Player Matchup

Kuzenbo
Kuzenbo
Haruzame30
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,601 Elo+
Solo
Odin
Odin
Jaeger80
Odin
Level 143
God Stats
6W - 1L
1,636 SR
Queue Stats
231W - 268L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
MurasakiNoShi
Ao Kuang
Level 52
God Stats
1W - 0L
1,717 SR
Queue Stats
32W - 46L
1,404 Elo+
Party 2
Medusa
Medusa
TheRiverStryx
Medusa
Level 88
God Stats
4W - 6L
1,392 SR
Queue Stats
451W - 453L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
ZatoichinoKokei
Baron Samedi
Level 160
God Stats
8W - 7L
1,472 SR
Queue Stats
813W - 868L
1,437 Elo+
Solo
Team Averages
Level 113
1,543 SR
1,476 Elo+

VS

Team Averages
Level 102
1,576 SR
1,449 Elo+
He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CountrymanGaming
Hercules
Level 85
God Stats
1W - 1L
1,701 SR
Queue Stats
113W - 120L
1,470 Elo+
Solo
Loki
Loki
PhygEagle
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,371 Elo+
Party 1
Ne Zha
Ne Zha
UFV-Frank
Ne Zha
Level 111
God Stats
5W - 4L
1,400 SR
Queue Stats
205W - 202L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
i-Mohd-Ksa
Baron Samedi
Level 160
God Stats
2W - 3L
1,777 SR
Queue Stats
289W - 302L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Haruzame30
Kuzenbo
16
6 / 2 / 16
9,262
926
10,098
13,585
19,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
14
1 / 3 / 16
8,188
819
4,489
15,455
11,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
MurasakiNoShi
Ao Kuang
14
6 / 3 / 11
9,350
935
9,139
15,759
10,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
7 / 2 / 10
9,076
908
6,805
8,947
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
ZatoichinoKokei
Baron Samedi
17
5 / 1 / 17
9,727
973
10,354
8,956
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 8 / 5
7,582
758
7,091
11,970
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
5,452
545
390
1,531
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
1 / 7 / 4
7,262
726
7,468
9,545
4,185
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
UFV-Frank
Ne Zha
16
5 / 5 / 5
8,885
889
10,649
14,373
7,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
i-Mohd-Ksa
Baron Samedi
15
3 / 4 / 4
8,075
808
13,061
8,643
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
25
Kills
11
11
Deaths
25
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
5
0.56
L
0
1
0
0
W
Kuzenbo
Haruzame30
Kuzenbo
6
2
16
7
W
Odin
1
3
16
3
W
Ao Kuang
MurasakiNoShi
Ao Kuang
6
3
11
3.83
L
Loki
1
7
4
0.43
W
7
2
10
6
L
Ne Zha
UFV-Frank
Ne Zha
5
5
5
1.5
W
Baron Samedi
ZatoichinoKokei
Baron Samedi
5
1
17
13.5
L
Baron Samedi
i-Mohd-Ksa
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,885
Damage
38,659
62,702
Taken
46,062
52,610
Mitigated
22,281
23,597
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,091
197
143
767
11,970
5,162
0
7,848
4,122
18,077
0
L
390
29
0
0
1,531
778
0
790
741
0
554
W
Kuzenbo
Haruzame30
Kuzenbo
10,098
3,597
351
876
13,585
19,352
1,062
3,638
9,947
17,926
0
W
Odin
4,489
1,178
2,607
2,680
15,455
11,839
435
6,700
8,755
0
12,442
W
Ao Kuang
MurasakiNoShi
Ao Kuang
9,139
3,567
1,798
4,989
15,759
10,592
490
5,335
10,424
14,042
0
L
Loki
7,468
1,687
0
240
9,545
4,185
0
6,114
3,431
0
13,637
W
6,805
3,934
261
2,292
8,947
5,003
4,309
1,940
7,007
0
14,412
L
Ne Zha
UFV-Frank
Ne Zha
10,649
1,936
570
4,311
14,373
7,715
0
8,296
6,077
0
19,823
W
Baron Samedi
ZatoichinoKokei
Baron Samedi
10,354
1,192
4,994
2,749
8,956
5,824
1,500
2,539
6,417
26,291
0
L
Baron Samedi
i-Mohd-Ksa
Baron Samedi
13,061
237
1,477
2,165
8,643
4,441
0
6,543
2,100
22,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
37,256
101
Minions Killed
84
0
Camps Cleared
0
961,003
Distance Traveled
715,309
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,582
758
17
2
0
147,087
0
L
Hercules
5,452
545
1
0
0
39,535
1
W
Kuzenbo
9,262
926
21
2
0
181,550
0
W
Odin
8,188
819
20
2
0
196,965
0
W
Ao Kuang
9,350
935
5
1
0
201,246
0
L
Loki
7,262
726
16
2
0
185,556
0
W
Medusa
9,076
908
12
1
0
200,339
4
L
Ne Zha
8,885
889
29
3
0
184,872
0
W
Baron Samedi
9,727
973
43
4
0
180,903
0
L
Baron Samedi
8,075
808
21
2
0
158,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role