Player Matchup

Ymir
Ymir
IOKakashiOI3493
Ymir
Level 75
God Stats
3W - 4L
1,176 SR
Queue Stats
110W - 121L
1,339 Elo+
Solo
Shiva
Shiva
Tojjii
Shiva
Level 64
God Stats
1W - 2L
1,131 SR
Queue Stats
37W - 42L
1,431 Elo+
Solo
Thoth
Thoth
itch_gabe
Thoth
Level 34
God Stats
2W - 3L
1,272 SR
Queue Stats
25W - 33L
1,365 Elo+
Solo
Ullr
Ullr
kadenplaysFN
Ullr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,303 Elo+
Solo
Ratatoskr
Ratatoskr
murillooscar24
Ratatoskr
Level 105
God Stats
27W - 24L
1,563 SR
Queue Stats
365W - 384L
1,392 Elo+
Solo
Team Averages
Level 68
1,328 SR
1,366 Elo+

VS

Team Averages
Level 85
1,439 SR
1,363 Elo+
Athena
Athena
KillaCamBeeZ13
Athena
Level 89
God Stats
1W - 2L
1,387 SR
Queue Stats
54W - 49L
1,423 Elo+
Solo
Camazotz
Camazotz
abe_sm98
Camazotz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 338L
1,398 Elo+
Solo
Jing Wei
Jing Wei
jaydwill10
Jing Wei
Level 97
God Stats
5W - 5L
1,446 SR
Queue Stats
49W - 58L
1,342 Elo+
Party 1
Agni
Agni
mojowilly
Agni
Level 114
God Stats
11W - 12L
1,402 SR
Queue Stats
341W - 350L
1,359 Elo+
Party 1
Nemesis
Nemesis
ramon055
Nemesis
Level 38
God Stats
7W - 15L
1,462 SR
Queue Stats
30W - 40L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,494
475
8,199
21,115
23,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Tojjii
Shiva
17
3 / 0 / 7
10,731
537
15,557
17,234
19,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
itch_gabe
Thoth
15
5 / 3 / 3
10,052
503
10,032
13,126
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 6
9,667
483
10,616
13,049
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
murillooscar24
Ratatoskr
18
5 / 0 / 10
10,838
542
16,832
19,865
10,357
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,801
440
9,248
22,233
27,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
abe_sm98
Camazotz
14
0 / 6 / 1
8,716
436
8,968
22,434
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
jaydwill10
Jing Wei
11
0 / 7 / 0
7,131
357
7,388
13,240
5,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
3 / 3 / 2
9,986
499
14,875
12,618
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ramon055
Nemesis
14
1 / 2 / 2
8,693
435
8,201
14,498
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
6
6
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
2
2
0
1
W
Shiva
Tojjii
Shiva
3
0
7
6.5
L
Camazotz
abe_sm98
Camazotz
0
6
1
0.08
W
Thoth
itch_gabe
Thoth
5
3
3
2.17
L
Jing Wei
jaydwill10
Jing Wei
0
7
0
0
W
4
2
6
3.5
L
Agni
3
3
2
1.33
W
Ratatoskr
murillooscar24
Ratatoskr
5
0
10
10
L
Nemesis
ramon055
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,236
Damage
48,680
84,389
Taken
85,023
65,213
Mitigated
58,212
16,820
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,199
1,600
176
2,762
21,115
23,391
335
8,293
12,773
27,107
2,793
L
9,248
2,620
0
5,278
22,233
27,793
0
5,944
16,289
35,431
0
W
Shiva
Tojjii
Shiva
15,557
3,883
0
2,058
17,234
19,994
0
2,897
13,272
354
76,346
L
Camazotz
abe_sm98
Camazotz
8,968
3,002
0
10,254
22,434
13,119
0
1,085
21,349
0
64,624
W
Thoth
itch_gabe
Thoth
10,032
1,452
0
3,984
13,126
5,677
803
6,353
6,724
53,541
0
L
Jing Wei
jaydwill10
Jing Wei
7,388
6,342
0
1,726
13,240
5,512
0
3,808
9,432
0
38,050
W
10,616
3,753
0
1,749
13,049
5,794
3,577
3,212
9,788
22
64,093
L
Agni
14,875
342
313
3,207
12,618
5,844
492
5,339
7,279
83,244
0
W
Ratatoskr
murillooscar24
Ratatoskr
16,832
10,354
0
6,091
19,865
10,357
706
3,368
16,497
22
105,407
L
Nemesis
ramon055
Nemesis
8,201
3,365
0
2,209
14,498
5,944
0
2,049
12,449
0
74,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
43,327
454
Minions Killed
422
0
Camps Cleared
0
1,884,610
Distance Traveled
1,892,764
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,494
475
32
2
0
369,596
1
L
Athena
8,801
440
39
2
0
414,945
0
W
Shiva
10,731
537
114
6
0
375,880
1
L
Camazotz
8,716
436
88
4
0
303,809
0
W
Thoth
10,052
503
80
4
0
296,819
5
L
Jing Wei
7,131
357
62
3
0
338,822
3
W
Ullr
9,667
483
94
5
0
358,903
1
L
Agni
9,986
499
135
7
0
384,312
5
W
Ratatoskr
10,838
542
134
7
0
483,412
2
L
Nemesis
8,693
435
98
5
0
450,876
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role