Player Matchup

Thanatos
Thanatos
Bronze V
Breesh
Thanatos
Bronze V
Level 119
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Execu1ivechef
Danzaburou
Gold I
Level 151
God Stats
17W - 25L
1,427 SR
Queue Stats
297W - 309L
1,604 MMR
Solo
Artio
Artio
Gold II
Jay zvs
Artio
Gold II
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
73W - 73L
1,604 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
Mxkar-
Zhong Kui
Platinum IV
Level 112
God Stats
2W - 4L
1,717 SR
Queue Stats
176W - 166L
1,518 MMR
Solo
Achilles
Achilles
Gold II
rrthebest23
Achilles
Gold II
Level 153
God Stats
8W - 7L
1,731 SR
Queue Stats
766W - 773L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,633 SR
1,545 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,654 SR
1,544 MMR
Baron Samedi
Baron Samedi
Gold IV
Bloodfiend34
Baron Samedi
Gold IV
Level 100
God Stats
13W - 3L
1,686 SR
Queue Stats
205W - 210L
1,478 MMR
Solo
Charybdis
Charybdis
Gold I
FRSH GMNG
Charybdis
Gold I
Level 160
God Stats
24W - 29L
1,484 SR
Queue Stats
391W - 402L
1,581 MMR
Solo
Amaterasu
Amaterasu
Gold V
G X B O N
Amaterasu
Gold V
Level 102
God Stats
6W - 0L
1,949 SR
Queue Stats
61W - 47L
1,566 MMR
Solo
Lancelot
Lancelot
Gold I
King Black Mac
Lancelot
Gold I
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
392W - 392L
1,486 MMR
Solo
Agni
Agni
Gold I
Myke-666-
Agni
Gold I
Level 151
God Stats
3W - 3L
1,649 SR
Queue Stats
73W - 76L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Breesh
Thanatos
9
1 / 3 / 0
5,226
523
4,421
12,142
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Execu1ivechef
Danzaburou
9
1 / 2 / 2
5,428
543
3,374
8,979
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Jay zvs
Artio
7
1 / 1 / 1
4,746
475
3,959
9,907
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Mxkar-
Zhong Kui
8
1 / 3 / 0
4,762
476
4,073
7,541
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
rrthebest23
Achilles
10
0 / 2 / 0
4,951
495
2,825
9,242
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasKaliThorIshtar

VS

Bans
Hou YiHadesArachneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bloodfiend34
Baron Samedi
10
3 / 2 / 3
6,186
619
5,013
10,356
5,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FRSH GMNG
Charybdis
11
1 / 0 / 3
6,185
619
5,738
6,160
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Amaterasu
G X B O N
Amaterasu
12
2 / 0 / 1
6,968
697
5,299
6,349
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
11
2 / 1 / 5
6,367
637
6,955
8,115
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
11
3 / 1 / 1
6,114
611
5,593
4,809
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bloodfiend34
Baron Samedi
3
2
3
2.25
L
Thanatos
Breesh
Thanatos
1
3
0
0.33
L
Danzaburou
Execu1ivechef
Danzaburou
1
2
2
1
W
Charybdis
FRSH GMNG
Charybdis
1
0
3
2.5
W
Amaterasu
G X B O N
Amaterasu
2
0
1
2.5
L
Artio
Jay zvs
Artio
1
1
1
1.5
W
Lancelot
2
1
5
4.5
L
Zhong Kui
Mxkar-
Zhong Kui
1
3
0
0.33
W
Agni
3
1
1
3.5
L
Achilles
rrthebest23
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,652
Damage
28,598
47,811
Taken
35,789
21,491
Mitigated
16,565
23,768
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bloodfiend34
Baron Samedi
5,013
768
656
4,851
10,356
5,300
0
3,301
7,055
22,050
3,082
L
Thanatos
Breesh
Thanatos
4,421
1,699
0
8,542
12,142
4,265
0
3,145
8,997
0
33,879
L
Danzaburou
Execu1ivechef
Danzaburou
3,374
1,183
0
4,326
8,979
2,728
0
661
8,318
0
34,111
W
Charybdis
FRSH GMNG
Charybdis
5,738
3,013
0
4,699
6,160
1,975
132
982
5,178
0
49,421
W
Amaterasu
G X B O N
Amaterasu
5,299
3,285
0
4,238
6,349
4,416
0
0
6,349
0
45,162
L
Artio
Jay zvs
Artio
3,959
987
528
3,179
9,907
4,880
0
2,125
7,782
14,239
2,496
W
Lancelot
6,955
1,888
0
4,532
8,115
3,179
50
1,608
6,507
0
46,974
L
Zhong Kui
Mxkar-
Zhong Kui
4,073
316
0
1,713
7,541
5,002
0
4,100
3,441
25,233
0
W
Agni
5,593
284
121
1,637
4,809
1,695
0
1,585
3,224
42,143
0
L
Achilles
rrthebest23
Achilles
2,825
1,411
0
5,480
9,242
4,616
0
0
9,242
0
27,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
31,820
242
Minions Killed
375
0
Camps Cleared
0
906,821
Distance Traveled
1,028,374
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,186
619
33
3
0
190,957
3
L
Thanatos
5,226
523
62
6
0
211,202
1
L
Danzaburou
5,428
543
55
6
0
172,403
2
W
Charybdis
6,185
619
92
9
0
175,375
3
W
Amaterasu
6,968
697
84
8
0
190,524
2
L
Artio
4,746
475
26
3
0
181,658
1
W
Lancelot
6,367
637
86
9
0
251,127
2
L
Zhong Kui
4,762
476
46
5
0
185,894
0
W
Agni
6,114
611
80
8
0
220,391
1
L
Achilles
4,951
495
53
5
0
155,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role