Player Matchup

Danzaburou
Danzaburou
JESUSSANTISIMO
Danzaburou
Level 29
God Stats
2W - 1L
1,849 SR
Queue Stats
30W - 36L
1,409 Elo+
Party 2
Merlin
Merlin
JustLinguine
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 3
Hercules
Hercules
Lahjean
Hercules
Level 95
God Stats
2W - 5L
1,339 SR
Queue Stats
42W - 33L
1,399 Elo+
Party 3
Cabrakan
Cabrakan
OnlyDub420
Cabrakan
Level 78
God Stats
10W - 5L
1,716 SR
Queue Stats
140W - 138L
1,438 Elo+
Solo
Sylvanus
Sylvanus
WavyRell
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,221 Elo+
Party 2
Team Averages
Level 75
1,581 SR
1,376 Elo+

VS

Team Averages
Level 103
1,497 SR
1,463 Elo+
Hades
Hades
ArcSabre
Hades
Level 155
God Stats
5W - 5L
1,541 SR
Queue Stats
176W - 187L
1,427 Elo+
Party 1
Achilles
Achilles
CrypticRuby
Achilles
Level 116
God Stats
3W - 5L
1,224 SR
Queue Stats
28W - 31L
1,535 Elo+
Party 4
Bakasura
Bakasura
MoonThoughts
Bakasura
Level 54
God Stats
20W - 4L
1,736 SR
Queue Stats
135W - 130L
1,401 Elo+
Party 4
Chiron
Chiron
Nogenjutsu
Chiron
Level 127
God Stats
5W - 10L
1,354 SR
Queue Stats
195W - 205L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Sidewinder22
Cthulhu
Level 64
God Stats
1W - 0L
1,628 SR
Queue Stats
9W - 3L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JESUSSANTISIMO
Danzaburou
20
5 / 4 / 4
13,201
489
15,281
26,503
12,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 7 / 4
10,446
387
6,422
15,847
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Lahjean
Hercules
16
3 / 6 / 2
10,922
405
12,459
32,644
24,777
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
OnlyDub420
Cabrakan
19
3 / 6 / 4
12,083
448
13,781
23,302
17,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
WavyRell
Sylvanus
15
1 / 6 / 5
10,597
392
7,455
26,560
31,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ArcSabre
Hades
19
6 / 4 / 16
14,355
532
22,685
23,176
13,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
CrypticRuby
Achilles
20
10 / 1 / 11
15,143
561
18,320
21,957
13,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
MoonThoughts
Bakasura
20
3 / 3 / 8
15,546
576
15,563
22,610
11,966
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Nogenjutsu
Chiron
20
8 / 3 / 8
13,944
516
25,020
14,574
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Sidewinder22
Cthulhu
18
2 / 2 / 14
12,954
480
14,035
17,695
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
13
Kills
29
29
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hades
ArcSabre
Hades
6
4
16
3.5
W
Achilles
CrypticRuby
Achilles
10
1
11
15.5
L
Danzaburou
JESUSSANTISIMO
Danzaburou
5
4
4
1.75
L
Merlin
1
7
4
0.43
L
Hercules
Lahjean
Hercules
3
6
2
0.67
W
Bakasura
MoonThoughts
Bakasura
3
3
8
2.33
W
Chiron
Nogenjutsu
Chiron
8
3
8
4
L
Cabrakan
OnlyDub420
Cabrakan
3
6
4
0.83
W
Cthulhu
Sidewinder22
Cthulhu
2
2
14
4.5
L
Sylvanus
WavyRell
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,398
Damage
95,623
124,856
Taken
100,012
93,441
Mitigated
66,155
28,323
Healing
39,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ArcSabre
Hades
22,685
1,313
712
7,414
23,176
13,432
522
9,332
13,320
92,426
0
W
Achilles
CrypticRuby
Achilles
18,320
6,042
0
10,626
21,957
13,295
436
3,472
18,485
0
145,344
L
Danzaburou
JESUSSANTISIMO
Danzaburou
15,281
9,895
0
10,820
26,503
12,742
750
9,892
16,611
0
114,331
L
Merlin
6,422
899
0
770
15,847
6,448
128
3,815
11,451
46,739
0
L
Hercules
Lahjean
Hercules
12,459
3,327
0
3,170
32,644
24,777
356
10,741
20,801
0
56,149
W
Bakasura
MoonThoughts
Bakasura
15,563
10,804
0
9,628
22,610
11,966
4,014
6,107
16,503
0
123,476
W
Chiron
Nogenjutsu
Chiron
25,020
10,492
2,363
3,718
14,574
7,069
1,193
4,206
10,347
0
123,483
L
Cabrakan
OnlyDub420
Cabrakan
13,781
1,351
0
7,553
23,302
17,674
0
5,111
17,835
101,892
0
W
Cthulhu
Sidewinder22
Cthulhu
14,035
984
1,530
3,102
17,695
20,393
48
5,653
12,042
43,220
0
L
Sylvanus
WavyRell
Sylvanus
7,455
2,317
1,062
4,948
26,560
31,800
589
7,161
19,399
39,457
1,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,249
Gold Earned
71,942
540
Minions Killed
705
0
Camps Cleared
0
2,286,814
Distance Traveled
2,668,276
21
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,355
532
129
5
0
446,122
10
W
Achilles
15,143
561
164
6
0
667,288
11
L
Danzaburou
13,201
489
171
6
0
462,530
1
L
Merlin
10,446
387
79
3
0
450,505
7
L
Hercules
10,922
405
74
3
0
471,668
6
W
Bakasura
15,546
576
211
8
0
573,158
13
W
Chiron
13,944
516
149
6
0
465,711
8
L
Cabrakan
12,083
448
144
5
0
501,328
5
W
Cthulhu
12,954
480
52
2
0
515,997
1
L
Sylvanus
10,597
392
72
3
0
400,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role