Player Matchup

Ares
Ares
Silver II
Chambered Fist
Ares
Silver II
Level 137
God Stats
10W - 6L
1,539 SR
Queue Stats
92W - 118L
959 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GoatMentality___
Baron Samedi
Silver I
Level 138
God Stats
2W - 1L
1,574 SR
Queue Stats
98W - 113L
1,027 MMR
Solo
Hou Yi
Hou Yi
Silver III
badhabits4lyfe20
Hou Yi
Silver III
Level 107
God Stats
6W - 5L
1,498 SR
Queue Stats
157W - 194L
864 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,537 SR
950 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,472 SR
832 MMR
Lancelot
Lancelot
Bronze II
BABY RACCOON109
Lancelot
Bronze II
Level 156
God Stats
2W - 4L
1,424 SR
Queue Stats
147W - 298L
273 MMR
Solo
Nu Wa
Nu Wa
Silver II
FoggierSneeze14
Nu Wa
Silver II
Level 83
God Stats
98W - 106L
1,474 SR
Queue Stats
402W - 460L
1,098 MMR
Solo
Horus
Horus
Silver I
HOnzuGamer34
Horus
Silver I
Level 65
God Stats
31W - 22L
1,518 SR
Queue Stats
161W - 195L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,314
731
4,497
10,320
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GoatMentality___
Baron Samedi
12
3 / 1 / 3
7,475
748
6,097
4,656
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
7,140
714
5,014
6,335
2,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetDanzaburouAtlasHerculesCthulhu

VS

Bans
HeraAh Muzen CabMulanArtemisCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
0 / 2 / 1
5,749
575
1,791
6,530
4,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 3 / 0
7,261
726
10,110
5,597
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 2
6,081
608
3,778
7,557
4,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
2
1
0.25
W
1
1
4
3
L
2
3
0
0.67
W
Baron Samedi
GoatMentality___
Baron Samedi
3
1
3
4.5
L
0
1
2
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,608
Damage
15,679
21,311
Taken
19,684
12,577
Mitigated
11,416
9,779
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
1,791
396
0
0
6,530
4,452
228
3,539
2,864
0
7,922
W
4,497
56
0
3,151
10,320
7,543
276
4,311
5,656
15,096
0
L
10,110
4,667
58
347
5,597
2,277
300
2,687
2,772
38,523
0
W
Baron Samedi
GoatMentality___
Baron Samedi
6,097
834
1,952
1,472
4,656
2,584
663
2,033
2,581
30,483
0
L
3,778
1,814
644
3,124
7,557
4,687
0
4,020
3,323
0
9,514
W
5,014
2,872
358
2,846
6,335
2,450
350
4,038
2,297
0
28,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
19,091
133
Minions Killed
104
5
Camps Cleared
4
529,253
Distance Traveled
497,027
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,749
575
15
2
1
172,852
0
W
Ares
7,314
731
13
1
1
190,177
3
L
Nu Wa
7,261
726
74
7
1
157,395
1
W
Baron Samedi
7,475
748
67
7
4
171,581
1
L
Horus
6,081
608
15
2
2
166,780
0
W
Hou Yi
7,140
714
53
5
0
167,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role