Player Matchup

Neith
Neith
BeastlyPacifist
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
DAREALSJ
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,336 Elo+
Solo
Amaterasu
Amaterasu
MissTeeq
Amaterasu
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 63L
1,406 Elo+
Solo
Chronos
Chronos
Sandoriiinho
Chronos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 138L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
VitriolBoss
Cthulhu
Level 124
God Stats
15W - 7L
1,684 SR
Queue Stats
354W - 358L
1,441 Elo+
Party 1
Team Averages
Level 62
1,580 SR
1,380 Elo+

VS

Team Averages
Level 98
1,435 SR
1,482 Elo+
Ne Zha
Ne Zha
Indon Dindon
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,470 Elo+
Solo
Atlas
Atlas
bestbattle
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,537 Elo+
Solo
Da Ji
Da Ji
jake90
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,488 Elo+
Solo
Skadi
Skadi
lollo3899
Skadi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 118L
1,457 Elo+
Solo
Tyr
Tyr
qPhase
Tyr
Level 68
God Stats
0W - 3L
1,173 SR
Queue Stats
240W - 210L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 15
14,259
594
31,234
28,987
18,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DAREALSJ
Sun Wukong
20
11 / 7 / 12
16,308
680
26,814
41,645
49,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
MissTeeq
Amaterasu
20
4 / 5 / 19
14,881
620
12,486
39,847
58,698
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Sandoriiinho
Chronos
20
2 / 7 / 16
14,196
592
17,382
29,830
17,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
VitriolBoss
Cthulhu
20
8 / 4 / 19
16,082
670
43,339
30,984
46,799
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 6 / 12
14,817
617
37,627
32,864
24,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
20
2 / 3 / 21
15,897
662
24,701
38,530
54,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
jake90
Da Ji
19
4 / 12 / 11
13,464
561
20,597
23,443
16,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
lollo3899
Skadi
20
8 / 3 / 12
15,239
635
36,384
22,421
15,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
qPhase
Tyr
20
7 / 4 / 17
14,843
618
24,061
32,332
34,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
101
28
Kills
28
28
Deaths
28
81
Assists
73
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
W
Sun Wukong
DAREALSJ
Sun Wukong
11
7
12
2.43
L
Ne Zha
7
6
12
2.17
W
Amaterasu
MissTeeq
Amaterasu
4
5
19
2.7
W
Chronos
Sandoriiinho
Chronos
2
7
16
1.43
W
Cthulhu
VitriolBoss
Cthulhu
8
4
19
4.38
L
Atlas
2
3
21
4.17
L
Da Ji
jake90
Da Ji
4
12
11
0.79
L
Skadi
lollo3899
Skadi
8
3
12
4.67
L
Tyr
qPhase
Tyr
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,255
Damage
143,370
171,293
Taken
149,590
191,029
Mitigated
144,974
74,405
Healing
60,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,234
12,399
2,021
11,527
28,987
18,307
3,407
5,818
23,169
0
53,037
W
Sun Wukong
DAREALSJ
Sun Wukong
26,814
4,706
3,742
11,150
41,645
49,810
450
3,940
37,705
0
64,829
L
Ne Zha
37,627
9,447
2,958
10,046
32,864
24,369
0
16,009
16,855
0
66,501
W
Amaterasu
MissTeeq
Amaterasu
12,486
3,178
5,546
16,144
39,847
58,698
1,391
6,848
32,999
0
30,634
W
Chronos
Sandoriiinho
Chronos
17,382
6,337
2,240
4,865
29,830
17,415
3,333
4,499
25,331
38,755
0
W
Cthulhu
VitriolBoss
Cthulhu
43,339
1,170
11,410
5,760
30,984
46,799
264
3,762
27,222
74,698
0
L
Atlas
24,701
8,208
5,006
10,299
38,530
54,689
557
13,677
24,853
66,319
0
L
Da Ji
jake90
Da Ji
20,597
2,703
1,498
138
23,443
16,122
1,765
8,233
15,210
0
27,542
L
Skadi
lollo3899
Skadi
36,384
16,479
4,594
4,192
22,421
15,560
1,677
11,914
10,507
0
69,290
L
Tyr
qPhase
Tyr
24,061
3,609
8,083
13,380
32,332
34,234
790
10,888
21,444
166
35,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,726
Gold Earned
74,260
245
Minions Killed
236
0
Camps Cleared
0
2,098,704
Distance Traveled
2,017,462
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,259
594
43
2
0
395,071
0
W
Sun Wukong
16,308
680
92
4
0
436,832
1
L
Ne Zha
14,817
617
68
3
0
337,829
0
W
Amaterasu
14,881
620
18
1
0
416,537
0
W
Chronos
14,196
592
42
2
0
397,521
0
W
Cthulhu
16,082
670
50
2
0
452,743
3
L
Atlas
15,897
662
69
3
0
398,046
0
L
Da Ji
13,464
561
16
1
0
391,887
3
L
Skadi
15,239
635
68
3
0
394,575
2
L
Tyr
14,843
618
15
1
0
495,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role