Player Matchup

Neith
Neith
GuldGimi
Neith
Level 65
God Stats
24W - 27L
1,475 SR
Queue Stats
167W - 207L
1,394 Elo+
Party 2
Poseidon
Poseidon
MataMuitos
Poseidon
Level 47
God Stats
9W - 3L
1,723 SR
Queue Stats
108W - 84L
1,601 Elo+
Solo
Mulan
Mulan
SackMeCack
Mulan
Level 35
God Stats
15W - 24L
1,383 SR
Queue Stats
161W - 177L
1,389 Elo+
Solo
Ullr
Ullr
rantecursor
Ullr
Level 128
God Stats
271W - 314L
1,478 SR
Queue Stats
322W - 377L
1,427 Elo+
Solo
Shiva
Shiva
zaggiee
Shiva
Level 42
God Stats
43W - 40L
1,523 SR
Queue Stats
105W - 143L
1,401 Elo+
Party 2
Team Averages
Level 63
1,516 SR
1,442 Elo+

VS

Team Averages
Level 95
1,556 SR
1,509 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Blackout725
Jing Wei
Level 85
God Stats
5W - 8L
1,433 SR
Queue Stats
74W - 71L
1,537 Elo+
Party 1
Hades
Hades
BuffSeagull
Hades
Level 35
God Stats
22W - 23L
1,604 SR
Queue Stats
76W - 74L
1,521 Elo+
Party 1
Anhur
Anhur
Fonicz
Anhur
Level 156
God Stats
6W - 5L
1,572 SR
Queue Stats
179W - 174L
1,534 Elo+
Party 1
Maui
Maui
K1llerSpark
Maui
Level 113
God Stats
23W - 7L
1,670 SR
Queue Stats
228W - 247L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GuldGimi
Neith
13
1 / 3 / 0
8,116
427
9,965
11,799
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MataMuitos
Poseidon
16
1 / 4 / 3
9,893
521
4,897
8,695
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
18
2 / 0 / 1
10,612
559
10,590
13,912
9,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 3 / 2
9,486
499
9,363
12,468
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
zaggiee
Shiva
11
0 / 4 / 1
7,603
400
7,208
16,191
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 3 / 2
9,724
512
4,040
13,560
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Blackout725
Jing Wei
15
3 / 0 / 5
9,130
481
12,649
13,259
5,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 3 / 0
9,578
504
8,184
14,512
10,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Fonicz
Anhur
17
5 / 2 / 7
10,463
551
10,491
11,890
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 7
8,698
458
6,352
13,526
11,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
14
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
2
2
W
Jing Wei
Blackout725
Jing Wei
3
0
5
5.5
W
0
3
0
0
W
Anhur
Fonicz
Anhur
5
2
7
4.25
L
Neith
GuldGimi
Neith
1
3
0
0.33
W
1
1
7
4.5
L
Poseidon
MataMuitos
Poseidon
1
4
3
0.63
L
Mulan
2
0
1
2.5
L
4
3
2
1.67
L
Shiva
zaggiee
Shiva
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
41,716
63,065
Taken
66,747
32,900
Mitigated
38,391
23,018
Healing
22,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,040
488
0
1,137
13,560
5,598
25
2,547
11,013
0
83,052
W
Jing Wei
Blackout725
Jing Wei
12,649
10,180
0
6,556
13,259
5,932
1,602
0
13,259
0
87,321
W
8,184
2,340
0
6,738
14,512
10,102
0
184
14,328
74,418
0
W
Anhur
Fonicz
Anhur
10,491
4,227
0
2,042
11,890
5,079
767
2,251
9,639
0
99,486
L
Neith
GuldGimi
Neith
9,965
3,774
0
4,787
11,799
5,378
1,140
2,730
9,069
0
63,079
W
6,352
1,765
3,130
3,310
13,526
11,680
0
99
13,427
19,279
3,871
L
Poseidon
MataMuitos
Poseidon
4,897
767
0
500
8,695
2,566
201
0
8,695
89,277
0
L
Mulan
10,590
1,331
0
8,479
13,912
9,008
126
7,944
5,968
184
97,753
L
9,363
3,589
0
3,944
12,468
5,579
752
597
11,871
0
72,900
L
Shiva
zaggiee
Shiva
7,208
1,132
674
4,634
16,191
10,369
0
2,616
13,575
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
47,593
585
Minions Killed
616
0
Camps Cleared
0
1,700,551
Distance Traveled
1,728,849
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,724
512
128
7
0
401,617
3
W
Jing Wei
9,130
481
130
7
0
342,535
2
W
Hades
9,578
504
174
9
0
287,813
0
W
Anhur
10,463
551
151
8
0
345,659
2
L
Neith
8,116
427
106
6
0
294,859
3
W
Maui
8,698
458
33
2
0
351,225
6
L
Poseidon
9,893
521
167
9
0
358,194
0
L
Mulan
10,612
559
171
9
0
376,818
10
L
Ullr
9,486
499
105
6
0
329,725
6
L
Shiva
7,603
400
36
2
0
340,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role