Player Matchup

Chaac
Chaac
MattJ993
Chaac
Level 108
God Stats
6W - 14L
1,451 SR
Queue Stats
400W - 378L
1,480 Elo+
Solo
Neith
Neith
cysrevenge2
Neith
Level 128
God Stats
8W - 16L
1,416 SR
Queue Stats
66W - 71L
1,548 Elo+
Party 1
Sol
Sol
shooter98764831
Sol
Level 129
God Stats
3W - 2L
1,747 SR
Queue Stats
143W - 153L
1,560 Elo+
Party 1
Team Averages
Level 122
1,538 SR
1,529 Elo+

VS

Team Averages
Level 97
1,478 SR
1,446 Elo+
Bastet
Bastet
Muzzi-_-BH
Bastet
Level 106
God Stats
4W - 1L
1,839 SR
Queue Stats
150W - 184L
1,501 Elo+
Solo
Ymir
Ymir
nthnhmltn
Ymir
Level 38
God Stats
1W - 1L
1,228 SR
Queue Stats
6W - 13L
1,147 Elo+
Solo
Raijin
Raijin
vI STAN Iv
Raijin
Level 146
God Stats
1W - 1L
1,366 SR
Queue Stats
221W - 195L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MattJ993
Chaac
11
0 / 3 / 1
7,482
680
6,505
12,085
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 1
6,306
573
5,019
5,566
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 0
7,066
642
7,499
12,271
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Muzzi-_-BH
Bastet
13
7 / 0 / 4
8,948
813
13,613
9,372
3,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 0 / 7
8,095
736
3,004
11,059
9,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
vI STAN Iv
Raijin
13
3 / 1 / 3
8,391
763
8,331
5,974
3,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
MattJ993
Chaac
0
3
1
0.17
W
Bastet
Muzzi-_-BH
Bastet
7
0
4
9
L
0
3
1
0.17
W
Ymir
1
0
7
4.5
L
1
5
0
0.2
W
Raijin
vI STAN Iv
Raijin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
24,948
29,922
Taken
26,405
16,653
Mitigated
16,554
5,543
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
MattJ993
Chaac
6,505
1,242
0
3,062
12,085
10,958
0
6,094
5,991
0
17,646
W
Bastet
Muzzi-_-BH
Bastet
13,613
4,075
0
1,945
9,372
3,929
1,103
2,785
6,587
0
26,945
L
5,019
843
0
146
5,566
1,917
0
1,707
3,859
0
12,886
W
Ymir
3,004
360
107
3,375
11,059
9,454
244
4,102
6,957
11,684
0
L
7,499
2,142
0
2,335
12,271
3,778
35
3,813
8,458
28,570
0
W
Raijin
vI STAN Iv
Raijin
8,331
1,110
0
678
5,974
3,171
863
1,152
4,822
37,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,854
Gold Earned
25,434
103
Minions Killed
123
4
Camps Cleared
6
539,505
Distance Traveled
633,195
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,482
680
23
2
1
201,641
2
W
Bastet
8,948
813
30
3
1
247,918
1
L
Neith
6,306
573
24
2
1
130,284
1
W
Ymir
8,095
736
24
2
1
202,564
2
L
Sol
7,066
642
56
5
2
207,580
3
W
Raijin
8,391
763
69
6
4
182,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role