Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aksecnarf
Ganesha
Level 124
God Stats
5W - 2L
1,679 SR
Queue Stats
163W - 176L
1,383 Elo+
Party 2
Sol
Sol
BiiigPaaain
Sol
Level 81
God Stats
0W - 4L
1,282 SR
Queue Stats
344W - 378L
1,429 Elo+
Solo
Serqet
Serqet
Bocianiatko1
Serqet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Rama
Rama
milena500
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 2
Team Averages
Level 80
1,492 SR
1,439 Elo+

VS

Team Averages
Level 98
1,470 SR
1,363 Elo+
Vulcan
Vulcan
Ankroma1
Vulcan
Level 148
God Stats
3W - 1L
1,295 SR
Queue Stats
229W - 227L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pantoffeltjie
Cu Chulainn
Level 88
God Stats
9W - 4L
1,446 SR
Queue Stats
170W - 159L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
REDQOO
Hou Yi
Level 103
God Stats
6W - 1L
1,482 SR
Queue Stats
65W - 80L
1,366 Elo+
Solo
Pele
Pele
gemstone02
Pele
Level 106
God Stats
5W - 3L
1,560 SR
Queue Stats
222W - 218L
1,348 Elo+
Party 1
Chiron
Chiron
xGussell
Chiron
Level 46
God Stats
4W - 2L
1,566 SR
Queue Stats
197W - 189L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 6 / 5
9,424
725
12,308
14,552
7,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Aksecnarf
Ganesha
16
1 / 4 / 7
9,706
747
10,585
22,821
26,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 4
8,875
683
17,671
17,711
7,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
8
0 / 6 / 3
7,019
540
832
10,159
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rama
16
3 / 4 / 3
8,752
673
8,520
14,265
7,757
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ankroma1
Vulcan
18
4 / 1 / 14
10,332
795
21,023
9,550
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Pantoffeltjie
Cu Chulainn
17
2 / 2 / 18
9,901
762
9,113
20,329
18,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
REDQOO
Hou Yi
16
6 / 4 / 8
9,782
752
15,536
11,608
5,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 2 / 11
10,920
840
13,394
12,834
6,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
xGussell
Chiron
17
5 / 1 / 15
10,536
810
14,709
10,544
5,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
10
Kills
27
27
Deaths
10
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
6
5
1.08
L
Ganesha
Aksecnarf
Ganesha
1
4
7
1.13
W
Vulcan
Ankroma1
Vulcan
4
1
14
11
L
2
7
4
0.57
L
Serqet
0
6
3
0.25
W
Cu Chulainn
Pantoffeltjie
Cu Chulainn
2
2
18
5.5
W
Hou Yi
REDQOO
Hou Yi
6
4
8
2.5
W
10
2
11
7.75
L
Rama
3
4
3
1.13
W
Chiron
xGussell
Chiron
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
73,775
79,508
Taken
64,865
55,499
Mitigated
41,383
19,978
Healing
23,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,308
4,345
1,868
1,514
14,552
7,076
0
3,674
10,878
0
26,175
L
Ganesha
Aksecnarf
Ganesha
10,585
404
4,113
5,649
22,821
26,295
0
6,238
16,583
16,954
0
W
Vulcan
Ankroma1
Vulcan
21,023
10,442
1,253
1,207
9,550
5,423
1,364
4,639
4,911
42,219
616
L
17,671
5,773
897
2,888
17,711
7,668
0
4,008
13,703
40,593
0
L
Serqet
832
378
0
601
10,159
6,703
0
2,783
7,376
0
1,487
W
Cu Chulainn
Pantoffeltjie
Cu Chulainn
9,113
1,764
1,345
3,956
20,329
18,544
482
8,156
12,071
0
18,099
W
Hou Yi
REDQOO
Hou Yi
15,536
7,802
1,513
2,479
11,608
5,651
2,037
5,942
5,666
0
26,547
W
13,394
2,927
2,096
3,124
12,834
6,324
1,109
5,472
7,362
0
21,726
L
Rama
8,520
5,585
741
1,707
14,265
7,757
0
4,090
10,175
0
24,710
W
Chiron
xGussell
Chiron
14,709
6,517
3,132
3,328
10,544
5,441
2,965
4,047
6,497
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
51,471
132
Minions Killed
132
0
Camps Cleared
0
961,855
Distance Traveled
1,273,014
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,424
725
49
4
0
187,954
0
L
Ganesha
9,706
747
1
0
0
269,936
3
W
Vulcan
10,332
795
37
3
0
258,651
0
L
Sol
8,875
683
48
4
0
192,076
0
L
Serqet
7,019
540
2
0
0
128,718
2
W
Cu Chulainn
9,901
762
18
1
0
277,604
0
W
Hou Yi
9,782
752
20
2
0
214,241
0
W
Pele
10,920
840
10
1
0
281,701
1
L
Rama
8,752
673
32
2
0
183,171
0
W
Chiron
10,536
810
47
4
0
240,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role