Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ClaudioMello
Raijin
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 235L
1,495 Elo+
Solo
Ganesha
Ganesha
GuilleHARG
Ganesha
Level 109
God Stats
0W - 3L
1,280 SR
Queue Stats
166W - 178L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Herjs
Cernunnos
Level 124
God Stats
12W - 4L
1,765 SR
Queue Stats
152W - 161L
1,492 Elo+
Solo
Artio
Artio
Zn4ider31
Artio
Level 101
God Stats
0W - 1L
1,288 SR
Queue Stats
358W - 366L
1,475 Elo+
Solo
Team Averages
Level 127
1,467 SR
1,496 Elo+

VS

Team Averages
Level 113
1,457 SR
1,499 Elo+
Cupid
Cupid
DetonadorBrZNE
Cupid
Level 95
God Stats
4W - 3L
1,429 SR
Queue Stats
119W - 136L
1,487 Elo+
Party 1
Achilles
Achilles
Diavolo666
Achilles
Level 64
God Stats
4W - 2L
1,508 SR
Queue Stats
75W - 89L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
HidanBlessed-
Zhong Kui
Level 101
God Stats
2W - 1L
1,487 SR
Queue Stats
70W - 69L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
katar754
Ratatoskr
Level 149
God Stats
2W - 3L
1,225 SR
Queue Stats
754W - 774L
1,536 Elo+
Solo
Ra
Ra
zTensai7338
Ra
Level 157
God Stats
5W - 2L
1,636 SR
Queue Stats
203W - 205L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 6 / 3
8,346
522
9,690
14,894
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
4 / 4 / 2
8,000
500
9,534
10,097
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
GuilleHARG
Ganesha
11
0 / 4 / 5
7,024
439
6,540
15,749
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Herjs
Cernunnos
11
0 / 6 / 2
6,655
416
7,904
13,408
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artio
Zn4ider31
Artio
15
1 / 5 / 3
8,837
552
7,835
17,749
10,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
8,526
533
6,209
12,870
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Diavolo666
Achilles
11
2 / 3 / 5
7,836
490
7,850
15,637
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
HidanBlessed-
Zhong Kui
16
6 / 3 / 3
10,020
626
14,179
12,755
9,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
katar754
Ratatoskr
18
13 / 0 / 6
11,467
717
15,200
12,423
5,774
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 8
9,959
622
9,094
10,308
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
25
25
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
3
1.08
L
Raijin
4
4
2
1.25
W
0
3
5
0.83
W
Achilles
Diavolo666
Achilles
2
3
5
1.5
L
Ganesha
GuilleHARG
Ganesha
0
4
5
0.63
L
Cernunnos
Herjs
Cernunnos
0
6
2
0.17
W
Zhong Kui
HidanBlessed-
Zhong Kui
6
3
3
2.5
L
Artio
Zn4ider31
Artio
1
5
3
0.5
W
Ratatoskr
katar754
Ratatoskr
13
0
6
16
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,503
Damage
52,532
71,897
Taken
63,993
42,754
Mitigated
39,909
15,927
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,690
2,489
0
721
14,894
7,144
0
5,222
9,418
0
51,438
L
Raijin
9,534
790
0
1,944
10,097
4,214
0
2,736
7,167
69,981
0
W
6,209
2,925
386
4,845
12,870
5,288
534
2,793
10,077
0
69,398
W
Achilles
Diavolo666
Achilles
7,850
2,359
0
2,723
15,637
14,920
73
6,148
9,489
0
27,410
L
Ganesha
GuilleHARG
Ganesha
6,540
1,099
252
4,325
15,749
16,249
0
4,424
10,967
29,679
0
L
Cernunnos
Herjs
Cernunnos
7,904
3,653
0
3,435
13,408
4,320
464
611
12,767
0
44,727
W
Zhong Kui
HidanBlessed-
Zhong Kui
14,179
2,596
0
7,436
12,755
9,375
420
6,973
5,161
65,409
0
L
Artio
Zn4ider31
Artio
7,835
1,204
243
5,007
17,749
10,827
594
8,810
8,305
58,937
0
W
Ratatoskr
katar754
Ratatoskr
15,200
6,568
0
1,554
12,423
5,774
426
3,095
9,256
0
99,729
W
9,094
461
3,057
3,354
10,308
4,552
0
4,468
5,800
78,312
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
47,808
407
Minions Killed
535
0
Camps Cleared
0
1,434,115
Distance Traveled
1,676,354
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,346
522
75
5
0
308,441
4
L
Raijin
8,000
500
115
7
0
276,007
8
W
Cupid
8,526
533
105
7
0
298,798
2
W
Achilles
7,836
490
29
2
0
314,453
6
L
Ganesha
7,024
439
5
0
0
271,038
9
L
Cernunnos
6,655
416
85
5
0
292,842
3
W
Zhong Kui
10,020
626
126
8
0
284,404
0
L
Artio
8,837
552
127
8
0
285,787
1
W
Ratatoskr
11,467
717
133
8
0
427,399
3
W
Ra
9,959
622
142
9
0
351,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role