,227
2,291
0
2,127
14,220
11,193
0
7,890
6,330
0
54,151
L
Fenrir
Th7z
Fenrir
4,229
920
0
5,238
13,168
5,082
0
2,708
10,460
0
44,629
L
Kukulkan
TheRealRat
Kukulkan
4,868
283
0
250
3,436
1,106
0
1,519
1,917
46,383
0
L
Khepri
3,076
333
497
552
9,160
7,603
38
2,620
6,540
19,858
0
W
Arachne
franurbano_
Arachne
7,342
5,639
0
4,139
14,418
6,532
432
1,636
12,782
0
71,914
W
Bacchus
jul1oX_73
Bacchus
5,852
1,323
175
2,726
12,950
12,126
14
1,419
11,531
20,726
7,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
40,374
369
Minions Killed
445
0
Camps Cleared
0
1,286,709
Distance Traveled
1,464,531
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,335
422
76
5
0
254,680
4
W
Anubis
9,307
620
147
10
0
279,881
4
W
Maui
8,150
543
92
6
0
263,994
0
W
Neith
6,531
435
55
4
0
274,145
0
L
Gilgamesh
8,403
560
96
6
0
275,743
4
L
Fenrir
6,917
461
78
5
0
283,082
5
L
Kukulkan
7,056
470
91
6
0
210,114
5
L
Khepri
6,494
433
28
2
0
263,090
0
W
Arachne
8,595
573
110
7
0
340,957
5
W
Bacchus
7,791
519
41
3
0
305,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role